Player Matchup

Hades
Hades
Dezkhawii
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,496 Elo+
Party 2
Yemoja
Yemoja
Oroczimar
Yemoja
Level 7
God Stats
8W - 7L
1,447 SR
Queue Stats
41W - 45L
1,300 Elo+
Solo
Neith
Neith
elfragkos
Neith
Level 24
God Stats
19W - 27L
1,383 SR
Queue Stats
48W - 60L
1,412 Elo+
Solo
Arachne
Arachne
gutizers12
Arachne
Level 17
God Stats
11W - 9L
1,703 SR
Queue Stats
15W - 14L
1,496 Elo+
Party 2
Tyr
Tyr
pawpaw291
Tyr
Level 26
God Stats
0W - 1L
1,706 SR
Queue Stats
62W - 66L
1,366 Elo+
Solo
Team Averages
Level 18
1,548 SR
1,414 Elo+

VS

Team Averages
Level 19
1,506 SR
1,466 Elo+
Medusa
Medusa
 
Medusa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bakasura
Bakasura
 
Bakasura
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
FunkArachne
Ymir
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 3
Kali
Kali
bobaiABoBA
Kali
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 96L
1,306 Elo+
Solo
Nu Wa
Nu Wa
dvaesjedankedrin
Nu Wa
Level 25
God Stats
6W - 8L
1,541 SR
Queue Stats
97W - 112L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dezkhawii
Hades
8
2 / 3 / 2
4,822
603
2,883
4,865
1,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Oroczimar
Yemoja
7
1 / 4 / 0
4,232
529
1,384
4,969
2,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
elfragkos
Neith
5
0 / 4 / 0
3,630
454
1,399
3,549
675
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
gutizers12
Arachne
7
1 / 2 / 1
4,413
552
2,249
4,260
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 2 / 1
4,191
524
1,813
4,215
1,325

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
7 / 0 / 1
5,542
693
4,527
3,181
839
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
 
Medusa
8
7 / 0 / 1
5,542
693
4,527
3,181
839
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
 
Bakasura
9
0 / 1 / 4
5,152
644
2,715
5,338
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
 
Bakasura
9
0 / 1 / 4
5,152
644
2,715
5,338
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 2 / 4
4,509
564
677
4,486
1,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 1 / 1
5,396
675
4,092
4,198
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
5 / 2 / 1
5,337
667
1,834
3,086
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
22
15
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
1
7.5
W
Medusa
 
Medusa
7
0
1
7.5
W
Bakasura
 
Bakasura
0
1
4
2
W
Bakasura
 
Bakasura
0
1
4
2
L
Hades
Dezkhawii
Hades
2
3
2
1
W
0
2
4
1
L
Yemoja
Oroczimar
Yemoja
1
4
0
0.25
W
3
1
1
3.5
W
5
2
1
2.75
L
Neith
elfragkos
Neith
0
4
0
0
L
Arachne
gutizers12
Arachne
1
2
1
0.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,728
Damage
21,087
21,858
Taken
28,808
6,977
Mitigated
8,960
3,685
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,527
1,372
0
240
3,181
839
1,244
850
2,331
0
19,124
W
Medusa
 
Medusa
4,527
1,372
0
240
3,181
839
1,244
850
2,331
0
19,124
W
Bakasura
 
Bakasura
2,715
1,951
0
2,719
5,338
1,471
0
256
5,082
0
20,370
W
Bakasura
 
Bakasura
2,715
1,951
0
2,719
5,338
1,471
0
256
5,082
0
20,370
L
Hades
Dezkhawii
Hades
2,883
626
43
869
4,865
1,568
15
1,027
3,838
13,695
0
W
677
236
0
250
4,486
1,815
25
351
4,135
5,305
0
L
Yemoja
Oroczimar
Yemoja
1,384
491
258
319
4,969
2,024
100
89
4,628
10,633
0
W
4,092
1,895
0
1,556
4,198
1,638
100
1,128
3,070
0
20,552
W
1,834
575
0
750
3,086
887
820
1,682
1,404
21,571
0
L
Neith
elfragkos
Neith
1,399
623
0
701
3,549
675
0
356
3,193
0
9,550
L
Arachne
gutizers12
Arachne
2,249
1,503
0
1,298
4,260
1,385
0
790
3,418
0
21,195
L
1,813
657
0
197
4,215
1,325
0
249
3,851
0
7,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,288
Gold Earned
36,630
109
Minions Killed
274
0
Camps Cleared
0
724,960
Distance Traveled
1,127,999
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,542
693
41
5
0
155,953
1
W
Medusa
5,542
693
41
5
0
155,953
1
W
Bakasura
5,152
644
57
7
0
167,120
0
W
Bakasura
5,152
644
57
7
0
167,120
0
L
Hades
4,822
603
24
3
0
148,986
2
W
Ymir
4,509
564
10
1
0
161,918
0
L
Yemoja
4,232
529
16
2
0
152,278
2
W
Kali
5,396
675
33
4
0
164,787
0
W
Nu Wa
5,337
667
35
4
0
155,148
3
L
Neith
3,630
454
19
2
0
85,344
0
L
Arachne
4,413
552
41
5
0
171,859
0
L
Tyr
4,191
524
9
1
0
166,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role