Player Matchup

Guan Yu
Guan Yu
Cronos_342
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,736 Elo+
Party 1
Freya
Freya
FaZe_Thenooby
Freya
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Faze__ggwp
Cthulhu
Level 7
God Stats
2W - 4L
1,536 SR
Queue Stats
8W - 8L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
GHXSST47
Danzaburou
Level 7
God Stats
0W - 2L
1,199 SR
Queue Stats
5W - 5L
1,575 Elo+
Solo
Ares
Ares
butterflyslowmot
Ares
Level 13
God Stats
1W - 1L
1,740 SR
Queue Stats
5W - 7L
1,444 Elo+
Solo
Team Averages
Level 6
1,495 SR
1,546 Elo+

VS

Team Averages
Level 22
1,557 SR
1,510 Elo+
Merlin
Merlin
JakeWhite015
Merlin
Level 17
God Stats
4W - 2L
1,573 SR
Queue Stats
6W - 4L
1,490 Elo+
Solo
Medusa
Medusa
MidDepender
Medusa
Level 18
God Stats
2W - 1L
1,710 SR
Queue Stats
50W - 25L
1,639 Elo+
Solo
Ymir
Ymir
ToxicTussen
Ymir
Level 18
God Stats
8W - 5L
1,500 SR
Queue Stats
183W - 128L
1,647 Elo+
Solo
Kali
Kali
obermenzing81247
Kali
Level 27
God Stats
5W - 3L
1,582 SR
Queue Stats
134W - 113L
1,503 Elo+
Solo
Vamana
Vamana
vierhundert10
Vamana
Level 29
God Stats
15W - 10L
1,422 SR
Queue Stats
77W - 92L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cronos_342
Guan Yu
4
0 / 5 / 0
3,763
418
520
4,855
1,225
3
0 / 7 / 0
3,430
381
919
4,596
1,300
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Faze__ggwp
Cthulhu
5
0 / 6 / 0
3,538
393
2,026
6,488
3,248
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
GHXSST47
Danzaburou
6
0 / 3 / 0
3,672
408
1,352
3,692
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
4,400
489
2,151
4,656
4,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
5 / 0 / 5
6,080
676
3,737
2,027
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
11
7 / 0 / 1
6,421
713
6,513
4,283
1,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
2 / 0 / 6
5,604
623
1,887
5,370
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
9 / 1 / 3
6,865
763
4,181
6,739
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 0 / 1
5,405
601
1,484
3,502
1,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
23
23
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Cronos_342
Guan Yu
0
5
0
0
L
0
7
0
0
L
Cthulhu
Faze__ggwp
Cthulhu
0
6
0
0
L
Danzaburou
GHXSST47
Danzaburou
0
3
0
0
W
Merlin
5
0
5
7.5
W
Medusa
7
0
1
7.5
W
2
0
6
5
L
0
2
0
0
W
9
1
3
10.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,968
Damage
17,802
24,287
Taken
21,921
11,251
Mitigated
10,077
2,006
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Cronos_342
Guan Yu
520
323
0
344
4,855
1,225
0
287
4,568
0
11,691
L
919
713
0
170
4,596
1,300
0
3,302
1,294
2,647
0
L
Cthulhu
Faze__ggwp
Cthulhu
2,026
493
0
284
6,488
3,248
0
1,472
5,016
9,045
0
L
Danzaburou
GHXSST47
Danzaburou
1,352
643
0
708
3,692
755
0
248
3,444
0
9,893
W
Merlin
3,737
760
0
0
2,027
599
1,375
764
1,263
26,745
0
W
Medusa
6,513
3,413
0
1,924
4,283
1,272
44
753
3,530
0
45,626
W
1,887
808
0
1,879
5,370
3,753
0
1,422
3,948
15,858
0
L
2,151
190
0
500
4,656
4,723
135
315
4,341
15,056
0
W
4,181
1,929
0
3,865
6,739
2,859
810
817
5,922
0
30,927
W
1,484
514
0
1,356
3,502
1,594
742
1,340
2,162
0
20,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,803
Gold Earned
30,375
77
Minions Killed
300
0
Camps Cleared
0
806,143
Distance Traveled
876,076
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,763
418
23
3
0
156,473
0
L
Freya
3,430
381
2
0
0
138,718
0
L
Cthulhu
3,538
393
12
1
0
192,939
0
L
Danzaburou
3,672
408
17
2
0
157,585
2
W
Merlin
6,080
676
48
5
0
182,491
0
W
Medusa
6,421
713
83
9
0
158,877
1
W
Ymir
5,604
623
29
3
0
159,746
3
L
Ares
4,400
489
23
3
0
160,428
0
W
Kali
6,865
763
75
8
0
198,592
1
W
Vamana
5,405
601
65
7
0
176,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role