Player Matchup

Bellona
Bellona
Silver III
 
Bellona
Silver III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bellona
Bellona
Silver III
 
Bellona
Silver III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sol
Sol
Silver III
 
Sol
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver III
 
Sol
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 88
1,500 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 63
1,634 SR
1,367 MMR
Artemis
Artemis
Silver IV
BABSOO
Artemis
Silver IV
Level 62
God Stats
11W - 5L
1,797 SR
Queue Stats
35W - 42L
1,272 MMR
Party 4
Tiamat
Tiamat
Gold II
Babso
Tiamat
Gold II
Level 87
God Stats
6W - 3L
1,336 SR
Queue Stats
103W - 111L
1,369 MMR
Party 4
Gilgamesh
Gilgamesh
Silver III
BabyDany
Gilgamesh
Silver III
Level 40
God Stats
5W - 0L
1,770 SR
Queue Stats
12W - 10L
1,462 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 3 / 0
6,508
651
5,283
9,108
6,358
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
 
Bellona
10
2 / 3 / 0
6,508
651
5,283
9,108
6,358
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
 
Sol
9
0 / 2 / 2
6,195
620
7,703
6,674
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
 
Sol
9
0 / 2 / 2
6,195
620
7,703
6,674
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
 
Cupid
9
0 / 5 / 2
6,138
614
2,862
7,447
2,413
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Cupid
 
Cupid
9
0 / 5 / 2
6,138
614
2,862
7,447
2,413
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Bans
DiscordiaPersephoneAphroditeThothHera

VS

Bans
FenrirTsukuyomiScyllaKaliMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BABSOO
Artemis
11
6 / 0 / 4
7,852
785
7,569
4,677
1,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Babso
Tiamat
11
1 / 0 / 9
7,153
715
5,747
5,652
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
BabyDany
Gilgamesh
11
3 / 2 / 7
7,316
732
7,167
10,584
5,578
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
10
20
Deaths
2
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
0
0.67
L
Bellona
 
Bellona
2
3
0
0.67
L
Sol
 
Sol
0
2
2
0.5
L
Sol
 
Sol
0
2
2
0.5
L
Cupid
 
Cupid
0
5
2
0.2
L
Cupid
 
Cupid
0
5
2
0.2
W
Artemis
BABSOO
Artemis
6
0
4
8
W
Tiamat
Babso
Tiamat
1
0
9
5.5
W
Gilgamesh
BabyDany
Gilgamesh
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,696
Damage
20,483
46,458
Taken
20,913
21,416
Mitigated
10,516
6,702
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,283
745
0
378
9,108
6,358
0
2,835
6,273
0
16,106
L
Bellona
 
Bellona
5,283
745
0
378
9,108
6,358
0
2,835
6,273
0
16,106
L
Sol
 
Sol
7,703
1,844
0
1,946
6,674
1,937
0
2,429
4,245
23,375
0
L
Sol
 
Sol
7,703
1,844
0
1,946
6,674
1,937
0
2,429
4,245
23,375
0
L
Cupid
 
Cupid
2,862
984
126
901
7,447
2,413
0
2,200
5,247
0
15,253
L
Cupid
 
Cupid
2,862
984
126
901
7,447
2,413
0
2,200
5,247
0
15,253
W
Artemis
BABSOO
Artemis
7,569
2,397
0
2,451
4,677
1,522
687
1,535
2,932
0
24,575
W
Tiamat
Babso
Tiamat
5,747
324
0
2,186
5,652
3,416
124
1,898
3,612
26,550
0
W
Gilgamesh
BabyDany
Gilgamesh
7,167
1,169
0
1,959
10,584
5,578
0
4,433
5,805
4,464
14,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,682
Gold Earned
22,321
224
Minions Killed
108
8
Camps Cleared
5
1,165,400
Distance Traveled
619,681
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,508
651
22
2
1
193,280
4
L
Bellona
6,508
651
22
2
1
193,280
4
L
Sol
6,195
620
48
5
3
205,362
3
L
Sol
6,195
620
48
5
3
205,362
3
L
Cupid
6,138
614
42
4
0
184,058
3
L
Cupid
6,138
614
42
4
0
184,058
3
W
Artemis
7,852
785
27
3
1
190,497
2
W
Tiamat
7,153
715
61
6
3
219,163
1
W
Gilgamesh
7,316
732
20
2
1
210,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role