Player Matchup

Hachiman
Hachiman
BestNooob1O
Hachiman
Level 28
God Stats
12W - 23L
1,399 SR
Queue Stats
595W - 707L
1,251 Elo+
Solo
Odin
Odin
HyperHunt
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,212 Elo+
Solo
Camazotz
Camazotz
Kagr
Camazotz
Level 20
God Stats
5W - 5L
1,658 SR
Queue Stats
29W - 26L
1,532 Elo+
Solo
Cthulhu
Cthulhu
SporckGblack
Cthulhu
Level 28
God Stats
11W - 12L
1,788 SR
Queue Stats
40W - 52L
1,495 Elo+
Solo
Artio
Artio
cCcCENGAVERcCc
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,535 Elo+
Solo
Team Averages
Level 17
1,569 SR
1,405 Elo+

VS

Team Averages
Level 20
1,485 SR
1,358 Elo+
Serqet
Serqet
Jdot5
Serqet
Level 27
God Stats
4W - 1L
1,700 SR
Queue Stats
70W - 61L
1,473 Elo+
Solo
Heimdallr
Heimdallr
Kodykins
Heimdallr
Level 4
God Stats
5W - 7L
1,269 SR
Queue Stats
157W - 150L
1,108 Elo+
Solo
Sun Wukong
Sun Wukong
SlimeJC
Sun Wukong
Level 17
God Stats
9W - 15L
1,353 SR
Queue Stats
14W - 25L
1,284 Elo+
Party 1
Tiamat
Tiamat
TheD3m0nK1n9
Tiamat
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 104L
1,449 Elo+
Party 1
Ymir
Ymir
Vanjoggen
Ymir
Level 25
God Stats
24W - 19L
1,604 SR
Queue Stats
41W - 46L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BestNooob1O
Hachiman
11
0 / 4 / 0
7,127
339
3,658
9,750
3,318
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
12
2 / 10 / 1
8,342
397
6,108
18,147
11,783
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Kagr
Camazotz
12
4 / 0 / 0
8,151
388
2,938
10,849
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SporckGblack
Cthulhu
13
2 / 8 / 2
8,939
426
13,432
18,810
20,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 2
8,164
389
3,341
19,506
16,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jdot5
Serqet
17
6 / 1 / 12
11,100
529
12,199
12,766
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Kodykins
Heimdallr
16
8 / 1 / 6
10,812
515
16,008
12,505
5,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
SlimeJC
Sun Wukong
17
4 / 2 / 5
11,213
534
7,377
9,172
5,502
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
17
7 / 4 / 11
11,455
545
14,874
13,826
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
15
4 / 0 / 15
10,452
498
7,614
9,885
9,972
Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
8
Kills
29
29
Deaths
8
5
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BestNooob1O
Hachiman
0
4
0
0
L
Odin
2
10
1
0.25
W
Serqet
Jdot5
Serqet
6
1
12
12
L
Camazotz
Kagr
Camazotz
4
0
0
4
W
Heimdallr
Kodykins
Heimdallr
8
1
6
11
W
Sun Wukong
SlimeJC
Sun Wukong
4
2
5
3.25
L
Cthulhu
SporckGblack
Cthulhu
2
8
2
0.38
W
Tiamat
7
4
11
3.13
W
Ymir
4
0
15
11.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,477
Damage
58,072
77,062
Taken
58,154
55,412
Mitigated
34,631
6,913
Healing
22,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BestNooob1O
Hachiman
3,658
947
0
390
9,750
3,318
205
1,999
7,091
0
23,082
L
Odin
6,108
749
0
10
18,147
11,783
0
6,794
10,937
11,844
19,577
W
Serqet
Jdot5
Serqet
12,199
2,883
0
6,126
12,766
6,891
1,830
2,923
9,843
0
65,950
L
Camazotz
Kagr
Camazotz
2,938
1,070
0
3,966
10,849
3,340
763
1,264
9,405
0
28,489
W
Heimdallr
Kodykins
Heimdallr
16,008
6,639
0
5,010
12,505
5,228
7,049
4,434
8,071
0
70,450
W
Sun Wukong
SlimeJC
Sun Wukong
7,377
2,260
0
1,664
9,172
5,502
677
3,427
5,745
0
52,846
L
Cthulhu
SporckGblack
Cthulhu
13,432
1,880
170
1,224
18,810
20,866
217
5,261
13,132
44,010
0
W
Tiamat
14,874
2,011
0
5,827
13,826
7,038
1,167
4,938
8,888
76,769
0
W
Ymir
7,614
1,072
0
3,466
9,885
9,972
528
3,591
6,294
18,737
0
L
3,341
658
171
982
19,506
16,105
203
7,170
12,138
18,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,723
Gold Earned
55,032
241
Minions Killed
462
0
Camps Cleared
0
1,755,060
Distance Traveled
1,883,664
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,127
339
42
2
0
350,679
0
L
Odin
8,342
397
58
3
0
381,848
2
W
Serqet
11,100
529
90
4
0
410,070
2
L
Camazotz
8,151
388
55
3
0
307,122
3
W
Heimdallr
10,812
515
117
6
0
374,309
3
W
Sun Wukong
11,213
534
111
5
0
319,734
1
L
Cthulhu
8,939
426
57
3
0
367,246
0
W
Tiamat
11,455
545
130
6
0
383,800
0
W
Ymir
10,452
498
14
1
0
395,751
5
L
Artio
8,164
389
29
1
0
348,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role