Player Matchup

Jormungandr
Jormungandr
Derelikmahballs
Jormungandr
Level 49
God Stats
8W - 7L
1,385 SR
Queue Stats
222W - 200L
1,492 Elo+
Party 2
Fenrir
Fenrir
El Bo Jenkem
Fenrir
Level 26
God Stats
3W - 4L
1,918 SR
Queue Stats
204W - 132L
1,596 Elo+
Party 1
Pele
Pele
JAYP42oz
Pele
Level 147
God Stats
2W - 1L
1,365 SR
Queue Stats
122W - 86L
1,563 Elo+
Party 1
Raijin
Raijin
JailGuard61
Raijin
Level 155
God Stats
6W - 4L
1,903 SR
Queue Stats
410W - 339L
1,532 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shibefu
Morgan Le Fay
Level 159
God Stats
3W - 4L
1,444 SR
Queue Stats
243W - 174L
1,640 Elo+
Party 1
Team Averages
Level 107
1,603 SR
1,565 Elo+

VS

Team Averages
Level 74
1,507 SR
1,498 Elo+
Artemis
Artemis
Aden F
Artemis
Level 85
God Stats
6W - 3L
1,782 SR
Queue Stats
198W - 240L
1,451 Elo+
Party 3
Arachne
Arachne
Azirfi
Arachne
Level 56
God Stats
26W - 23L
1,635 SR
Queue Stats
138W - 178L
1,549 Elo+
Party 3
Tiamat
Tiamat
Belarkay
Tiamat
Level 8
God Stats
0W - 1L
1,335 SR
Queue Stats
32W - 37L
1,564 Elo+
Party 3
Fafnir
Fafnir
Wwarren_Habibi
Fafnir
Level 107
God Stats
0W - 1L
1,294 SR
Queue Stats
213W - 176L
1,470 Elo+
Solo
King Arthur
King Arthur
claratyne
King Arthur
Level 114
God Stats
3W - 3L
1,490 SR
Queue Stats
171W - 201L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Derelikmahballs
Jormungandr
17
2 / 5 / 13
11,705
468
7,293
21,690
26,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
20
15 / 1 / 9
14,797
592
23,851
21,821
14,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
18
6 / 5 / 8
12,906
516
12,637
22,611
8,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
20
9 / 4 / 11
14,195
568
27,742
13,476
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Shibefu
Morgan Le Fay
20
5 / 3 / 6
14,257
570
13,207
14,213
12,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aden F
Artemis
20
6 / 8 / 6
12,842
514
16,796
20,287
7,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Azirfi
Arachne
17
3 / 7 / 2
11,199
448
8,305
24,505
10,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Belarkay
Tiamat
15
2 / 9 / 7
10,240
410
7,563
17,039
8,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 7 / 7
10,475
419
5,879
25,075
27,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
claratyne
King Arthur
19
4 / 6 / 5
12,355
494
18,082
25,234
25,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
44
37
Kills
17
18
Deaths
37
47
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aden F
Artemis
6
8
6
1.13
L
Arachne
Azirfi
Arachne
3
7
2
0.57
L
Tiamat
Belarkay
Tiamat
2
9
7
0.61
W
Jormungandr
Derelikmahballs
Jormungandr
2
5
13
1.7
W
Fenrir
15
1
9
19.5
W
Pele
6
5
8
2
W
Raijin
9
4
11
3.63
W
Morgan Le Fay
Shibefu
Morgan Le Fay
5
3
6
2.67
L
2
7
7
0.79
L
King Arthur
claratyne
King Arthur
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,730
Damage
56,625
93,811
Taken
112,140
67,913
Mitigated
79,196
21,607
Healing
21,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aden F
Artemis
16,796
9,665
0
5,719
20,287
7,749
0
6,951
13,254
0
85,668
L
Arachne
Azirfi
Arachne
8,305
6,181
0
6,444
24,505
10,270
0
9,999
14,373
0
94,385
L
Tiamat
Belarkay
Tiamat
7,563
379
0
2,029
17,039
8,694
0
9,783
7,054
47,359
0
W
Jormungandr
Derelikmahballs
Jormungandr
7,293
2,134
0
1,276
21,690
26,933
110
5,019
16,511
29,881
0
W
Fenrir
23,851
5,552
0
9,022
21,821
14,731
6,346
4,145
17,630
0
102,493
W
Pele
12,637
3,087
0
5,272
22,611
8,294
1,210
2,315
20,158
0
78,189
W
Raijin
27,742
1,993
0
2,301
13,476
5,939
936
5,264
7,875
129,167
0
W
Morgan Le Fay
Shibefu
Morgan Le Fay
13,207
1,373
0
3,736
14,213
12,016
1,564
2,746
11,364
96,290
0
L
5,879
1,927
404
2,807
25,075
27,368
14
8,264
16,058
31,540
0
L
King Arthur
claratyne
King Arthur
18,082
2,057
0
3,920
25,234
25,115
31
11,703
13,159
4,831
81,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,860
Gold Earned
57,111
643
Minions Killed
531
0
Camps Cleared
0
2,256,410
Distance Traveled
2,139,507
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,842
514
128
5
0
400,508
1
L
Arachne
11,199
448
137
5
0
459,678
1
L
Tiamat
10,240
410
90
4
0
426,501
0
W
Jormungandr
11,705
468
48
2
0
418,825
0
W
Fenrir
14,797
592
122
5
0
467,773
6
W
Pele
12,906
516
108
4
0
480,367
3
W
Raijin
14,195
568
167
7
0
448,029
1
W
Morgan Le Fay
14,257
570
198
8
0
441,416
4
L
Fafnir
10,475
419
35
1
0
396,026
1
L
King Arthur
12,355
494
141
6
0
456,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role