Player Matchup

Artemis
Artemis
Silver III
BABSOO
Artemis
Silver III
Level 62
God Stats
11W - 5L
1,734 SR
Queue Stats
35W - 42L
1,211 MMR
Party 2
Sol
Sol
Gold II
Babso
Sol
Gold II
Level 87
God Stats
10W - 2L
1,837 SR
Queue Stats
103W - 111L
1,308 MMR
Party 2
Gilgamesh
Gilgamesh
Silver III
BabyDany
Gilgamesh
Silver III
Level 40
God Stats
5W - 0L
1,838 SR
Queue Stats
12W - 10L
1,401 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 63
1,803 SR
1,307 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,587 SR
1,347 MMR
Skadi
Skadi
Silver IV
 
Skadi
Silver IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Silver IV
 
Skadi
Silver IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Silver IV
ImNobodyAmazing
Vulcan
Silver IV
Level 156
God Stats
2W - 2L
1,723 SR
Queue Stats
155W - 192L
955 MMR
Party 1
Tyr
Tyr
Gold V
SylvestarO
Tyr
Gold V
Level 123
God Stats
1W - 4L
1,625 SR
Queue Stats
28W - 28L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BABSOO
Artemis
16
7 / 5 / 7
12,137
759
16,281
9,332
3,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
Babso
Sol
16
5 / 4 / 8
11,468
717
12,440
13,707
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
BabyDany
Gilgamesh
14
2 / 2 / 11
11,661
729
10,776
20,363
22,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
PersephoneNoxThothCthulhuMorgan Le Fay

VS

Bans
GaneshaMedusaDiscordiaHou YiHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 3 / 6
10,642
665
8,800
16,793
6,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
 
Skadi
15
3 / 3 / 6
10,642
665
8,800
16,793
6,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 4 / 4
10,634
665
17,422
10,721
4,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 7 / 3
10,071
629
10,565
21,136
23,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
14
Kills
14
11
Deaths
17
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
3
6
2
L
Skadi
 
Skadi
3
3
6
2
W
Artemis
BABSOO
Artemis
7
5
7
2.1
W
Sol
Babso
Sol
5
4
8
2.25
W
Gilgamesh
BabyDany
Gilgamesh
2
2
11
3.75
L
4
4
4
1.5
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,497
Damage
45,587
43,402
Taken
65,443
30,442
Mitigated
41,424
9,123
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,800
2,967
0
4,399
16,793
6,727
1,224
5,330
11,463
0
45,926
L
Skadi
 
Skadi
8,800
2,967
0
4,399
16,793
6,727
1,224
5,330
11,463
0
45,926
W
Artemis
BABSOO
Artemis
16,281
6,554
0
1,865
9,332
3,472
1,139
3,996
5,171
0
50,797
W
Sol
Babso
Sol
12,440
3,406
0
4,188
13,707
4,712
2,131
5,285
8,084
60,297
0
W
Gilgamesh
BabyDany
Gilgamesh
10,776
1,639
0
3,070
20,363
22,258
271
8,267
11,701
4,063
17,189
L
17,422
7,050
0
1,334
10,721
4,449
340
2,851
7,870
49,162
0
L
10,565
860
0
2,196
21,136
23,521
0
5,876
15,260
0
21,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,266
Gold Earned
41,989
179
Minions Killed
271
6
Camps Cleared
10
902,062
Distance Traveled
1,177,992
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,642
665
93
6
3
289,618
5
L
Skadi
10,642
665
93
6
3
289,618
5
W
Artemis
12,137
759
61
4
4
278,297
7
W
Sol
11,468
717
99
6
1
296,430
5
W
Gilgamesh
11,661
729
19
1
1
327,335
6
L
Vulcan
10,634
665
70
4
4
306,978
4
L
Tyr
10,071
629
15
1
0
291,778
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role