Player Matchup

Vamana
Vamana
DeCayed006
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,472 Elo+
Party 1
Artio
Artio
DeaDlift9999lbs
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 63L
1,331 Elo+
Solo
Ra
Ra
Skiilz_xo
Ra
Level 49
God Stats
2W - 1L
1,414 SR
Queue Stats
389W - 414L
1,388 Elo+
Party 1
Izanami
Izanami
Taiviz
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,431 Elo+
Party 1
Eset
Eset
chagrin420
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 78L
1,490 Elo+
Solo
Team Averages
Level 25
1,483 SR
1,422 Elo+

VS

Team Averages
Level 18
1,532 SR
1,366 Elo+
Rama
Rama
CastCellar37239
Rama
Level 22
God Stats
10W - 7L
1,683 SR
Queue Stats
35W - 29L
1,524 Elo+
Solo
King Arthur
King Arthur
Falseharbard
King Arthur
Level 18
God Stats
10W - 9L
1,640 SR
Queue Stats
11W - 9L
1,639 Elo+
Solo
Nemesis
Nemesis
Spartan8035
Nemesis
Level 18
God Stats
11W - 8L
1,556 SR
Queue Stats
134W - 144L
1,293 Elo+
Solo
Ymir
Ymir
X the NeCR0Z
Ymir
Level 18
God Stats
13W - 14L
1,283 SR
Queue Stats
110W - 142L
1,285 Elo+
Solo
Arachne
Arachne
enzobenhodi
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DeCayed006
Vamana
18
5 / 2 / 6
12,004
572
13,736
24,227
32,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 6 / 9
9,108
434
5,915
23,587
27,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 8 / 2
9,836
468
10,326
17,495
8,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Taiviz
Izanami
17
7 / 6 / 5
11,423
544
16,865
12,747
4,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 3 / 6
9,929
473
10,914
13,160
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 5
11,313
539
19,926
18,031
6,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Falseharbard
King Arthur
18
9 / 3 / 8
11,320
539
22,020
18,810
14,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Spartan8035
Nemesis
15
4 / 3 / 5
9,801
467
15,382
18,133
10,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 8
8,471
403
5,051
20,209
13,467
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
enzobenhodi
Arachne
9
2 / 11 / 7
7,744
369
4,475
11,435
3,922
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
58
22
Kills
25
25
Deaths
25
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
9
4
5
2.88
W
Vamana
DeCayed006
Vamana
5
2
6
4
W
2
6
9
1.08
L
King Arthur
Falseharbard
King Arthur
9
3
8
4.33
W
4
8
2
0.63
L
Nemesis
Spartan8035
Nemesis
4
3
5
2.17
W
Izanami
Taiviz
Izanami
7
6
5
1.58
L
1
4
8
1.25
W
4
3
6
2.33
L
Arachne
enzobenhodi
Arachne
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,756
Damage
66,854
91,216
Taken
86,618
78,453
Mitigated
48,972
19,579
Healing
15,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,926
13,335
0
5,764
18,031
6,616
0
7,151
10,880
0
85,738
W
Vamana
DeCayed006
Vamana
13,736
4,093
0
8,060
24,227
32,963
834
2,122
22,105
2,152
59,656
W
5,915
212
825
2,782
23,587
27,221
162
2,152
21,435
22,829
0
L
King Arthur
Falseharbard
King Arthur
22,020
2,491
0
5,116
18,810
14,722
110
5,670
13,140
230
84,381
W
10,326
1,285
728
3,316
17,495
8,478
194
372
17,123
69,203
0
L
Nemesis
Spartan8035
Nemesis
15,382
7,969
0
3,629
18,133
10,245
69
5,208
12,925
0
67,801
W
Izanami
Taiviz
Izanami
16,865
9,696
0
2,628
12,747
4,726
1,453
635
12,112
0
65,563
L
5,051
1,773
0
166
20,209
13,467
238
6,840
13,369
35,872
0
W
10,914
1,077
220
1,020
13,160
5,065
422
0
13,160
63,549
0
L
Arachne
enzobenhodi
Arachne
4,475
3,224
0
859
11,435
3,922
1,098
3,230
8,205
0
16,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,300
Gold Earned
48,649
453
Minions Killed
430
0
Camps Cleared
0
1,900,902
Distance Traveled
1,854,495
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,313
539
143
7
0
348,416
2
W
Vamana
12,004
572
110
5
0
370,655
0
W
Artio
9,108
434
23
1
0
413,805
5
L
King Arthur
11,320
539
114
5
0
414,890
2
W
Ra
9,836
468
102
5
0
332,100
3
L
Nemesis
9,801
467
96
5
0
461,607
0
W
Izanami
11,423
544
119
6
0
359,193
1
L
Ymir
8,471
403
55
3
0
342,691
0
W
Eset
9,929
473
99
5
0
425,149
4
L
Arachne
7,744
369
22
1
0
286,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role