Player Matchup

Hel
Hel
DonPelae
Hel
Level 28
God Stats
17W - 26L
1,363 SR
Queue Stats
161W - 194L
1,414 Elo+
Solo
Charybdis
Charybdis
JOAOv-vG006
Charybdis
Level 27
God Stats
5W - 7L
1,212 SR
Queue Stats
32W - 33L
1,389 Elo+
Solo
Cu Chulainn
Cu Chulainn
Oranyan6219
Cu Chulainn
Level 20
God Stats
2W - 1L
1,842 SR
Queue Stats
109W - 68L
1,646 Elo+
Solo
Tiamat
Tiamat
RollerDad97
Tiamat
Level 14
God Stats
0W - 3L
1,261 SR
Queue Stats
47W - 49L
1,528 Elo+
Solo
Ra
Ra
Ur_BabyMammas_Ex
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 140L
1,406 Elo+
Solo
Team Averages
Level 23
1,436 SR
1,477 Elo+

VS

Team Averages
Level 28
1,515 SR
1,543 Elo+
Bakasura
Bakasura
 
Bakasura
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
 
Bakasura
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Absolut_F0r3sT
Thanatos
Level 12
God Stats
4W - 8L
1,563 SR
Queue Stats
46W - 67L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
Absolut__NeSti
Sylvanus
Level 65
God Stats
5W - 10L
1,372 SR
Queue Stats
288W - 424L
1,341 Elo+
Party 2
Artio
Artio
JUUUcame
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 53L
1,699 Elo+
Party 1
Kukulkan
Kukulkan
Work8704
Kukulkan
Level 8
God Stats
5W - 1L
1,653 SR
Queue Stats
12W - 4L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 6
10,113
482
12,793
19,106
6,830
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
JOAOv-vG006
Charybdis
14
2 / 8 / 5
8,918
425
8,351
14,130
4,209
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Oranyan6219
Cu Chulainn
17
15 / 4 / 3
11,400
543
21,615
25,232
19,784
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
13
0 / 5 / 5
8,467
403
5,456
14,700
8,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 5 / 0
9,054
431
6,897
17,781
12,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
7 / 9 / 1
10,619
506
8,062
16,106
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
 
Bakasura
16
7 / 9 / 1
10,619
506
8,062
16,106
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
12
1 / 8 / 2
8,955
426
4,450
16,218
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
15
1 / 2 / 13
10,583
504
9,847
17,317
18,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
JUUUcame
Artio
20
11 / 0 / 5
13,200
629
19,445
24,844
23,296
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Work8704
Kukulkan
18
8 / 5 / 5
11,849
564
19,504
13,098
5,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
62
21
Kills
35
29
Deaths
33
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
9
1
0.83
W
Bakasura
 
Bakasura
7
9
1
0.83
W
Thanatos
1
8
2
0.25
W
Sylvanus
1
2
13
3.75
L
4
7
6
1
L
Charybdis
JOAOv-vG006
Charybdis
2
8
5
0.56
W
Artio
JUUUcame
Artio
11
0
5
13.5
L
Cu Chulainn
Oranyan6219
Cu Chulainn
15
4
3
4.13
L
Tiamat
0
5
5
0.5
L
0
5
0
0
W
Kukulkan
Work8704
Kukulkan
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,112
Damage
69,370
90,949
Taken
103,689
51,860
Mitigated
67,719
25,930
Healing
41,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,062
4,879
0
2,671
16,106
7,227
5,352
6,097
10,009
0
43,829
W
Bakasura
 
Bakasura
8,062
4,879
0
2,671
16,106
7,227
5,352
6,097
10,009
0
43,829
W
Thanatos
4,450
1,681
0
9,867
16,218
5,511
0
983
15,235
0
50,386
W
Sylvanus
9,847
4,102
1,518
6,498
17,317
18,535
686
7,002
10,315
34,172
0
L
12,793
3,154
2,860
6,496
19,106
6,830
670
10,832
8,234
49,755
0
L
Charybdis
JOAOv-vG006
Charybdis
8,351
3,955
0
0
14,130
4,209
1,480
8,128
5,744
0
45,872
W
Artio
JUUUcame
Artio
19,445
2,482
934
14,831
24,844
23,296
0
8,755
16,089
92,016
0
L
Cu Chulainn
Oranyan6219
Cu Chulainn
21,615
6,313
0
5,343
25,232
19,784
0
12,994
12,023
0
73,706
L
Tiamat
5,456
279
0
3,950
14,700
8,038
0
4,815
9,745
48,891
0
L
6,897
773
272
7,009
17,781
12,999
0
11,842
5,939
57,220
0
W
Kukulkan
Work8704
Kukulkan
19,504
1,102
0
2,976
13,098
5,923
1,328
2,430
10,668
85,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,952
Gold Earned
65,825
447
Minions Killed
575
0
Camps Cleared
0
1,696,936
Distance Traveled
2,197,783
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,619
506
93
4
0
395,398
4
W
Bakasura
10,619
506
93
4
0
395,398
4
W
Thanatos
8,955
426
72
3
0
293,877
0
W
Sylvanus
10,583
504
38
2
0
342,623
0
L
Hel
10,113
482
85
4
0
321,379
0
L
Charybdis
8,918
425
72
3
0
305,871
4
W
Artio
13,200
629
157
7
0
418,095
4
L
Cu Chulainn
11,400
543
101
5
0
395,655
4
L
Tiamat
8,467
403
65
3
0
346,772
1
L
Ra
9,054
431
124
6
0
327,259
4
W
Kukulkan
11,849
564
122
6
0
352,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role