Player Matchup

Discordia
Discordia
LordOfTheTrains
Discordia
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 97L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
VVIICCAA
Gilgamesh
Level 122
God Stats
20W - 8L
1,758 SR
Queue Stats
574W - 463L
1,690 Elo+
Solo
Danzaburou
Danzaburou
woodensoldier
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,318 Elo+
Solo
Team Averages
Level 99
1,586 SR
1,530 Elo+

VS

Team Averages
Level 107
1,571 SR
1,552 Elo+
Raijin
Raijin
AmIYourPogChamp
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,248 Elo+
Solo
Yemoja
Yemoja
NoMoreMRNiceJew
Yemoja
Level 158
God Stats
59W - 32L
1,733 SR
Queue Stats
768W - 454L
1,735 Elo+
Party 1
Mulan
Mulan
spatialSin
Mulan
Level 144
God Stats
3W - 3L
1,481 SR
Queue Stats
522W - 371L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LordOfTheTrains
Discordia
11
2 / 2 / 6
7,330
733
5,842
6,053
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
VVIICCAA
Gilgamesh
13
8 / 0 / 3
8,426
843
9,383
9,454
4,838
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Danzaburou
woodensoldier
Danzaburou
11
1 / 0 / 5
7,015
702
3,622
6,437
2,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,697
570
1,237
5,780
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 0
6,812
681
6,812
5,118
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mulan
9
0 / 4 / 2
6,608
661
5,656
11,369
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
2
2
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Discordia
LordOfTheTrains
Discordia
2
2
6
2.5
L
2
0
0
2
W
Gilgamesh
VVIICCAA
Gilgamesh
8
0
3
9.5
L
Mulan
0
4
2
0.25
W
Danzaburou
woodensoldier
Danzaburou
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,847
Damage
13,705
21,944
Taken
22,267
9,127
Mitigated
13,147
10,697
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,237
37
0
0
5,780
1,315
0
1,363
4,337
4,920
0
W
Discordia
LordOfTheTrains
Discordia
5,842
325
78
1,873
6,053
1,983
479
3,472
2,489
25,262
0
L
6,812
407
397
430
5,118
2,398
0
1,420
3,354
30,486
0
W
Gilgamesh
VVIICCAA
Gilgamesh
9,383
3,620
0
4,994
9,454
4,838
264
2,096
7,232
0
34,959
L
Mulan
5,656
654
0
2,387
11,369
9,434
0
2,691
8,358
2,840
14,526
W
Danzaburou
woodensoldier
Danzaburou
3,622
1,563
0
3,752
6,437
2,306
876
3,735
2,702
0
19,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,771
Gold Earned
19,117
136
Minions Killed
110
8
Camps Cleared
2
574,207
Distance Traveled
551,767
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,697
570
11
1
1
167,560
3
W
Discordia
7,330
733
60
6
4
164,298
0
L
Yemoja
6,812
681
69
7
1
200,097
3
W
Gilgamesh
8,426
843
41
4
3
220,719
4
L
Mulan
6,608
661
30
3
0
184,110
3
W
Danzaburou
7,015
702
35
4
1
189,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role