Player Matchup

Charybdis
Charybdis
LoNgJoHnSiLvEr10
Charybdis
Level 27
God Stats
0W - 4L
1,307 SR
Queue Stats
168W - 161L
1,528 Elo+
Party 3
Cerberus
Cerberus
Tyrese_t1
Cerberus
Level 59
God Stats
57W - 68L
1,362 SR
Queue Stats
76W - 98L
1,306 Elo+
Party 2
Danzaburou
Danzaburou
minded_lift2
Danzaburou
Level 28
God Stats
24W - 21L
1,317 SR
Queue Stats
39W - 48L
1,277 Elo+
Party 2
Merlin
Merlin
o Viintage o
Merlin
Level 87
God Stats
22W - 28L
1,441 SR
Queue Stats
649W - 651L
1,443 Elo+
Party 3
Bakasura
Bakasura
zaratekid
Bakasura
Level 107
God Stats
38W - 36L
1,381 SR
Queue Stats
121W - 146L
1,315 Elo+
Party 2
Team Averages
Level 62
1,362 SR
1,374 Elo+

VS

Team Averages
Level 89
1,546 SR
1,458 Elo+
Apollo
Apollo
N00BYGAMER323
Apollo
Level 139
God Stats
10W - 3L
1,664 SR
Queue Stats
345W - 347L
1,537 Elo+
Party 1
Sol
Sol
NOz_shooter
Sol
Level 107
God Stats
4W - 3L
1,478 SR
Queue Stats
198W - 182L
1,519 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SCARLXFE
Tsukuyomi
Level 89
God Stats
6W - 3L
1,549 SR
Queue Stats
121W - 116L
1,487 Elo+
Party 1
Yemoja
Yemoja
nug_nug33
Yemoja
Level 29
God Stats
8W - 10L
1,537 SR
Queue Stats
44W - 53L
1,471 Elo+
Party 1
Terra
Terra
user81207
Terra
Level 83
God Stats
2W - 10L
1,500 SR
Queue Stats
508W - 632L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
9
1 / 7 / 1
5,958
372
4,798
11,888
2,615
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Tyrese_t1
Cerberus
9
1 / 8 / 4
6,406
400
5,187
17,958
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
minded_lift2
Danzaburou
14
2 / 4 / 0
8,502
531
6,803
11,633
4,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
0 / 3 / 3
7,219
451
8,871
8,186
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
zaratekid
Bakasura
13
4 / 6 / 3
7,989
499
7,436
12,066
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 9
9,847
615
14,719
14,638
4,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 3
9,538
596
9,944
10,843
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
SCARLXFE
Tsukuyomi
14
6 / 2 / 9
8,982
561
6,876
9,993
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
nug_nug33
Yemoja
13
4 / 1 / 12
8,200
513
4,510
6,647
3,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
user81207
Terra
15
4 / 0 / 5
9,115
570
7,709
12,410
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
8
Kills
28
28
Deaths
8
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Charybdis
1
7
1
0.21
W
9
3
9
4.5
W
5
2
3
3.25
W
Tsukuyomi
SCARLXFE
Tsukuyomi
6
2
9
5.25
L
Cerberus
Tyrese_t1
Cerberus
1
8
4
0.38
L
Danzaburou
minded_lift2
Danzaburou
2
4
0
0.5
W
Yemoja
nug_nug33
Yemoja
4
1
12
10
L
Merlin
0
3
3
0.5
W
Terra
user81207
Terra
4
0
5
6.5
L
Bakasura
zaratekid
Bakasura
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,095
Damage
43,758
61,731
Taken
54,531
21,821
Mitigated
19,642
13,243
Healing
23,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
4,798
2,117
0
2,499
11,888
2,615
0
2,656
9,108
0
20,545
W
14,719
11,552
0
5,423
14,638
4,809
2,106
4,767
9,681
0
67,545
W
9,944
1,562
0
6,528
10,843
3,112
3,598
2,902
7,446
60,143
0
W
Tsukuyomi
SCARLXFE
Tsukuyomi
6,876
1,176
0
1,442
9,993
4,033
0
2,575
7,278
0
52,191
L
Cerberus
Tyrese_t1
Cerberus
5,187
246
0
3,319
17,958
7,743
0
6,424
11,239
16,941
0
L
Danzaburou
minded_lift2
Danzaburou
6,803
2,721
0
3,845
11,633
4,104
0
4,277
6,933
0
51,611
W
Yemoja
nug_nug33
Yemoja
4,510
829
1,897
1,631
6,647
3,652
553
2,521
4,061
18,113
0
L
Merlin
8,871
93
0
1,140
8,186
2,458
29
3,367
4,411
48,707
0
W
Terra
user81207
Terra
7,709
912
1,212
5,012
12,410
4,036
2,526
1,362
10,542
42,933
0
L
Bakasura
zaratekid
Bakasura
7,436
4,262
0
2,440
12,066
4,901
0
3,913
7,877
0
47,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
45,682
343
Minions Killed
446
0
Camps Cleared
0
1,370,597
Distance Traveled
1,519,405
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,958
372
45
3
0
240,541
6
W
Apollo
9,847
615
112
7
0
286,654
1
W
Sol
9,538
596
126
8
0
299,556
2
W
Tsukuyomi
8,982
561
83
5
0
340,967
5
L
Cerberus
6,406
400
25
2
0
271,965
0
L
Danzaburou
8,502
531
94
6
0
259,397
1
W
Yemoja
8,200
513
25
2
0
279,483
0
L
Merlin
7,219
451
94
6
0
275,074
1
W
Terra
9,115
570
100
6
0
312,745
2
L
Bakasura
7,989
499
85
5
0
323,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role