Player Matchup

Sobek
Sobek
OeddyPoett
Sobek
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,170 Elo+
Solo
Pele
Pele
Phil_345
Pele
Level 18
God Stats
4W - 1L
1,546 SR
Queue Stats
73W - 58L
1,358 Elo+
Solo
Olorun
Olorun
herbalistaaa
Olorun
Level 12
God Stats
2W - 0L
1,646 SR
Queue Stats
10W - 12L
1,286 Elo+
Solo
Apollo
Apollo
iam-cardib
Apollo
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 69L
1,500 Elo+
Solo
Charybdis
Charybdis
karkadook
Charybdis
Level 29
God Stats
15W - 17L
1,527 SR
Queue Stats
63W - 68L
1,385 Elo+
Solo
Team Averages
Level 14
1,544 SR
1,340 Elo+

VS

Team Averages
Level 12
1,552 SR
1,440 Elo+
Ratatoskr
Ratatoskr
BADYy_Bjj
Ratatoskr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,336 Elo+
Party 2
Chaac
Chaac
mathx9du78
Chaac
Level 17
God Stats
0W - 2L
1,447 SR
Queue Stats
7W - 9L
1,248 Elo+
Party 1
Arachne
Arachne
morkel565
Arachne
Level 21
God Stats
15W - 17L
1,920 SR
Queue Stats
21W - 19L
1,869 Elo+
Solo
Ra
Ra
stevN13-13
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
tigre-du-31
Hun Batz
Level 18
God Stats
2W - 4L
1,391 SR
Queue Stats
23W - 34L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 2 / 18
7,847
523
3,128
10,399
7,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
14
4 / 3 / 7
8,722
581
9,033
10,275
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
12
3 / 1 / 9
7,977
532
6,106
5,678
2,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
iam-cardib
Apollo
15
5 / 2 / 2
9,086
606
5,486
8,748
2,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
karkadook
Charybdis
15
18 / 1 / 2
9,535
636
21,148
8,050
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BADYy_Bjj
Ratatoskr
12
1 / 5 / 1
6,797
453
2,320
8,218
4,110
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
10
2 / 6 / 3
6,335
422
7,342
12,076
6,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
morkel565
Arachne
10
1 / 8 / 0
5,951
397
4,095
14,707
4,337
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 11 / 1
5,971
398
4,299
11,855
4,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
tigre-du-31
Hun Batz
11
3 / 2 / 2
7,129
475
6,158
11,245
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
32
Kills
8
9
Deaths
32
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BADYy_Bjj
Ratatoskr
1
5
1
0.3
W
Sobek
2
2
18
5.5
W
Pele
4
3
7
2.5
W
Olorun
3
1
9
7.5
W
Apollo
iam-cardib
Apollo
5
2
2
3
W
Charybdis
karkadook
Charybdis
18
1
2
19
L
Chaac
2
6
3
0.58
L
Arachne
morkel565
Arachne
1
8
0
0.13
L
1
11
1
0.14
L
Hun Batz
tigre-du-31
Hun Batz
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,901
Damage
24,214
43,150
Taken
58,101
18,036
Mitigated
22,651
18,330
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BADYy_Bjj
Ratatoskr
2,320
899
0
1,150
8,218
4,110
0
174
8,044
0
21,328
W
Sobek
3,128
463
0
3,228
10,399
7,436
471
1,349
9,050
13,536
0
W
Pele
9,033
2,462
0
4,925
10,275
3,174
0
509
9,766
0
49,604
W
Olorun
6,106
3,177
707
2,636
5,678
2,020
3,060
1,472
4,100
33,085
0
W
Apollo
iam-cardib
Apollo
5,486
2,597
0
2,769
8,748
2,709
752
0
8,245
0
56,911
W
Charybdis
karkadook
Charybdis
21,148
12,377
628
3,437
8,050
2,697
4,133
969
7,081
0
63,931
L
Chaac
7,342
816
0
2,134
12,076
6,067
284
2,271
9,805
0
26,284
L
Arachne
morkel565
Arachne
4,095
2,725
0
3,837
14,707
4,337
0
3,612
11,095
0
22,354
L
4,299
590
335
879
11,855
4,743
0
2,694
9,161
14,703
0
L
Hun Batz
tigre-du-31
Hun Batz
6,158
2,875
0
3,044
11,245
3,394
0
483
10,762
0
36,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,167
Gold Earned
32,183
399
Minions Killed
201
0
Camps Cleared
0
1,385,356
Distance Traveled
1,412,926
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,797
453
41
3
0
301,393
0
W
Sobek
7,847
523
18
1
0
299,358
5
W
Pele
8,722
581
105
7
0
316,340
1
W
Olorun
7,977
532
77
5
0
239,150
0
W
Apollo
9,086
606
103
7
0
254,777
3
W
Charybdis
9,535
636
96
6
0
275,731
2
L
Chaac
6,335
422
27
2
0
292,634
4
L
Arachne
5,951
397
40
3
0
271,505
0
L
Ra
5,971
398
24
2
0
261,168
0
L
Hun Batz
7,129
475
69
5
0
286,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role