Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Lugyimin
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 144L
1,335 Elo+
Solo
Chernobog
Chernobog
Moona696
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,212 Elo+
Party 2
Sobek
Sobek
Reptilicus69
Sobek
Level 10
God Stats
5W - 2L
1,710 SR
Queue Stats
10W - 13L
1,408 Elo+
Party 1
Ah Puch
Ah Puch
Robbane
Ah Puch
Level 7
God Stats
1W - 4L
1,243 SR
Queue Stats
6W - 9L
1,344 Elo+
Party 1
Team Averages
Level 28
1,492 SR
1,383 Elo+

VS

Team Averages
Level 24
1,410 SR
1,318 Elo+
Anubis
Anubis
DrGraczoholik
Anubis
Level 13
God Stats
11W - 9L
1,460 SR
Queue Stats
16W - 19L
1,268 Elo+
Party 4
Xing Tian
Xing Tian
Lunalikii
Xing Tian
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 197L
1,340 Elo+
Party 3
Thanatos
Thanatos
RivGhost
Thanatos
Level 17
God Stats
19W - 18L
1,424 SR
Queue Stats
27W - 27L
1,278 Elo+
Party 4
Izanami
Izanami
Va1sh
Izanami
Level 13
God Stats
4W - 12L
1,500 SR
Queue Stats
20W - 40L
1,350 Elo+
Party 3
Mulan
Mulan
ivanich888
Mulan
Level 29
God Stats
15W - 25L
1,167 SR
Queue Stats
128W - 206L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 2 / 1
8,124
451
14,487
17,967
11,828
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
 
Cthulhu
13
4 / 2 / 1
8,124
451
14,487
17,967
11,828
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Lugyimin
Ao Kuang
14
3 / 5 / 1
8,455
470
5,842
14,545
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Moona696
Chernobog
11
0 / 3 / 1
6,445
358
1,282
7,326
1,692
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 5 / 4
9,661
537
13,771
17,606
19,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ah Puch
Robbane
Ah Puch
12
1 / 9 / 0
7,727
429
8,493
14,023
3,076
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 4
11,235
624
17,741
13,366
7,151
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Lunalikii
Xing Tian
14
0 / 0 / 5
8,619
479
5,602
12,037
9,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
RivGhost
Thanatos
14
8 / 5 / 1
9,609
534
7,002
13,707
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Va1sh
Izanami
16
3 / 4 / 6
9,696
539
10,665
10,986
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
18
5 / 4 / 3
10,717
595
14,408
17,187
9,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
17
Kills
24
26
Deaths
14
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
2
1
2.25
L
Cthulhu
 
Cthulhu
4
2
1
2.25
W
8
1
4
10
L
Ao Kuang
Lugyimin
Ao Kuang
3
5
1
0.7
W
Xing Tian
Lunalikii
Xing Tian
0
0
5
2.5
L
Chernobog
Moona696
Chernobog
0
3
1
0.17
L
5
5
4
1.4
W
Thanatos
RivGhost
Thanatos
8
5
1
1.7
L
Ah Puch
Robbane
Ah Puch
1
9
0
0.11
W
Izanami
Va1sh
Izanami
3
4
6
1.5
W
Mulan
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,362
Damage
55,418
89,434
Taken
67,283
52,917
Mitigated
35,487
15,286
Healing
24,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,487
1,457
230
1,746
17,967
11,828
404
7,711
10,061
44,787
0
L
Cthulhu
 
Cthulhu
14,487
1,457
230
1,746
17,967
11,828
404
7,711
10,061
44,787
0
W
17,741
1,065
0
9,150
13,366
7,151
1,620
8,479
4,508
83,141
0
L
Ao Kuang
Lugyimin
Ao Kuang
5,842
1,305
0
3,362
14,545
4,600
0
846
13,699
49,611
0
W
Xing Tian
Lunalikii
Xing Tian
5,602
1,022
0
301
12,037
9,952
381
7,483
4,554
36,152
0
L
Chernobog
Moona696
Chernobog
1,282
517
0
1,760
7,326
1,692
497
1,352
5,752
0
20,545
L
13,771
1,896
0
4,395
17,606
19,893
135
3,132
14,474
38,313
0
W
Thanatos
RivGhost
Thanatos
7,002
1,394
0
7,106
13,707
5,425
1,045
7,476
6,011
0
42,364
L
Ah Puch
Robbane
Ah Puch
8,493
1,039
0
1,817
14,023
3,076
0
9,885
4,138
40,525
0
W
Izanami
Va1sh
Izanami
10,665
6,821
286
2,760
10,986
3,887
1,670
7,072
3,914
0
85,686
W
Mulan
14,408
4,259
0
4,906
17,187
9,072
1,822
10,564
5,703
0
76,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,536
Gold Earned
49,876
400
Minions Killed
563
0
Camps Cleared
0
1,769,040
Distance Traveled
1,581,647
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,124
451
74
4
0
382,889
1
L
Cthulhu
8,124
451
74
4
0
382,889
1
W
Anubis
11,235
624
148
8
0
295,797
3
L
Ao Kuang
8,455
470
82
5
0
287,725
0
W
Xing Tian
8,619
479
48
3
0
363,956
0
L
Chernobog
6,445
358
37
2
0
179,169
1
L
Sobek
9,661
537
57
3
0
291,675
0
W
Thanatos
9,609
534
65
4
0
312,765
0
L
Ah Puch
7,727
429
76
4
0
244,693
0
W
Izanami
9,696
539
165
9
0
314,077
6
W
Mulan
10,717
595
137
8
0
295,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role