Player Matchup

Bastet
Bastet
aurelio2002
Bastet
Level 61
God Stats
3W - 3L
1,557 SR
Queue Stats
303W - 214L
1,521 Elo+
Party 1
Discordia
Discordia
icekillss
Discordia
Level 67
God Stats
1W - 0L
1,865 SR
Queue Stats
284W - 203L
1,585 Elo+
Party 1
Horus
Horus
leonida12
Horus
Level 144
God Stats
14W - 8L
1,611 SR
Queue Stats
289W - 196L
1,684 Elo+
Solo
Team Averages
Level 91
1,678 SR
1,596 Elo+

VS

Team Averages
Level 82
1,500 SR
1,509 Elo+
Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Gizmo1002
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
piorun45
Chaac
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 176L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
15 / 0 / 7
9,485
949
12,644
6,652
3,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
icekillss
Discordia
13
4 / 1 / 17
8,378
838
12,406
7,795
3,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
leonida12
Horus
12
5 / 0 / 13
8,182
818
5,546
6,951
6,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 8 / 1
5,969
597
4,899
10,376
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
 
Sol
9
0 / 8 / 1
5,969
597
4,899
10,376
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Gizmo1002
Fenrir
8
0 / 9 / 1
5,668
567
3,038
11,640
2,830
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
piorun45
Chaac
9
1 / 7 / 0
6,389
639
5,029
12,354
8,763
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
24
Kills
1
1
Deaths
32
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
8
1
0.06
L
Sol
 
Sol
0
8
1
0.06
L
Fenrir
Gizmo1002
Fenrir
0
9
1
0.06
W
Bastet
15
0
7
18.5
W
Discordia
icekillss
Discordia
4
1
17
12.5
W
Horus
leonida12
Horus
5
0
13
11.5
L
Chaac
piorun45
Chaac
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
17,865
21,398
Taken
44,746
13,417
Mitigated
18,131
7,920
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,899
1,400
0
1,828
10,376
3,269
0
5,153
4,897
18,241
1,567
L
Sol
 
Sol
4,899
1,400
0
1,828
10,376
3,269
0
5,153
4,897
18,241
1,567
L
Fenrir
Gizmo1002
Fenrir
3,038
429
0
404
11,640
2,830
0
3,232
7,898
0
5,680
W
Bastet
12,644
3,942
0
1,731
6,652
3,402
552
1,243
5,409
0
22,346
W
Discordia
icekillss
Discordia
12,406
1,569
0
3,258
7,795
3,873
1,341
1,623
6,172
40,365
0
W
Horus
leonida12
Horus
5,546
1,193
617
2,314
6,951
6,142
602
2,364
4,587
5,467
14,103
L
Chaac
piorun45
Chaac
5,029
927
0
1,452
12,354
8,763
0
4,968
6,953
178
9,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,045
Gold Earned
23,995
111
Minions Killed
108
8
Camps Cleared
0
572,794
Distance Traveled
624,658
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,969
597
42
4
0
144,862
3
L
Sol
5,969
597
42
4
0
144,862
3
L
Fenrir
5,668
567
6
1
0
164,890
3
W
Bastet
9,485
949
15
2
1
204,090
0
W
Discordia
8,378
838
69
7
4
160,695
4
W
Horus
8,182
818
27
3
3
208,009
2
L
Chaac
6,389
639
18
2
0
170,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role