Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Silver IV
BABSOO
Artemis
Silver IV
Level 62
God Stats
11W - 5L
1,943 SR
Queue Stats
35W - 42L
1,326 MMR
Party 3
Raijin
Raijin
Gold II
Babso
Raijin
Gold II
Level 87
God Stats
2W - 2L
1,480 SR
Queue Stats
103W - 111L
1,424 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 71
1,606 SR
1,437 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,672 SR
1,352 MMR
Artio
Artio
Bronze II
Darkmathijs
Artio
Bronze II
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 64L
345 MMR
Solo
Cupid
Cupid
Gold III
Hawkhart
Cupid
Gold III
Level 146
God Stats
51W - 30L
1,757 SR
Queue Stats
145W - 98L
1,827 MMR
Party 1
Hera
Hera
Gold II
IllegalHaze
Hera
Gold II
Level 157
God Stats
15W - 14L
1,759 SR
Queue Stats
176W - 172L
1,884 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 8 / 2
8,407
601
4,901
14,622
8,664
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
 
Fenrir
12
2 / 8 / 2
8,407
601
4,901
14,622
8,664
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
BABSOO
Artemis
12
1 / 2 / 4
8,384
599
11,568
8,530
3,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Babso
Raijin
12
2 / 5 / 3
8,513
608
7,776
9,886
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshAchillesMorgan Le FaySobekThoth

VS

Bans
TiamatAresCerberusAthenaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
10,977
784
3,116
11,623
15,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cupid
Hawkhart
Cupid
15
6 / 0 / 7
10,476
748
11,203
7,891
3,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 2 / 10
10,530
752
14,590
9,570
3,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
15
23
Deaths
5
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
8
2
0.38
L
Fenrir
 
Fenrir
2
8
2
0.38
L
Artemis
BABSOO
Artemis
1
2
4
1.5
L
Raijin
Babso
Raijin
2
5
3
0.7
W
4
3
8
2.67
W
Cupid
Hawkhart
Cupid
6
0
7
9.5
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,146
Damage
28,909
47,660
Taken
29,084
23,925
Mitigated
22,245
5,025
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,901
713
0
1,459
14,622
8,664
0
6,375
8,031
0
13,628
L
Fenrir
 
Fenrir
4,901
713
0
1,459
14,622
8,664
0
6,375
8,031
0
13,628
L
Artemis
BABSOO
Artemis
11,568
4,401
0
1,756
8,530
3,014
145
4,414
3,916
0
34,442
L
Raijin
Babso
Raijin
7,776
551
0
351
9,886
3,583
0
6,495
3,203
45,415
0
W
3,116
346
340
3,700
11,623
15,039
204
3,211
8,412
14,035
0
W
Cupid
Hawkhart
Cupid
11,203
4,521
962
4,992
7,891
3,392
1,834
2,407
5,484
0
45,515
W
14,590
3,710
0
2,094
9,570
3,814
746
2,308
7,262
47,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,711
Gold Earned
31,983
171
Minions Killed
181
9
Camps Cleared
6
979,928
Distance Traveled
804,140
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,407
601
16
1
2
249,100
4
L
Fenrir
8,407
601
16
1
2
249,100
4
L
Artemis
8,384
599
61
4
4
245,571
4
L
Raijin
8,513
608
78
6
1
236,157
4
W
Artio
10,977
784
25
2
1
249,569
1
W
Cupid
10,476
748
62
4
2
270,869
3
W
Hera
10,530
752
94
7
3
283,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role