Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Psych0pathz
Fenrir
Level 18
God Stats
32W - 28L
1,504 SR
Queue Stats
46W - 48L
1,408 Elo+
Solo
Artio
Artio
alejotepot191
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
saidimedamin4593
Ra
Level 25
God Stats
2W - 1L
1,434 SR
Queue Stats
31W - 24L
1,492 Elo+
Solo
Arachne
Arachne
suicida987
Arachne
Level 23
God Stats
14W - 11L
1,525 SR
Queue Stats
58W - 66L
1,453 Elo+
Solo
Team Averages
Level 25
1,494 SR
1,475 Elo+

VS

Team Averages
Level 18
1,448 SR
1,414 Elo+
King Arthur
King Arthur
Nadly96
King Arthur
Level 12
God Stats
7W - 23L
1,251 SR
Queue Stats
21W - 43L
1,348 Elo+
Solo
Ares
Ares
PendragonicRe
Ares
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Tdrawer3130
Chaac
Level 28
God Stats
2W - 6L
1,485 SR
Queue Stats
154W - 157L
1,407 Elo+
Solo
Kukulkan
Kukulkan
Zibelix7792
Kukulkan
Level 28
God Stats
96W - 88L
1,528 SR
Queue Stats
114W - 122L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
faze_Deromemaj
Tsukuyomi
Level 17
God Stats
0W - 2L
1,477 SR
Queue Stats
10W - 11L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 1 / 9
8,309
1,039
6,929
4,085
2,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
 
Artemis
15
2 / 1 / 9
8,309
1,039
6,929
4,085
2,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
15
7 / 2 / 8
8,835
1,104
10,178
10,011
5,143
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 14
8,373
1,047
3,596
9,089
9,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 2 / 12
9,121
1,140
11,349
7,258
3,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
suicida987
Arachne
15
8 / 2 / 7
9,100
1,138
6,696
8,463
3,490
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

334

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nadly96
King Arthur
12
0 / 9 / 0
7,151
894
2,793
13,043
8,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
0 / 2 / 0
6,464
808
873
2,474
1,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 4 / 5
8,175
1,022
8,675
12,554
9,929
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Zibelix7792
Kukulkan
13
2 / 0 / 2
8,187
1,023
8,897
2,601
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
faze_Deromemaj
Tsukuyomi
14
4 / 8 / 2
9,061
1,133
12,054
12,203
4,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
25
Kills
7
8
Deaths
23
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
9
6.5
W
Artemis
 
Artemis
2
1
9
6.5
L
King Arthur
Nadly96
King Arthur
0
9
0
0
L
0
2
0
0
W
Fenrir
7
2
8
5.5
L
1
4
5
0.88
L
Kukulkan
Zibelix7792
Kukulkan
2
0
2
3
W
1
0
14
8
L
Tsukuyomi
faze_Deromemaj
Tsukuyomi
4
8
2
0.63
W
5
2
12
5.5
W
Arachne
suicida987
Arachne
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,677
Damage
33,292
42,991
Taken
42,875
26,639
Mitigated
26,024
6,778
Healing
2,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,929
4,201
0
0
4,085
2,492
0
1,593
2,492
0
21,331
W
Artemis
 
Artemis
6,929
4,201
0
0
4,085
2,492
0
1,593
2,492
0
21,331
L
King Arthur
Nadly96
King Arthur
2,793
612
0
477
13,043
8,737
0
4,885
8,158
0
11,902
L
873
0
0
0
2,474
1,538
0
955
1,519
1,729
0
W
Fenrir
10,178
2,247
0
386
10,011
5,143
0
1,472
8,539
0
14,874
L
8,675
1,658
0
1,670
12,554
9,929
0
3,889
8,665
0
20,102
L
Kukulkan
Zibelix7792
Kukulkan
8,897
764
0
0
2,601
940
0
1,018
1,583
38,035
0
W
3,596
689
738
1,464
9,089
9,993
0
3,469
5,620
19,509
0
L
Tsukuyomi
faze_Deromemaj
Tsukuyomi
12,054
2,828
0
89
12,203
4,880
0
4,198
8,005
0
26,985
W
11,349
1,626
1,901
1,619
7,258
3,029
0
1,177
6,081
26,982
0
W
Arachne
suicida987
Arachne
6,696
6,078
0
670
8,463
3,490
0
2,059
6,404
0
8,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,047
Gold Earned
39,038
176
Minions Killed
129
4
Camps Cleared
5
914,361
Distance Traveled
580,238
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,309
1,039
45
6
0
134,052
0
W
Artemis
8,309
1,039
45
6
0
134,052
0
L
King Arthur
7,151
894
17
2
2
120,942
1
L
Ares
6,464
808
2
0
2
30,886
0
W
Fenrir
8,835
1,104
11
1
1
169,068
0
L
Chaac
8,175
1,022
20
3
1
149,137
0
L
Kukulkan
8,187
1,023
62
8
0
126,946
0
W
Artio
8,373
1,047
19
2
0
175,554
0
L
Tsukuyomi
9,061
1,133
28
4
0
152,327
0
W
Ra
9,121
1,140
54
7
3
149,130
0
W
Arachne
9,100
1,138
2
0
0
152,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role