Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Ducandyreeves
King Arthur
Level 135
God Stats
7W - 10L
1,326 SR
Queue Stats
521W - 513L
1,502 Elo+
Solo
Chronos
Chronos
Kususenok
Chronos
Level 128
God Stats
7W - 8L
1,358 SR
Queue Stats
442W - 410L
1,515 Elo+
Party 2
Achilles
Achilles
ONCER-1
Achilles
Level 155
God Stats
15W - 12L
1,516 SR
Queue Stats
705W - 726L
1,522 Elo+
Solo
Jing Wei
Jing Wei
Svaro
Jing Wei
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,540 Elo+
Party 2
Team Averages
Level 129
1,450 SR
1,513 Elo+

VS

Team Averages
Level 95
1,498 SR
1,436 Elo+
Hou Yi
Hou Yi
AdrianR3d
Hou Yi
Level 128
God Stats
0W - 2L
1,262 SR
Queue Stats
83W - 76L
1,505 Elo+
Solo
Hercules
Hercules
FOXBlack26
Hercules
Level 109
God Stats
9W - 4L
1,729 SR
Queue Stats
526W - 496L
1,527 Elo+
Solo
Ares
Ares
TheNanaja
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,220 Elo+
Solo
Ra
Ra
krestov
Ra
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
160W - 151L
1,439 Elo+
Solo
Scylla
Scylla
slivius
Scylla
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 6 / 13
9,669
806
4,076
22,787
20,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
 
Horus
15
1 / 6 / 13
9,669
806
4,076
22,787
20,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Ducandyreeves
King Arthur
16
2 / 5 / 9
9,631
803
7,407
18,083
19,178
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Kususenok
Chronos
19
10 / 1 / 5
11,558
963
27,722
13,266
6,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
ONCER-1
Achilles
15
1 / 3 / 10
9,412
784
9,589
16,488
20,744
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Svaro
Jing Wei
16
1 / 3 / 10
9,983
832
10,621
10,585
5,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AdrianR3d
Hou Yi
18
7 / 3 / 9
10,252
854
31,286
12,605
7,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
FOXBlack26
Hercules
18
4 / 2 / 13
9,116
760
8,493
23,423
24,453
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
15
4 / 6 / 10
9,316
776
10,506
19,090
23,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 4 / 10
9,706
809
11,037
13,271
10,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
slivius
Scylla
1
0 / 0 / 0
3,400
283
0
270
36

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
60
16
Kills
18
24
Deaths
15
60
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
6
13
1.25
W
Horus
 
Horus
1
6
13
1.25
L
Hou Yi
AdrianR3d
Hou Yi
7
3
9
3.83
W
King Arthur
Ducandyreeves
King Arthur
2
5
9
1.3
L
Hercules
FOXBlack26
Hercules
4
2
13
5.25
W
Chronos
Kususenok
Chronos
10
1
5
12.5
W
Achilles
ONCER-1
Achilles
1
3
10
2
W
Jing Wei
Svaro
Jing Wei
1
3
10
2
L
Ares
4
6
10
1.5
L
3
4
10
2
L
Scylla
slivius
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,491
Damage
61,322
103,996
Taken
68,659
92,891
Mitigated
66,379
46,450
Healing
24,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,076
1,940
6,162
6,576
22,787
20,582
133
4,022
18,765
0
8,263
W
Horus
 
Horus
4,076
1,940
6,162
6,576
22,787
20,582
133
4,022
18,765
0
8,263
L
Hou Yi
AdrianR3d
Hou Yi
31,286
17,174
1,194
1,386
12,605
7,647
1,528
3,980
8,625
0
43,531
W
King Arthur
Ducandyreeves
King Arthur
7,407
0
1,526
3,644
18,083
19,178
386
5,885
12,015
0
19,832
L
Hercules
FOXBlack26
Hercules
8,493
2,642
960
10,375
23,423
24,453
138
8,397
15,026
0
15,138
W
Chronos
Kususenok
Chronos
27,722
10,062
2,013
3,326
13,266
6,691
1,975
2,759
10,507
49,644
0
W
Achilles
ONCER-1
Achilles
9,589
1,373
1,777
5,249
16,488
20,744
788
3,586
12,902
0
19,276
W
Jing Wei
Svaro
Jing Wei
10,621
6,770
1,565
1,874
10,585
5,114
2,105
5,291
5,294
0
27,633
L
Ares
10,506
913
0
104
19,090
23,503
0
7,796
11,294
14,018
0
L
11,037
922
5,483
4,566
13,271
10,740
310
7,549
5,722
37,725
0
L
Scylla
slivius
Scylla
0
0
0
0
270
36
0
0
270
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,922
Gold Earned
41,790
130
Minions Killed
108
0
Camps Cleared
0
1,425,706
Distance Traveled
875,071
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,669
806
3
0
0
232,482
2
W
Horus
9,669
806
3
0
0
232,482
2
L
Hou Yi
10,252
854
43
4
0
193,720
0
W
King Arthur
9,631
803
23
2
0
241,910
3
L
Hercules
9,116
760
9
1
0
237,833
2
W
Chronos
11,558
963
50
4
0
275,780
4
W
Achilles
9,412
784
20
2
0
228,333
2
W
Jing Wei
9,983
832
31
3
0
214,719
0
L
Ares
9,316
776
11
1
0
209,453
1
L
Ra
9,706
809
45
4
0
234,065
2
L
Scylla
3,400
283
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role