Player Matchup

Gilgamesh
Gilgamesh
BrianCodex
Gilgamesh
Level 160
God Stats
18W - 18L
1,682 SR
Queue Stats
490W - 441L
1,629 Elo+
Solo
Poseidon
Poseidon
CloudOsito
Poseidon
Level 65
God Stats
3W - 1L
1,512 SR
Queue Stats
220W - 208L
1,627 Elo+
Solo
Chronos
Chronos
Gnar1y
Chronos
Level 52
God Stats
3W - 0L
1,844 SR
Queue Stats
72W - 51L
1,623 Elo+
Solo
Ganesha
Ganesha
JainoxM
Ganesha
Level 148
God Stats
3W - 2L
1,416 SR
Queue Stats
173W - 171L
1,564 Elo+
Solo
Anubis
Anubis
Kínĝ
Anubis
Level 156
God Stats
8W - 4L
1,652 SR
Queue Stats
419W - 361L
1,747 Elo+
Solo
Team Averages
Level 116
1,621 SR
1,638 Elo+

VS

Team Averages
Level 128
1,522 SR
1,583 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
HomemadeGyoza
Ravana
Level 154
God Stats
3W - 1L
1,635 SR
Queue Stats
74W - 60L
1,672 Elo+
Solo
Ullr
Ullr
NeverMeant
Ullr
Level 81
God Stats
7W - 8L
1,727 SR
Queue Stats
101W - 93L
1,699 Elo+
Party 1
Kuzenbo
Kuzenbo
h3adless
Kuzenbo
Level 127
God Stats
0W - 1L
1,258 SR
Queue Stats
114W - 101L
1,609 Elo+
Solo
Sol
Sol
robustnickles
Sol
Level 86
God Stats
5W - 8L
1,515 SR
Queue Stats
372W - 377L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrianCodex
Gilgamesh
14
12 / 6 / 2
9,620
601
13,827
13,266
7,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
CloudOsito
Poseidon
16
0 / 1 / 5
9,949
622
6,292
8,991
3,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Gnar1y
Chronos
17
3 / 0 / 4
10,177
636
3,759
9,231
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
JainoxM
Ganesha
13
0 / 4 / 8
8,050
503
1,524
11,744
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Kínĝ
Anubis
17
6 / 0 / 2
10,238
640
11,327
8,502
4,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 5 / 1
8,806
550
8,858
8,418
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
 
Nu Wa
14
4 / 5 / 1
8,806
550
8,858
8,418
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 4 / 4
8,783
549
7,438
12,628
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 2 / 4
8,947
559
6,647
7,200
2,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
h3adless
Kuzenbo
11
2 / 5 / 4
7,427
464
4,791
12,316
11,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 5 / 2
7,706
482
4,369
9,746
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
21
Kills
15
11
Deaths
26
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
5
1
0.9
L
Nu Wa
 
Nu Wa
4
5
1
0.9
W
Gilgamesh
BrianCodex
Gilgamesh
12
6
2
2.17
W
Poseidon
CloudOsito
Poseidon
0
1
5
2.5
W
Chronos
Gnar1y
Chronos
3
0
4
5
L
4
4
4
1.5
W
Ganesha
JainoxM
Ganesha
0
4
8
1
W
Anubis
Kínĝ
Anubis
6
0
2
7
L
1
2
4
1.5
L
Kuzenbo
h3adless
Kuzenbo
2
5
4
0.8
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,729
Damage
40,961
51,734
Taken
58,726
30,114
Mitigated
23,971
21,885
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,858
1,271
0
2,565
8,418
2,393
40
3,494
4,924
51,039
0
L
Nu Wa
 
Nu Wa
8,858
1,271
0
2,565
8,418
2,393
40
3,494
4,924
51,039
0
W
Gilgamesh
BrianCodex
Gilgamesh
13,827
4,983
0
1,521
13,266
7,327
421
3,876
9,390
0
53,918
W
Poseidon
CloudOsito
Poseidon
6,292
1,317
0
6,632
8,991
3,575
0
4,760
4,231
79,541
0
W
Chronos
Gnar1y
Chronos
3,759
1,523
0
4,740
9,231
3,924
2,949
3,687
5,544
85,850
0
L
7,438
2,159
0
4,280
12,628
4,042
0
5,158
7,470
0
60,956
W
Ganesha
JainoxM
Ganesha
1,524
178
0
1,685
11,744
10,658
0
3,081
8,663
17,658
0
W
Anubis
Kínĝ
Anubis
11,327
626
0
7,307
8,502
4,630
0
2,682
5,820
83,181
0
L
6,647
2,445
0
1,083
7,200
2,127
711
4,632
2,568
0
71,645
L
Kuzenbo
h3adless
Kuzenbo
4,791
1,584
0
1,488
12,316
11,016
12
5,302
7,014
15,548
0
L
4,369
1,495
0
3,450
9,746
2,000
1,272
4,466
5,280
51,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,034
Gold Earned
50,475
571
Minions Killed
603
0
Camps Cleared
0
1,508,079
Distance Traveled
1,770,787
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,806
550
106
7
0
279,770
9
L
Nu Wa
8,806
550
106
7
0
279,770
9
W
Gilgamesh
9,620
601
62
4
0
297,054
4
W
Poseidon
9,949
622
168
11
0
297,383
7
W
Chronos
10,177
636
164
10
0
325,211
2
L
Ravana
8,783
549
102
6
0
326,663
2
W
Ganesha
8,050
503
16
1
0
302,246
5
W
Anubis
10,238
640
161
10
0
286,185
2
L
Ullr
8,947
559
159
10
0
300,710
5
L
Kuzenbo
7,427
464
24
2
0
309,215
6
L
Sol
7,706
482
106
7
0
274,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role