Player Matchup

Apollo
Apollo
BADYy_Bjj
Apollo
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,238 Elo+
Party 1
Olorun
Olorun
Barr1k
Olorun
Level 4
God Stats
1W - 2L
1,462 SR
Queue Stats
1W - 5L
1,200 Elo+
Solo
Arachne
Arachne
SonikXl72
Arachne
Level 18
God Stats
2W - 5L
1,723 SR
Queue Stats
221W - 280L
1,317 Elo+
Solo
Ne Zha
Ne Zha
ermanuel 28
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,503 Elo+
Solo
Fenrir
Fenrir
tigre-du-31
Fenrir
Level 18
God Stats
9W - 13L
1,240 SR
Queue Stats
23W - 34L
1,238 Elo+
Party 1
Team Averages
Level 13
1,485 SR
1,299 Elo+

VS

Team Averages
Level 22
1,448 SR
1,462 Elo+
Sylvanus
Sylvanus
Gholetik
Sylvanus
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 5L
1,694 Elo+
Solo
Thanatos
Thanatos
KovacMarko369
Thanatos
Level 29
God Stats
15W - 21L
1,448 SR
Queue Stats
66W - 99L
1,276 Elo+
Solo
Set
Set
Phil_345
Set
Level 18
God Stats
5W - 4L
1,368 SR
Queue Stats
73W - 58L
1,371 Elo+
Solo
Hera
Hera
Sola Lupuss
Hera
Level 25
God Stats
1W - 2L
1,224 SR
Queue Stats
50W - 63L
1,484 Elo+
Solo
Artemis
Artemis
pm_mouritzen05
Artemis
Level 24
God Stats
23W - 15L
1,701 SR
Queue Stats
269W - 251L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BADYy_Bjj
Apollo
8
1 / 4 / 0
5,828
343
1,013
4,913
1,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Barr1k
Olorun
10
1 / 7 / 1
6,806
400
3,545
10,570
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
SonikXl72
Arachne
13
4 / 7 / 2
8,307
489
3,219
13,293
3,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
8
2 / 3 / 4
6,635
390
3,418
6,635
1,690
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
9
4 / 5 / 4
7,230
425
5,851
9,538
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gholetik
Sylvanus
14
0 / 1 / 13
9,288
546
2,608
7,182
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
KovacMarko369
Thanatos
16
7 / 3 / 3
10,567
622
5,963
10,313
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
10 / 0 / 0
11,716
689
7,131
10,907
5,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 4 / 5
8,769
516
6,887
7,980
2,677
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 5 / 1
9,672
569
10,730
8,055
2,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
12
Kills
25
26
Deaths
13
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
BADYy_Bjj
Apollo
1
4
0
0.25
L
Olorun
Barr1k
Olorun
1
7
1
0.21
W
Sylvanus
Gholetik
Sylvanus
0
1
13
6.5
W
Thanatos
KovacMarko369
Thanatos
7
3
3
2.83
W
10
0
0
10
W
0
4
5
0.63
L
Arachne
SonikXl72
Arachne
4
7
2
0.71
L
Ne Zha
2
3
4
1.33
W
8
5
1
1.7
L
Fenrir
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,046
Damage
33,319
44,949
Taken
44,437
12,598
Mitigated
21,463
4,092
Healing
17,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BADYy_Bjj
Apollo
1,013
491
0
0
4,913
1,002
96
312
4,601
0
11,416
L
Olorun
Barr1k
Olorun
3,545
1,783
154
1,222
10,570
3,636
0
4,053
6,517
21,594
2,380
W
Sylvanus
Gholetik
Sylvanus
2,608
1,334
1,107
2,143
7,182
5,883
1,900
881
6,301
19,112
0
W
Thanatos
KovacMarko369
Thanatos
5,963
1,408
0
7,353
10,313
5,389
3,737
323
9,990
0
58,442
W
7,131
4,021
0
3,720
10,907
5,025
1,095
1,414
9,493
0
95,952
W
6,887
1,128
0
1,433
7,980
2,677
1,532
387
7,593
46,846
0
L
Arachne
SonikXl72
Arachne
3,219
1,556
0
1,734
13,293
3,766
0
1,589
11,704
0
27,097
L
Ne Zha
3,418
1,344
0
348
6,635
1,690
0
1,962
4,673
0
19,007
W
10,730
6,518
0
1,479
8,055
2,489
4,156
0
8,055
0
56,243
L
Fenrir
5,851
1,786
0
634
9,538
2,504
0
1,579
7,959
0
17,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,806
Gold Earned
50,012
186
Minions Killed
494
0
Camps Cleared
0
1,029,066
Distance Traveled
1,575,062
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,828
343
18
1
0
166,912
0
L
Olorun
6,806
400
52
3
0
225,298
1
W
Sylvanus
9,288
546
42
2
0
292,429
1
W
Thanatos
10,567
622
110
6
0
321,495
0
W
Set
11,716
689
164
10
0
366,916
1
W
Hera
8,769
516
85
5
0
297,365
2
L
Arachne
8,307
489
42
2
0
247,409
0
L
Ne Zha
6,635
390
41
2
0
189,403
0
W
Artemis
9,672
569
93
5
0
296,857
6
L
Fenrir
7,230
425
33
2
0
200,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role