Player Matchup

He Bo
He Bo
HELPERE
He Bo
Level 85
God Stats
1W - 1L
1,730 SR
Queue Stats
262W - 336L
1,469 Elo+
Solo
King Arthur
King Arthur
Juzman
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,524 Elo+
Solo
Thanatos
Thanatos
MARKSIS
Thanatos
Level 43
God Stats
11W - 11L
1,523 SR
Queue Stats
238W - 280L
1,439 Elo+
Solo
Team Averages
Level 63
1,584 SR
1,477 Elo+

VS

Team Averages
Level 68
1,438 SR
1,451 Elo+
Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
HellFirе
Charybdis
Level 28
God Stats
3W - 0L
1,254 SR
Queue Stats
54W - 41L
1,522 Elo+
Party 1
Persephone
Persephone
Vojtoska
Persephone
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HELPERE
He Bo
9
1 / 7 / 1
6,532
594
7,648
7,782
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Juzman
King Arthur
9
1 / 5 / 2
6,522
593
2,963
10,249
7,762
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
MARKSIS
Thanatos
10
2 / 3 / 2
6,771
616
5,802
7,677
3,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
10 / 1 / 3
8,939
813
9,133
10,704
8,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
 
Fenrir
13
10 / 1 / 3
8,939
813
9,133
10,704
8,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
HellFirе
Charybdis
11
4 / 3 / 8
7,850
714
6,014
8,965
2,963
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Vojtoska
Persephone
13
1 / 0 / 12
7,993
727
5,916
4,854
1,693
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
25
15
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
3
11.5
W
Fenrir
 
Fenrir
10
1
3
11.5
L
He Bo
HELPERE
He Bo
1
7
1
0.21
W
Charybdis
HellFirе
Charybdis
4
3
8
2.67
L
King Arthur
Juzman
King Arthur
1
5
2
0.4
L
Thanatos
MARKSIS
Thanatos
2
3
2
1
W
Persephone
Vojtoska
Persephone
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,413
Damage
30,196
25,708
Taken
35,227
13,248
Mitigated
20,940
6,636
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,133
1,457
0
2,754
10,704
8,142
273
3,601
6,497
0
29,082
W
Fenrir
 
Fenrir
9,133
1,457
0
2,754
10,704
8,142
273
3,601
6,497
0
29,082
L
He Bo
HELPERE
He Bo
7,648
425
0
498
7,782
1,947
126
694
6,877
21,016
0
W
Charybdis
HellFirе
Charybdis
6,014
3,566
0
2,911
8,965
2,963
627
2,624
6,094
0
22,990
L
King Arthur
Juzman
King Arthur
2,963
565
180
1,258
10,249
7,762
0
3,481
6,399
0
9,653
L
Thanatos
MARKSIS
Thanatos
5,802
1,015
0
4,700
7,677
3,539
0
1,917
5,552
0
13,672
W
Persephone
Vojtoska
Persephone
5,916
960
0
756
4,854
1,693
68
1,992
2,823
24,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,825
Gold Earned
33,721
84
Minions Killed
150
1
Camps Cleared
13
534,842
Distance Traveled
836,478
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,939
813
33
3
4
222,829
2
W
Fenrir
8,939
813
33
3
4
222,829
2
L
He Bo
6,532
594
40
4
1
158,311
1
W
Charybdis
7,850
714
36
3
3
169,395
1
L
King Arthur
6,522
593
24
2
0
186,122
2
L
Thanatos
6,771
616
20
2
0
190,409
1
W
Persephone
7,993
727
48
4
2
221,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role