Player Matchup

Achilles
Achilles
CHIEF WAAHNI
Achilles
Level 125
God Stats
0W - 2L
1,329 SR
Queue Stats
9W - 12L
1,516 Elo+
Party 2
The Morrigan
The Morrigan
KingFlashKoolie
The Morrigan
Level 124
God Stats
1W - 1L
1,610 SR
Queue Stats
20W - 21L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
MajorSethDawg
Cthulhu
Level 68
God Stats
1W - 2L
1,627 SR
Queue Stats
6W - 10L
1,472 Elo+
Party 2
Hachiman
Hachiman
WhiteICEED
Hachiman
Level 96
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 3L
1,578 Elo+
Party 2
Team Averages
Level 103
1,570 SR
1,521 Elo+

VS

Team Averages
Level 153
1,568 SR
1,510 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Gooiyo
Janus
Level 160
God Stats
5W - 8L
1,610 SR
Queue Stats
23W - 24L
1,348 Elo+
Party 1
Mulan
Mulan
Noxdeanoctis
Mulan
Level 160
God Stats
1W - 3L
1,666 SR
Queue Stats
39W - 29L
1,648 Elo+
Party 1
Arachne
Arachne
Senpai 6ix9ine
Arachne
Level 154
God Stats
11W - 18L
1,566 SR
Queue Stats
380W - 371L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CHIEF WAAHNI
Achilles
13
1 / 7 / 4
8,188
682
5,340
13,765
10,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
KingFlashKoolie
The Morrigan
15
3 / 5 / 4
8,915
743
8,331
5,692
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
15
4 / 5 / 2
9,253
771
6,259
13,483
14,566
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
WhiteICEED
Hachiman
15
2 / 2 / 5
9,493
791
5,302
9,361
2,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 4 / 10
10,080
840
10,760
9,417
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
 
Anubis
16
3 / 4 / 10
10,080
840
10,760
9,417
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Gooiyo
Janus
16
4 / 1 / 6
9,797
816
8,779
6,278
2,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 8
9,039
753
4,384
8,157
8,738
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
11 / 3 / 4
10,493
874
10,468
11,455
5,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
10
Kills
22
19
Deaths
14
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
4
10
2
W
Anubis
 
Anubis
3
4
10
2
L
Achilles
CHIEF WAAHNI
Achilles
1
7
4
0.43
W
Janus
Gooiyo
Janus
4
1
6
7
L
The Morrigan
KingFlashKoolie
The Morrigan
3
5
4
1
L
Cthulhu
4
5
2
1
W
1
2
8
2.5
W
11
3
4
4.33
L
Hachiman
WhiteICEED
Hachiman
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,232
Damage
45,151
42,301
Taken
44,724
30,191
Mitigated
26,212
6,797
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,760
356
127
2,890
9,417
4,807
773
2,028
7,389
44,276
0
W
Anubis
 
Anubis
10,760
356
127
2,890
9,417
4,807
773
2,028
7,389
44,276
0
L
Achilles
CHIEF WAAHNI
Achilles
5,340
1,100
0
2,268
13,765
10,625
26
5,470
8,295
0
15,959
W
Janus
Gooiyo
Janus
8,779
487
60
1,206
6,278
2,305
678
1,652
4,626
43,598
0
L
The Morrigan
KingFlashKoolie
The Morrigan
8,331
1,365
0
250
5,692
2,001
329
2,224
3,431
33,654
1,231
L
Cthulhu
6,259
317
205
1,597
13,483
14,566
90
5,600
7,883
26,228
0
W
4,384
372
0
1,583
8,157
8,738
763
4,653
3,504
0
26,591
W
10,468
7,584
0
4,023
11,455
5,555
1,051
6,052
5,403
0
29,488
L
Hachiman
WhiteICEED
Hachiman
5,302
2,565
0
2,477
9,361
2,999
1,070
6,749
2,612
0
29,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
49,489
195
Minions Killed
314
9
Camps Cleared
15
792,176
Distance Traveled
1,126,121
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,080
840
84
7
2
181,296
2
W
Anubis
10,080
840
84
7
2
181,296
2
L
Achilles
8,188
682
34
3
0
197,925
0
W
Janus
9,797
816
81
7
4
282,058
3
L
The Morrigan
8,915
743
63
5
5
169,639
2
L
Cthulhu
9,253
771
30
3
0
202,774
0
W
Mulan
9,039
753
38
3
3
240,733
2
W
Arachne
10,493
874
27
2
4
240,738
0
L
Hachiman
9,493
791
68
6
4
221,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role