Player Matchup

Zeus
Zeus
Josiah_Miguel
Zeus
Level 157
God Stats
5W - 4L
1,658 SR
Queue Stats
78W - 75L
1,567 Elo+
Solo
Anhur
Anhur
NotZensu
Anhur
Level 142
God Stats
5W - 0L
1,690 SR
Queue Stats
60W - 16L
1,925 Elo+
Solo
Xing Tian
Xing Tian
WhitherPaus
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,501 Elo+
Solo
Team Averages
Level 108
1,616 SR
1,664 Elo+

VS

Team Averages
Level 37
1,587 SR
1,467 Elo+
Horus
Horus
 
Horus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BigManAndy1911
Ah Puch
Level 28
God Stats
7W - 3L
1,852 SR
Queue Stats
188W - 154L
1,446 Elo+
Party 1
Bastet
Bastet
salmon-majareta1
Bastet
Level 74
God Stats
7W - 5L
1,496 SR
Queue Stats
75W - 78L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
7,416
742
10,327
7,387
2,775
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
NotZensu
Anhur
11
1 / 1 / 6
6,836
684
5,349
6,067
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
WhitherPaus
Xing Tian
9
0 / 1 / 3
5,838
584
3,024
7,190
2,695
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 2 / 1
6,104
610
2,642
7,676
7,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
 
Horus
9
1 / 2 / 1
6,104
610
2,642
7,676
7,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 3 / 1
6,458
646
7,786
7,328
2,806
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 2
6,032
603
6,406
7,112
2,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
3
2
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
1
0.75
L
Horus
 
Horus
1
2
1
0.75
L
1
3
1
0.5
W
6
0
1
6.5
W
Anhur
NotZensu
Anhur
1
1
6
4
W
Xing Tian
WhitherPaus
Xing Tian
0
1
3
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,700
Damage
19,476
20,644
Taken
29,792
7,529
Mitigated
19,161
4,636
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,642
882
1,327
2,858
7,676
7,017
0
4,576
3,100
0
5,716
L
Horus
 
Horus
2,642
882
1,327
2,858
7,676
7,017
0
4,576
3,100
0
5,716
L
7,786
311
236
1,632
7,328
2,806
0
5,130
2,198
31,501
0
W
10,327
1,437
43
2,810
7,387
2,775
0
2,471
4,916
27,063
0
W
Anhur
NotZensu
Anhur
5,349
3,402
0
1,278
6,067
2,059
338
2,219
3,848
0
31,827
W
Xing Tian
WhitherPaus
Xing Tian
3,024
317
0
505
7,190
2,695
66
3,400
3,790
4,919
0
L
6,406
1,381
0
142
7,112
2,321
0
4,126
2,986
0
22,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,090
Gold Earned
24,698
135
Minions Killed
117
4
Camps Cleared
5
533,676
Distance Traveled
771,408
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,104
610
11
1
0
192,760
2
L
Horus
6,104
610
11
1
0
192,760
2
L
Ah Puch
6,458
646
59
6
4
164,909
2
W
Zeus
7,416
742
58
6
1
177,629
6
W
Anhur
6,836
684
69
7
3
176,463
2
W
Xing Tian
5,838
584
8
1
0
179,584
1
L
Bastet
6,032
603
36
4
1
220,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role