Player Matchup

Tsukuyomi
Tsukuyomi
LadyAkiko
Tsukuyomi
Level 141
God Stats
4W - 8L
1,380 SR
Queue Stats
418W - 398L
1,527 Elo+
Party 1
Scylla
Scylla
SuperRocketeer
Scylla
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Sėan
Bacchus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 155L
1,691 Elo+
Party 1
Team Averages
Level 133
1,460 SR
1,573 Elo+

VS

Team Averages
Level 63
1,483 SR
1,442 Elo+
Raijin
Raijin
Brewstar
Raijin
Level 86
God Stats
7W - 7L
1,608 SR
Queue Stats
131W - 205L
1,464 Elo+
Party 2
Hercules
Hercules
Lemonheadedlamb
Hercules
Level 42
God Stats
9W - 15L
1,415 SR
Queue Stats
130W - 198L
1,427 Elo+
Party 2
Medusa
Medusa
shadypandaaa
Medusa
Level 61
God Stats
18W - 28L
1,426 SR
Queue Stats
80W - 123L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LadyAkiko
Tsukuyomi
16
10 / 4 / 3
11,917
745
14,121
9,141
4,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 10
9,669
604
7,465
4,592
1,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Sėan
Bacchus
14
3 / 1 / 10
11,498
719
9,963
13,295
16,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brewstar
Raijin
13
2 / 4 / 2
9,648
603
5,180
9,735
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
12
0 / 3 / 6
9,958
622
5,750
18,515
14,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
12
4 / 6 / 2
9,735
608
8,357
10,301
3,579
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
13
Kills
6
7
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
Brewstar
Raijin
2
4
2
0.75
W
Tsukuyomi
LadyAkiko
Tsukuyomi
10
4
3
2.88
L
Hercules
0
3
6
1
W
0
2
10
2.5
W
Bacchus
Sėan
Bacchus
3
1
10
8
L
Medusa
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,549
Damage
19,287
27,028
Taken
38,551
23,150
Mitigated
21,716
5,286
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Brewstar
Raijin
5,180
346
0
792
9,735
3,444
0
5,445
4,290
37,696
0
W
Tsukuyomi
LadyAkiko
Tsukuyomi
14,121
4,191
0
846
9,141
4,630
1,056
1,823
7,128
0
65,490
L
Hercules
5,750
1,229
0
6,807
18,515
14,693
341
7,084
11,431
1,784
9,015
W
7,465
587
0
376
4,592
1,666
1,164
1,193
3,179
28,704
0
W
Bacchus
Sėan
Bacchus
9,963
2,047
0
4,064
13,295
16,854
83
2,822
10,211
22,594
0
L
Medusa
8,357
3,011
139
1,179
10,301
3,579
1,100
5,331
4,970
0
24,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,084
Gold Earned
29,341
166
Minions Killed
138
10
Camps Cleared
4
969,769
Distance Traveled
849,529
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,648
603
93
6
3
268,665
7
W
Tsukuyomi
11,917
745
94
6
5
341,143
1
L
Hercules
9,958
622
9
1
0
303,725
3
W
Scylla
9,669
604
49
3
3
292,284
7
W
Bacchus
11,498
719
23
1
2
336,342
3
L
Medusa
9,735
608
36
2
1
277,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role