Player Matchup

Medusa
Medusa
ArcticFoxxxx
Medusa
Level 86
God Stats
9W - 11L
1,459 SR
Queue Stats
888W - 971L
1,457 Elo+
Party 1
Geb
Geb
Hythareus
Geb
Level 68
God Stats
7W - 11L
1,598 SR
Queue Stats
493W - 574L
1,506 Elo+
Party 1
Achilles
Achilles
PHANTOMR3AVER
Achilles
Level 126
God Stats
7W - 9L
1,647 SR
Queue Stats
167W - 168L
1,487 Elo+
Party 4
Pele
Pele
VEXjeri
Pele
Level 124
God Stats
7W - 6L
1,548 SR
Queue Stats
199W - 173L
1,548 Elo+
Party 4
Janus
Janus
nafar14
Janus
Level 80
God Stats
12W - 13L
1,771 SR
Queue Stats
508W - 515L
1,542 Elo+
Solo
Team Averages
Level 97
1,605 SR
1,508 Elo+

VS

Team Averages
Level 124
1,527 SR
1,503 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Hasaelle
Nu Wa
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 33L
1,516 Elo+
Party 2
King Arthur
King Arthur
northblood
King Arthur
Level 63
God Stats
24W - 29L
1,528 SR
Queue Stats
54W - 53L
1,478 Elo+
Party 2
Mercury
Mercury
thaioric
Mercury
Level 126
God Stats
3W - 1L
1,701 SR
Queue Stats
71W - 61L
1,513 Elo+
Party 2
Chiron
Chiron
野生三井寿
Chiron
Level 128
God Stats
26W - 21L
1,432 SR
Queue Stats
509W - 498L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 3 / 0
6,232
415
2,607
6,258
1,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
6,076
405
2,598
12,676
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
PHANTOMR3AVER
Achilles
14
4 / 4 / 2
8,358
557
7,900
11,309
8,550
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
VEXjeri
Pele
13
3 / 3 / 1
7,797
520
9,247
13,576
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
nafar14
Janus
14
2 / 2 / 1
7,916
528
8,688
8,079
3,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 0 / 7
7,546
503
4,353
10,787
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
 
Ymir
12
0 / 0 / 7
7,546
503
4,353
10,787
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Hasaelle
Nu Wa
14
5 / 1 / 2
8,555
570
10,499
5,051
1,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
northblood
King Arthur
15
4 / 5 / 1
9,157
610
6,565
12,056
7,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
thaioric
Mercury
14
2 / 3 / 4
8,351
557
6,414
10,675
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 4
8,763
584
8,688
7,291
2,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
10
Kills
14
14
Deaths
10
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
7
3.5
W
Ymir
 
Ymir
0
0
7
3.5
L
Medusa
1
3
0
0.33
W
Nu Wa
Hasaelle
Nu Wa
5
1
2
6
L
0
2
1
0.25
L
Achilles
PHANTOMR3AVER
Achilles
4
4
2
1.25
L
Pele
VEXjeri
Pele
3
3
1
1.17
L
Janus
nafar14
Janus
2
2
1
1.25
W
King Arthur
northblood
King Arthur
4
5
1
0.9
W
Mercury
thaioric
Mercury
2
3
4
1.33
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,040
Damage
40,872
51,898
Taken
56,647
24,809
Mitigated
35,879
17,164
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,353
803
0
3,883
10,787
10,176
0
3,217
7,570
26,556
0
W
Ymir
 
Ymir
4,353
803
0
3,883
10,787
10,176
0
3,217
7,570
26,556
0
L
Medusa
2,607
1,237
0
1,460
6,258
1,263
0
1,016
5,242
0
24,109
W
Nu Wa
Hasaelle
Nu Wa
10,499
2,075
0
867
5,051
1,699
0
2,589
2,462
45,250
0
L
2,598
382
0
2,538
12,676
7,374
54
4,159
8,517
10,122
0
L
Achilles
PHANTOMR3AVER
Achilles
7,900
2,304
232
3,391
11,309
8,550
258
2,129
9,180
0
47,435
L
Pele
VEXjeri
Pele
9,247
1,750
0
6,988
13,576
4,322
0
4,172
9,404
0
55,587
L
Janus
nafar14
Janus
8,688
534
0
2,555
8,079
3,300
0
3,376
4,703
57,894
0
W
King Arthur
northblood
King Arthur
6,565
458
0
2,370
12,056
7,797
0
2,196
9,860
0
47,779
W
Mercury
thaioric
Mercury
6,414
2,281
0
529
10,675
3,580
0
2,240
8,435
0
55,784
W
8,688
2,830
792
2,377
7,291
2,451
2,734
1,274
5,961
0
64,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,379
Gold Earned
49,918
357
Minions Killed
483
0
Camps Cleared
0
1,423,685
Distance Traveled
1,747,013
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,546
503
36
2
0
279,990
3
W
Ymir
7,546
503
36
2
0
279,990
3
L
Medusa
6,232
415
46
3
0
179,340
5
W
Nu Wa
8,555
570
88
6
0
287,185
1
L
Geb
6,076
405
12
1
0
325,360
8
L
Achilles
8,358
557
87
6
0
290,618
0
L
Pele
7,797
520
98
7
0
340,176
1
L
Janus
7,916
528
114
8
0
288,191
1
W
King Arthur
9,157
610
105
7
0
278,041
6
W
Mercury
8,351
557
109
7
0
355,282
2
W
Chiron
8,763
584
109
7
0
266,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role