Player Matchup

Janus
Janus
BondaLot
Janus
Level 18
God Stats
27W - 23L
1,594 SR
Queue Stats
68W - 57L
1,564 Elo+
Solo
Thor
Thor
JustAlilTrolling
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,802 Elo+
Solo
Medusa
Medusa
MidorAFKTung
Medusa
Level 28
God Stats
2W - 2L
1,528 SR
Queue Stats
124W - 114L
1,562 Elo+
Solo
Nike
Nike
samoht33
Nike
Level 25
God Stats
7W - 4L
1,614 SR
Queue Stats
167W - 208L
1,477 Elo+
Solo
Set
Set
tdanger01
Set
Level 27
God Stats
18W - 24L
1,640 SR
Queue Stats
71W - 84L
1,485 Elo+
Solo
Team Averages
Level 20
1,575 SR
1,578 Elo+

VS

Team Averages
Level 16
1,620 SR
1,575 Elo+
Bellona
Bellona
BestNooob1O
Bellona
Level 28
God Stats
179W - 172L
1,317 SR
Queue Stats
595W - 707L
1,242 Elo+
Solo
Discordia
Discordia
BigPuccyDemocrat
Discordia
Level 15
God Stats
6W - 6L
1,648 SR
Queue Stats
54W - 41L
1,705 Elo+
Solo
Loki
Loki
ItSCAsuAlNoObs
Loki
Level 23
God Stats
11W - 8L
1,688 SR
Queue Stats
106W - 65L
1,709 Elo+
Solo
Ares
Ares
chaaald
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,498 Elo+
Solo
Chronos
Chronos
lndgaKGBKEBGDLF
Chronos
Level 8
God Stats
7W - 4L
1,945 SR
Queue Stats
30W - 15L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BondaLot
Janus
14
3 / 4 / 7
8,435
562
6,758
7,767
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 5 / 10
8,585
572
6,380
13,430
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
15
6 / 4 / 0
9,346
623
9,606
8,821
2,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
14
3 / 2 / 7
8,642
576
7,585
10,128
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 5 / 5
7,151
477
7,428
9,017
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BestNooob1O
Bellona
8
0 / 5 / 3
5,627
375
2,021
12,777
6,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
15
2 / 3 / 1
8,386
559
5,960
7,002
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 3 / 6
9,230
615
9,220
9,538
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
chaaald
Ares
9
2 / 6 / 4
6,739
449
2,801
10,720
4,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
8 / 2 / 8
10,848
723
13,815
14,440
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
42
19
Kills
20
20
Deaths
19
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
BestNooob1O
Bellona
0
5
3
0.3
L
Discordia
2
3
1
0.83
W
Janus
BondaLot
Janus
3
4
7
1.63
L
8
3
6
3.67
W
4
5
10
1.8
W
Medusa
6
4
0
1.5
L
Ares
chaaald
Ares
2
6
4
0.67
L
8
2
8
6
W
Nike
3
2
7
3.25
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,757
Damage
33,817
49,163
Taken
54,477
23,069
Mitigated
21,689
10,104
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BestNooob1O
Bellona
2,021
211
0
1,980
12,777
6,326
0
1,912
10,513
0
11,147
L
Discordia
5,960
288
0
480
7,002
2,209
56
2,237
4,521
62,455
0
W
Janus
BondaLot
Janus
6,758
218
0
500
7,767
2,719
266
4,829
2,552
55,011
0
L
9,220
2,911
0
2,109
9,538
3,638
0
1,075
7,993
0
48,026
W
6,380
2,763
0
2,444
13,430
7,942
0
5,511
7,803
0
30,018
W
Medusa
9,606
4,764
0
3,340
8,821
2,908
464
4,841
3,980
0
74,369
L
Ares
chaaald
Ares
2,801
591
0
250
10,720
4,643
0
1,114
9,435
11,677
0
L
13,815
5,751
0
6,261
14,440
4,873
897
312
14,084
94,070
0
W
Nike
7,585
1,704
0
1,452
10,128
5,852
487
3,953
6,031
0
40,709
W
7,428
3,249
0
2,368
9,017
3,648
0
2,738
6,221
0
42,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,159
Gold Earned
40,830
429
Minions Killed
407
0
Camps Cleared
0
1,449,623
Distance Traveled
1,404,052
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,627
375
18
1
0
258,594
0
L
Discordia
8,386
559
115
8
0
282,061
2
W
Janus
8,435
562
109
7
0
299,501
2
L
Loki
9,230
615
76
5
0
310,968
1
W
Thor
8,585
572
49
3
0
273,333
7
W
Medusa
9,346
623
119
8
0
271,207
5
L
Ares
6,739
449
28
2
0
260,449
2
L
Chronos
10,848
723
170
11
0
291,980
6
W
Nike
8,642
576
91
6
0
309,979
1
W
Set
7,151
477
61
4
0
295,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role