Player Matchup

Bellona
Bellona
BestNooob1O
Bellona
Level 28
God Stats
179W - 172L
1,309 SR
Queue Stats
595W - 707L
1,239 Elo+
Solo
Janus
Janus
BigPuccyDemocrat
Janus
Level 16
God Stats
9W - 11L
1,352 SR
Queue Stats
54W - 41L
1,674 Elo+
Solo
Nemesis
Nemesis
DiamondSmiter
Nemesis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 45L
1,725 Elo+
Solo
Sobek
Sobek
ItSCAsuAlNoObs
Sobek
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 65L
1,700 Elo+
Solo
Heimdallr
Heimdallr
SniperGod1
Heimdallr
Level 28
God Stats
2W - 0L
1,623 SR
Queue Stats
13W - 9L
1,637 Elo+
Solo
Team Averages
Level 21
1,457 SR
1,595 Elo+

VS

Team Averages
Level 21
1,671 SR
1,619 Elo+
Bacchus
Bacchus
BobTheRando
Bacchus
Level 18
God Stats
2W - 1L
1,779 SR
Queue Stats
53W - 37L
1,657 Elo+
Solo
Merlin
Merlin
EarthHuman
Merlin
Level 18
God Stats
15W - 9L
1,858 SR
Queue Stats
160W - 162L
1,639 Elo+
Solo
Medusa
Medusa
ZestyFart
Medusa
Level 16
God Stats
7W - 6L
1,608 SR
Queue Stats
124W - 108L
1,648 Elo+
Solo
Mulan
Mulan
atoron44444
Mulan
Level 28
God Stats
7W - 6L
1,671 SR
Queue Stats
158W - 150L
1,617 Elo+
Solo
Hun Batz
Hun Batz
funknar
Hun Batz
Level 26
God Stats
3W - 7L
1,441 SR
Queue Stats
29W - 22L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BestNooob1O
Bellona
8
0 / 2 / 0
4,451
556
624
4,426
1,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 1 / 4
5,956
745
2,028
3,485
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
10
7 / 0 / 0
6,292
787
4,508
4,156
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 3 / 2
3,770
471
888
4,199
2,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
SniperGod1
Heimdallr
7
0 / 3 / 3
4,381
548
2,973
4,782
1,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BobTheRando
Bacchus
9
4 / 2 / 3
5,350
669
3,120
4,947
3,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
EarthHuman
Merlin
8
0 / 5 / 0
4,702
588
1,802
5,174
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
ZestyFart
Medusa
8
3 / 2 / 3
4,923
615
4,018
5,120
1,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
2 / 0 / 0
4,853
607
2,257
1,875
799
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
funknar
Hun Batz
6
0 / 1 / 0
4,208
526
1,090
4,550
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
10
Kills
9
9
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
BestNooob1O
Bellona
0
2
0
0
W
3
1
4
5
L
Bacchus
BobTheRando
Bacchus
4
2
3
2.75
W
Nemesis
7
0
0
7
L
Merlin
EarthHuman
Merlin
0
5
0
0
W
0
3
2
0.33
W
Heimdallr
SniperGod1
Heimdallr
0
3
3
0.5
L
Medusa
ZestyFart
Medusa
3
2
3
2.25
L
2
0
0
2
L
Hun Batz
funknar
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,021
Damage
12,287
21,048
Taken
21,666
7,944
Mitigated
8,582
4,441
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BestNooob1O
Bellona
624
326
0
775
4,426
1,716
304
0
4,426
0
13,990
W
2,028
164
0
406
3,485
950
0
1,695
1,672
28,874
0
L
Bacchus
BobTheRando
Bacchus
3,120
562
135
1,095
4,947
3,949
136
376
4,551
13,304
0
W
Nemesis
4,508
2,611
0
1,291
4,156
1,647
0
1,043
3,051
0
28,915
L
Merlin
EarthHuman
Merlin
1,802
0
0
267
5,174
1,396
182
1,410
3,624
20,221
0
W
888
215
140
484
4,199
2,456
0
1,101
3,098
4,962
0
W
Heimdallr
SniperGod1
Heimdallr
2,973
1,216
0
1,345
4,782
1,175
0
903
3,879
0
19,425
L
Medusa
ZestyFart
Medusa
4,018
1,941
0
1,332
5,120
1,458
372
980
4,140
0
30,224
L
2,257
359
0
381
1,875
799
0
0
1,875
0
18,817
L
Hun Batz
funknar
Hun Batz
1,090
687
0
2,256
4,550
980
0
123
4,405
0
14,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,850
Gold Earned
24,036
202
Minions Killed
216
0
Camps Cleared
0
793,912
Distance Traveled
722,615
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,451
556
35
4
0
145,141
0
W
Janus
5,956
745
62
8
0
186,942
4
L
Bacchus
5,350
669
19
2
0
167,487
2
W
Nemesis
6,292
787
56
7
0
194,983
1
L
Merlin
4,702
588
55
7
0
120,533
3
W
Sobek
3,770
471
6
1
0
116,070
2
W
Heimdallr
4,381
548
43
5
0
150,776
3
L
Medusa
4,923
615
62
8
0
147,653
4
L
Mulan
4,853
607
40
5
0
100,669
1
L
Hun Batz
4,208
526
40
5
0
186,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role