Player Matchup

Raijin
Raijin
Jiaumie
Raijin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,308 Elo+
Solo
Janus
Janus
Su13stances
Janus
Level 14
God Stats
6W - 13L
1,377 SR
Queue Stats
687W - 771L
1,280 Elo+
Solo
Cu Chulainn
Cu Chulainn
VictorOnline03
Cu Chulainn
Level 27
God Stats
0W - 3L
1,170 SR
Queue Stats
66W - 76L
1,427 Elo+
Solo
Ra
Ra
amr2005__
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,682 Elo+
Solo
Charybdis
Charybdis
karkadook
Charybdis
Level 29
God Stats
12W - 11L
1,544 SR
Queue Stats
97W - 109L
1,408 Elo+
Solo
Team Averages
Level 16
1,418 SR
1,421 Elo+

VS

Team Averages
Level 36
1,432 SR
1,457 Elo+
Cerberus
Cerberus
Cerbere1704
Cerberus
Level 27
God Stats
8W - 6L
1,439 SR
Queue Stats
19W - 31L
1,346 Elo+
Solo
Persephone
Persephone
Cry4_Me
Persephone
Level 111
God Stats
2W - 4L
1,483 SR
Queue Stats
212W - 204L
1,536 Elo+
Party 1
Fenrir
Fenrir
Psych0pathz
Fenrir
Level 18
God Stats
32W - 28L
1,516 SR
Queue Stats
46W - 48L
1,419 Elo+
Solo
Hachiman
Hachiman
Pyator
Hachiman
Level 7
God Stats
2W - 3L
1,378 SR
Queue Stats
5W - 11L
1,483 Elo+
Party 1
Zeus
Zeus
ser6obby96
Zeus
Level 17
God Stats
1W - 0L
1,342 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jiaumie
Raijin
16
0 / 12 / 4
9,513
865
6,347
20,507
5,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 4
10,317
938
8,514
8,551
2,161
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
VictorOnline03
Cu Chulainn
18
4 / 7 / 5
12,063
1,097
10,594
19,938
16,474
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 11 / 4
9,956
905
8,240
16,387
4,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
karkadook
Charybdis
16
3 / 7 / 1
10,407
946
19,135
21,898
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

38

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cerbere1704
Cerberus
20
3 / 1 / 30
12,087
1,099
10,267
14,580
18,227
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Cry4_Me
Persephone
20
17 / 0 / 13
14,546
1,322
37,756
11,169
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
18
10 / 2 / 14
12,887
1,172
10,041
11,755
7,744
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Pyator
Hachiman
19
4 / 3 / 22
11,299
1,027
8,622
10,886
4,431
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
6 / 3 / 14
10,922
993
15,495
9,468
3,505
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
133
9
Kills
40
40
Deaths
9
18
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cerbere1704
Cerberus
3
1
30
18
W
Persephone
Cry4_Me
Persephone
17
0
13
23.5
L
Raijin
Jiaumie
Raijin
0
12
4
0.17
W
Fenrir
10
2
14
8.5
W
Hachiman
Pyator
Hachiman
4
3
22
5
L
1
3
4
1
L
Cu Chulainn
VictorOnline03
Cu Chulainn
4
7
5
0.93
L
1
11
4
0.27
L
Charybdis
karkadook
Charybdis
3
7
1
0.5
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,830
Damage
82,181
87,281
Taken
57,858
34,358
Mitigated
37,938
5,371
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cerbere1704
Cerberus
10,267
0
0
1,497
14,580
18,227
0
5,798
8,782
37,512
0
W
Persephone
Cry4_Me
Persephone
37,756
878
0
1,580
11,169
4,031
0
5,374
5,795
71,777
0
L
Raijin
Jiaumie
Raijin
6,347
1,561
0
0
20,507
5,316
0
16,168
4,339
20,071
0
W
Fenrir
10,041
3,225
0
25
11,755
7,744
0
5,467
6,288
0
22,147
W
Hachiman
Pyator
Hachiman
8,622
5,467
0
1,717
10,886
4,431
0
4,903
5,983
0
18,607
L
8,514
267
0
138
8,551
2,161
0
6,630
1,921
36,545
0
L
Cu Chulainn
VictorOnline03
Cu Chulainn
10,594
900
0
14
19,938
16,474
0
15,387
4,551
6,955
22,602
L
8,240
432
1,760
1,470
16,387
4,736
0
10,977
5,410
28,229
0
L
Charybdis
karkadook
Charybdis
19,135
8,603
110
1,879
21,898
5,671
0
14,356
7,542
0
38,126
W
15,495
1,424
0
1,630
9,468
3,505
0
3,495
5,973
31,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,256
Gold Earned
61,741
222
Minions Killed
239
3
Camps Cleared
11
965,962
Distance Traveled
1,024,821
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,087
1,099
77
7
0
230,163
1
W
Persephone
14,546
1,322
67
6
1
225,418
0
L
Raijin
9,513
865
34
3
0
173,127
0
W
Fenrir
12,887
1,172
24
2
9
227,778
0
W
Hachiman
11,299
1,027
28
3
1
187,568
0
L
Janus
10,317
938
69
6
1
215,357
0
L
Cu Chulainn
12,063
1,097
39
4
0
218,219
0
L
Ra
9,956
905
38
3
2
171,701
1
L
Charybdis
10,407
946
42
4
0
187,558
0
W
Zeus
10,922
993
43
4
0
153,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role