Player Matchup

Cthulhu
Cthulhu
Cactus_Hamm
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,305 Elo+
Party 1
Discordia
Discordia
Gandalf717
Discordia
Level 7
God Stats
3W - 2L
1,785 SR
Queue Stats
8W - 17L
1,258 Elo+
Party 1
Sun Wukong
Sun Wukong
Memaar
Sun Wukong
Level 6
God Stats
1W - 0L
1,319 SR
Queue Stats
6W - 6L
1,497 Elo+
Party 1
Odin
Odin
SymbolBymbol
Odin
Level 5
God Stats
4W - 7L
1,300 SR
Queue Stats
4W - 10L
1,169 Elo+
Party 1
Anubis
Anubis
darksouls199
Anubis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,318 Elo+
Party 1
Team Averages
Level 14
1,481 SR
1,309 Elo+

VS

Team Averages
Level 11
1,447 SR
1,405 Elo+
Merlin
Merlin
Furettolus
Merlin
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Luesa
Tsukuyomi
Level 3
God Stats
6W - 7L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Scrotolino
Kukulkan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 2
Thanatos
Thanatos
XLegacyXl
Thanatos
Level 6
God Stats
5W - 4L
1,540 SR
Queue Stats
5W - 4L
1,493 Elo+
Party 3
Ra
Ra
kik161
Ra
Level 4
God Stats
0W - 6L
1,194 SR
Queue Stats
9W - 18L
1,030 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cactus_Hamm
Cthulhu
20
3 / 6 / 22
12,843
988
12,769
23,188
23,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Gandalf717
Discordia
20
10 / 4 / 19
14,413
1,109
17,638
11,689
4,311
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Memaar
Sun Wukong
20
7 / 5 / 13
13,055
1,004
17,212
20,674
15,867
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 2 / 21
12,922
994
10,675
11,771
13,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
20
19 / 3 / 17
16,696
1,284
27,818
15,318
9,036
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Furettolus
Merlin
20
5 / 6 / 12
13,898
1,069
18,583
15,616
6,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Luesa
Tsukuyomi
20
6 / 12 / 10
13,909
1,070
18,098
24,021
9,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Scrotolino
Kukulkan
19
3 / 3 / 7
13,191
1,015
19,093
13,335
4,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
XLegacyXl
Thanatos
19
5 / 11 / 8
12,398
954
12,401
21,880
8,613
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ra
18
1 / 11 / 7
11,742
903
8,471
18,825
6,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
64
43
Kills
20
20
Deaths
43
92
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cactus_Hamm
Cthulhu
3
6
22
2.33
L
Merlin
Furettolus
Merlin
5
6
12
1.83
W
Discordia
Gandalf717
Discordia
10
4
19
4.88
L
Tsukuyomi
Luesa
Tsukuyomi
6
12
10
0.92
W
Sun Wukong
Memaar
Sun Wukong
7
5
13
2.7
L
Kukulkan
Scrotolino
Kukulkan
3
3
7
2.17
W
4
2
21
7.25
L
Thanatos
XLegacyXl
Thanatos
5
11
8
0.82
W
Anubis
19
3
17
9.17
L
Ra
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,112
Damage
76,646
82,640
Taken
93,677
66,747
Mitigated
35,651
11,460
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cactus_Hamm
Cthulhu
12,769
622
0
0
23,188
23,572
0
11,978
11,210
24,457
0
L
Merlin
Furettolus
Merlin
18,583
1,810
0
655
15,616
6,164
0
9,043
6,573
48,609
0
W
Discordia
Gandalf717
Discordia
17,638
1,617
0
2,457
11,689
4,311
0
7,095
4,594
48,213
0
L
Tsukuyomi
Luesa
Tsukuyomi
18,098
6,171
0
3,447
24,021
9,216
0
16,806
7,215
0
27,045
W
Sun Wukong
Memaar
Sun Wukong
17,212
4,406
0
542
20,674
15,867
0
13,697
6,977
0
35,538
L
Kukulkan
Scrotolino
Kukulkan
19,093
3,257
0
1,596
13,335
4,803
0
9,253
4,082
63,165
0
W
10,675
1,587
0
179
11,771
13,961
0
6,594
5,177
2,129
15,737
L
Thanatos
XLegacyXl
Thanatos
12,401
5,882
0
3,297
21,880
8,613
0
12,407
9,473
0
20,621
W
Anubis
27,818
889
469
7,813
15,318
9,036
0
6,783
8,535
56,471
0
L
Ra
8,471
1,506
834
0
18,825
6,855
0
11,624
7,201
32,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,929
Gold Earned
65,138
241
Minions Killed
222
6
Camps Cleared
7
1,194,659
Distance Traveled
1,149,248
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,843
988
25
2
1
246,498
0
L
Merlin
13,898
1,069
56
4
1
220,267
2
W
Discordia
14,413
1,109
61
5
1
228,083
0
L
Tsukuyomi
13,909
1,070
10
1
1
247,975
0
W
Sun Wukong
13,055
1,004
46
4
2
233,977
1
L
Kukulkan
13,191
1,015
107
8
0
238,791
2
W
Odin
12,922
994
15
1
1
284,344
1
L
Thanatos
12,398
954
5
0
2
220,486
0
W
Anubis
16,696
1,284
94
7
1
201,757
0
L
Ra
11,742
903
44
3
3
221,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role