Player Matchup

Merlin
Merlin
CrazyShamanaa
Merlin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,241 Elo+
Party 2
Tiamat
Tiamat
WWWWWWVWWWW
Tiamat
Level 27
God Stats
0W - 1L
1,362 SR
Queue Stats
18W - 10L
1,560 Elo+
Solo
Geb
Geb
WeReKoNg
Geb
Level 12
God Stats
4W - 3L
1,632 SR
Queue Stats
10W - 11L
1,254 Elo+
Party 2
Team Averages
Level 16
1,498 SR
1,352 Elo+

VS

Team Averages
Level 50
1,500 SR
1,293 Elo+
Medusa
Medusa
FreshBombe
Medusa
Level 28
God Stats
3W - 2L
1,398 SR
Queue Stats
3W - 9L
1,145 Elo+
Solo
Agni
Agni
PigeonHawkCC
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 130L
1,359 Elo+
Party 1
Fenrir
Fenrir
SL4IN
Fenrir
Level 94
God Stats
4W - 2L
1,602 SR
Queue Stats
162W - 194L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,840
584
6,570
4,680
1,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
9
1 / 5 / 1
6,154
615
3,039
7,730
4,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 2
5,637
564
3,758
6,551
5,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FreshBombe
Medusa
12
5 / 0 / 7
7,536
754
6,681
5,261
2,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 0 / 8
7,243
724
4,482
4,555
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
SL4IN
Fenrir
10
3 / 2 / 9
7,525
753
5,175
11,701
11,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
1
Kills
12
12
Deaths
2
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Medusa
FreshBombe
Medusa
5
0
7
8.5
W
4
0
8
8
W
Fenrir
SL4IN
Fenrir
3
2
9
3.75
L
Tiamat
1
5
1
0.3
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,367
Damage
16,338
18,961
Taken
21,517
10,609
Mitigated
15,292
1,703
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,570
201
0
235
4,680
1,257
0
507
4,005
21,501
0
W
Medusa
FreshBombe
Medusa
6,681
3,010
0
2,104
5,261
2,095
508
3,965
1,296
0
22,839
W
4,482
416
0
250
4,555
1,740
19
3,932
623
17,117
0
W
Fenrir
SL4IN
Fenrir
5,175
1,443
0
3,446
11,701
11,457
21
6,322
5,379
0
17,519
L
Tiamat
3,039
393
99
1,369
7,730
4,269
0
1,806
5,743
15,327
0
L
3,758
201
0
0
6,551
5,083
0
1,992
4,289
8,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,631
Gold Earned
22,304
78
Minions Killed
109
2
Camps Cleared
6
486,004
Distance Traveled
532,859
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,840
584
40
4
1
177,052
2
W
Medusa
7,536
754
45
5
1
187,304
0
W
Agni
7,243
724
45
5
2
174,217
0
W
Fenrir
7,525
753
19
2
3
171,338
0
L
Tiamat
6,154
615
31
3
1
151,661
0
L
Geb
5,637
564
7
1
0
157,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role