Player Matchup

Apollo
Apollo
ChrisBlack
Apollo
Level 14
God Stats
2W - 3L
1,469 SR
Queue Stats
8W - 8L
1,502 Elo+
Solo
Izanami
Izanami
JeyyJeyy
Izanami
Level 20
God Stats
10W - 6L
1,586 SR
Queue Stats
40W - 54L
1,351 Elo+
Solo
Chang'e
Chang'e
Juliya2282
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,324 Elo+
Party 1
Hades
Hades
Sitin
Hades
Level 10
God Stats
6W - 5L
1,553 SR
Queue Stats
10W - 13L
1,375 Elo+
Party 1
Loki
Loki
Sugarrrr14
Loki
Level 15
God Stats
1W - 2L
1,445 SR
Queue Stats
14W - 17L
1,340 Elo+
Solo
Team Averages
Level 15
1,511 SR
1,378 Elo+

VS

Team Averages
Level 22
1,493 SR
1,395 Elo+
Khepri
Khepri
SambaKiwi
Khepri
Level 11
God Stats
4W - 0L
1,772 SR
Queue Stats
24W - 27L
1,351 Elo+
Solo
Agni
Agni
fleauies
Agni
Level 28
God Stats
10W - 3L
1,636 SR
Queue Stats
24W - 12L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
lagger92
Zhong Kui
Level 24
God Stats
46W - 39L
1,461 SR
Queue Stats
240W - 246L
1,518 Elo+
Solo
Hou Yi
Hou Yi
myafussus
Hou Yi
Level 17
God Stats
5W - 9L
1,094 SR
Queue Stats
41W - 79L
1,135 Elo+
Solo
Odin
Odin
spartanec1
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChrisBlack
Apollo
20
6 / 5 / 14
14,447
1,111
22,494
18,096
6,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
JeyyJeyy
Izanami
20
10 / 12 / 10
14,656
1,127
30,438
26,281
9,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Juliya2282
Chang'e
20
1 / 11 / 16
13,269
1,021
11,639
20,861
7,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
Sitin
Hades
19
1 / 10 / 12
11,940
918
16,019
23,248
18,410
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 9 / 10
13,677
1,052
16,614
19,386
6,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SambaKiwi
Khepri
20
1 / 3 / 22
12,104
931
4,316
19,470
25,029
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
20
13 / 7 / 21
15,850
1,219
28,784
19,944
7,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
lagger92
Zhong Kui
20
20 / 3 / 19
17,125
1,317
38,329
20,698
15,321
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
myafussus
Hou Yi
20
3 / 7 / 26
12,979
998
9,648
20,164
14,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 5 / 23
14,006
1,077
18,762
21,109
22,792
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
157
25
Kills
46
47
Deaths
25
62
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Apollo
ChrisBlack
Apollo
6
5
14
2.6
L
Izanami
JeyyJeyy
Izanami
10
12
10
1.25
L
Chang'e
Juliya2282
Chang'e
1
11
16
0.82
W
Khepri
SambaKiwi
Khepri
1
3
22
4
L
Hades
Sitin
Hades
1
10
12
0.7
L
7
9
10
1.33
W
Agni
13
7
21
3.36
W
Zhong Kui
lagger92
Zhong Kui
20
3
19
9.83
W
Hou Yi
myafussus
Hou Yi
3
7
26
2.29
W
9
5
23
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,204
Damage
99,839
107,872
Taken
101,385
47,910
Mitigated
85,616
12,519
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ChrisBlack
Apollo
22,494
12,649
0
1,735
18,096
6,387
0
12,361
5,535
0
52,028
L
Izanami
JeyyJeyy
Izanami
30,438
26,057
0
5,340
26,281
9,413
0
19,729
6,361
0
68,508
L
Chang'e
Juliya2282
Chang'e
11,639
3,163
1,271
2,505
20,861
7,630
0
11,685
8,940
39,547
0
W
Khepri
SambaKiwi
Khepri
4,316
567
0
670
19,470
25,029
0
6,638
12,832
9,258
0
L
Hades
Sitin
Hades
16,019
1,543
94
1,574
23,248
18,410
0
15,163
7,855
22,266
0
L
16,614
4,735
0
0
19,386
6,070
0
13,239
5,823
0
30,356
W
Agni
28,784
4,741
1,171
3,506
19,944
7,602
0
5,125
14,819
67,189
0
W
Zhong Kui
lagger92
Zhong Kui
38,329
2,840
0
5,499
20,698
15,321
0
5,651
15,047
67,349
0
W
Hou Yi
myafussus
Hou Yi
9,648
5,335
0
864
20,164
14,872
0
3,583
16,581
0
22,516
W
18,762
6,546
0
0
21,109
22,792
0
6,661
14,448
4,068
25,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,989
Gold Earned
72,064
237
Minions Killed
217
6
Camps Cleared
4
1,147,421
Distance Traveled
1,102,857
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,447
1,111
54
4
3
232,597
1
L
Izanami
14,656
1,127
74
6
2
207,129
0
L
Chang'e
13,269
1,021
51
4
0
217,203
0
W
Khepri
12,104
931
10
1
0
162,844
0
L
Hades
11,940
918
18
1
0
235,600
2
L
Loki
13,677
1,052
40
3
1
254,892
1
W
Agni
15,850
1,219
82
6
1
232,162
1
W
Zhong Kui
17,125
1,317
85
7
1
258,284
3
W
Hou Yi
12,979
998
25
2
2
195,159
0
W
Odin
14,006
1,077
15
1
0
254,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role