Player Matchup

Medusa
Medusa
Barr1k
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,239 Elo+
Solo
Bastet
Bastet
Omari1213
Bastet
Level 28
God Stats
6W - 13L
1,346 SR
Queue Stats
132W - 153L
1,448 Elo+
Solo
Yemoja
Yemoja
eran_1983
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Solo
Discordia
Discordia
idkdizzy
Discordia
Level 29
God Stats
1W - 3L
1,380 SR
Queue Stats
62W - 78L
1,387 Elo+
Solo
Chaac
Chaac
klstrek
Chaac
Level 17
God Stats
18W - 14L
1,515 SR
Queue Stats
41W - 32L
1,464 Elo+
Solo
Team Averages
Level 16
1,448 SR
1,356 Elo+

VS

Team Averages
Level 22
1,657 SR
1,533 Elo+
Skadi
Skadi
II GANJAMAN95x
Skadi
Level 25
God Stats
33W - 26L
1,565 SR
Queue Stats
43W - 37L
1,407 Elo+
Solo
Artemis
Artemis
RazorAtlanta
Artemis
Level 28
God Stats
7W - 2L
1,945 SR
Queue Stats
66W - 56L
1,509 Elo+
Solo
Artio
Artio
lVlachina
Artio
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 23L
1,773 Elo+
Solo
Ullr
Ullr
playkid2171980
Ullr
Level 27
God Stats
1W - 1L
1,758 SR
Queue Stats
131W - 152L
1,500 Elo+
Solo
Nemesis
Nemesis
pm_mouritzen05
Nemesis
Level 24
God Stats
12W - 8L
1,518 SR
Queue Stats
269W - 251L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Barr1k
Medusa
15
4 / 11 / 2
10,470
524
6,954
17,486
5,079
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Omari1213
Bastet
14
3 / 7 / 3
9,019
451
11,431
17,870
6,863
Yemoja
eran_1983
Yemoja
9
0 / 9 / 2
7,151
358
555
12,573
8,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
idkdizzy
Discordia
6
0 / 4 / 2
6,107
305
3,263
4,232
924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
klstrek
Chaac
17
6 / 7 / 5
11,156
558
13,069
27,697
32,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 11
12,141
607
16,713
14,874
5,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
RazorAtlanta
Artemis
17
12 / 3 / 3
12,448
622
13,407
14,996
6,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
lVlachina
Artio
18
12 / 1 / 9
12,468
623
19,766
22,077
27,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 2 / 11
10,126
506
6,710
11,601
4,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 2 / 4
12,460
623
6,749
14,096
9,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
13
Kills
38
38
Deaths
13
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
Barr1k
Medusa
4
11
2
0.45
W
8
5
11
2.7
L
Bastet
Omari1213
Bastet
3
7
3
0.64
W
Artemis
RazorAtlanta
Artemis
12
3
3
4.5
L
Yemoja
eran_1983
Yemoja
0
9
2
0.11
L
Discordia
idkdizzy
Discordia
0
4
2
0.25
L
Chaac
klstrek
Chaac
6
7
5
1.21
W
Artio
lVlachina
Artio
12
1
9
16.5
W
3
2
11
4.25
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,272
Damage
63,345
79,858
Taken
77,644
54,153
Mitigated
54,083
15,471
Healing
25,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Barr1k
Medusa
6,954
3,161
0
623
17,486
5,079
0
5,025
12,059
0
39,123
W
16,713
10,234
644
4,433
14,874
5,917
6,191
1,285
13,376
0
80,246
L
Bastet
Omari1213
Bastet
11,431
2,717
0
3,860
17,870
6,863
0
2,648
14,906
0
40,524
W
Artemis
RazorAtlanta
Artemis
13,407
6,695
0
4,022
14,996
6,471
3,177
548
14,040
0
91,316
L
Yemoja
eran_1983
Yemoja
555
418
267
195
12,573
8,373
52
3,023
9,169
5,054
0
L
Discordia
idkdizzy
Discordia
3,263
374
0
250
4,232
924
0
1,234
2,998
13,219
0
L
Chaac
klstrek
Chaac
13,069
1,760
0
10,276
27,697
32,914
52
5,909
20,960
1,056
59,909
W
Artio
lVlachina
Artio
19,766
1,746
990
11,191
22,077
27,434
324
1,625
20,136
67,580
0
W
6,710
2,610
0
1,151
11,601
4,326
3,142
737
10,598
0
46,046
W
6,749
3,393
0
2,654
14,096
9,935
848
628
13,175
0
101,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,903
Gold Earned
59,643
264
Minions Killed
573
0
Camps Cleared
0
1,320,056
Distance Traveled
1,880,059
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,470
524
62
3
0
310,418
0
W
Skadi
12,141
607
124
6
0
335,021
1
L
Bastet
9,019
451
65
3
0
358,159
1
W
Artemis
12,448
622
126
6
0
332,050
5
L
Yemoja
7,151
358
13
1
0
211,540
1
L
Discordia
6,107
305
23
1
0
125,045
0
L
Chaac
11,156
558
101
5
0
314,894
7
W
Artio
12,468
623
92
5
0
395,055
0
W
Ullr
10,126
506
69
3
0
337,794
0
W
Nemesis
12,460
623
162
8
0
480,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role