Player Matchup

Scylla
Scylla
MrsirDonuts
Scylla
Level 126
God Stats
4W - 7L
1,196 SR
Queue Stats
83W - 85L
1,562 Elo+
Solo
Geb
Geb
PlayerDeleted
Geb
Level 58
God Stats
5W - 4L
1,758 SR
Queue Stats
65W - 42L
1,668 Elo+
Party 1
Rama
Rama
WhereAreMySmokes
Rama
Level 137
God Stats
4W - 2L
1,643 SR
Queue Stats
130W - 99L
1,622 Elo+
Party 1
Odin
Odin
draco344
Odin
Level 48
God Stats
0W - 1L
1,755 SR
Queue Stats
15W - 17L
1,404 Elo+
Solo
Pele
Pele
natha272
Pele
Level 62
God Stats
0W - 1L
1,466 SR
Queue Stats
13W - 28L
1,542 Elo+
Solo
Team Averages
Level 86
1,564 SR
1,560 Elo+

VS

Team Averages
Level 93
1,547 SR
1,487 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Kumsack
Bacchus
Level 123
God Stats
11W - 2L
1,734 SR
Queue Stats
171W - 150L
1,584 Elo+
Party 2
Chiron
Chiron
MyStinkyToe
Chiron
Level 122
God Stats
4W - 1L
1,373 SR
Queue Stats
145W - 151L
1,389 Elo+
Solo
Hades
Hades
Stallionzsparta
Hades
Level 157
God Stats
5W - 0L
1,695 SR
Queue Stats
51W - 74L
1,426 Elo+
Solo
Skadi
Skadi
Xander712
Skadi
Level 99
God Stats
8W - 5L
1,482 SR
Queue Stats
33W - 21L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 4 / 7
8,909
742
6,390
9,871
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 7
8,825
735
6,244
15,137
12,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 4 / 2
10,402
867
12,146
10,899
4,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
13
0 / 7 / 6
7,307
609
3,480
12,971
9,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
15
2 / 8 / 3
8,942
745
6,568
16,562
6,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
8 / 1 / 10
11,434
953
14,938
13,364
14,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
 
Bellona
16
8 / 1 / 10
11,434
953
14,938
13,364
14,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Kumsack
Bacchus
15
2 / 3 / 15
9,968
831
12,233
15,051
17,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
17
4 / 2 / 1
10,106
842
6,752
8,187
3,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 3 / 9
10,278
857
9,483
10,319
7,498
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Xander712
Skadi
17
8 / 1 / 10
11,301
942
13,717
7,594
2,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
10
Kills
35
27
Deaths
11
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
1
10
13
W
Bellona
 
Bellona
8
1
10
13
W
Bacchus
Kumsack
Bacchus
2
3
15
3.17
L
Scylla
1
4
7
1.13
W
Chiron
4
2
1
2.25
L
2
4
7
1.38
W
5
3
9
3.17
L
5
4
2
1.5
W
Skadi
Xander712
Skadi
8
1
10
13
L
Odin
0
7
6
0.43
L
Pele
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,828
Damage
72,061
65,440
Taken
67,879
37,395
Mitigated
60,378
2,690
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,938
3,279
0
2,768
13,364
14,514
923
3,320
9,896
0
24,995
W
Bellona
 
Bellona
14,938
3,279
0
2,768
13,364
14,514
923
3,320
9,896
0
24,995
W
Bacchus
Kumsack
Bacchus
12,233
981
0
2,028
15,051
17,743
0
3,531
11,349
22,963
0
L
Scylla
6,390
997
0
0
9,871
3,952
0
3,285
6,409
26,920
0
W
Chiron
6,752
2,547
812
2,636
8,187
3,121
3,701
2,208
5,897
0
40,147
L
6,244
406
0
0
15,137
12,615
0
6,127
8,729
14,219
0
W
9,483
354
604
2,682
10,319
7,498
234
2,727
7,498
31,591
0
L
12,146
8,041
0
1,524
10,899
4,522
0
5,669
4,954
0
41,982
W
Skadi
Xander712
Skadi
13,717
7,031
0
180
7,594
2,988
4,796
854
6,740
0
52,109
L
Odin
3,480
796
0
0
12,971
9,660
1
3,929
8,622
0
9,779
L
Pele
6,568
1,528
317
849
16,562
6,646
0
3,245
13,102
0
20,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,385
Gold Earned
64,521
196
Minions Killed
320
5
Camps Cleared
14
1,119,810
Distance Traveled
1,493,882
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,434
953
21
2
1
283,991
2
W
Bellona
11,434
953
21
2
1
283,991
2
W
Bacchus
9,968
831
23
2
0
243,084
0
L
Scylla
8,909
742
66
6
0
221,600
2
W
Chiron
10,106
842
97
8
5
211,225
0
L
Geb
8,825
735
4
0
0
258,121
0
W
Hades
10,278
857
64
5
5
244,393
8
L
Rama
10,402
867
74
6
1
208,275
3
W
Skadi
11,301
942
94
8
2
227,198
2
L
Odin
7,307
609
11
1
0
214,087
1
L
Pele
8,942
745
41
3
4
217,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role