Player Matchup

Cthulhu
Cthulhu
Fu22yPink3unny
Cthulhu
Level 15
God Stats
1W - 2L
1,186 SR
Queue Stats
21W - 23L
1,529 Elo+
Solo
Heimdallr
Heimdallr
GhostFacerXD
Heimdallr
Level 22
God Stats
6W - 0L
1,784 SR
Queue Stats
126W - 143L
1,621 Elo+
Solo
Awilix
Awilix
JuannithoRG
Awilix
Level 8
God Stats
4W - 4L
1,613 SR
Queue Stats
56W - 64L
1,315 Elo+
Solo
Agni
Agni
LordBeerusCR
Agni
Level 6
God Stats
1W - 0L
1,464 SR
Queue Stats
2W - 5L
1,146 Elo+
Solo
Cu Chulainn
Cu Chulainn
n3rfHerd3r
Cu Chulainn
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,292 Elo+
Solo
Team Averages
Level 13
1,509 SR
1,381 Elo+

VS

Team Averages
Level 23
1,408 SR
1,435 Elo+
Danzaburou
Danzaburou
CawnGuilt
Danzaburou
Level 24
God Stats
9W - 11L
1,564 SR
Queue Stats
113W - 99L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
homsoy
Tsukuyomi
Level 14
God Stats
0W - 1L
1,115 SR
Queue Stats
23W - 36L
1,281 Elo+
Solo
Artio
Artio
thany999
Artio
Level 24
God Stats
12W - 11L
1,529 SR
Queue Stats
96W - 122L
1,396 Elo+
Solo
Artemis
Artemis
westdad28
Artemis
Level 25
God Stats
1W - 3L
1,417 SR
Queue Stats
27W - 35L
1,418 Elo+
Solo
Odin
Odin
xXRedRapidXx
Odin
Level 28
God Stats
7W - 17L
1,415 SR
Queue Stats
128W - 140L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 8
12,325
493
19,901
35,236
46,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
GhostFacerXD
Heimdallr
20
9 / 4 / 4
14,009
560
24,310
19,346
8,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
16
1 / 5 / 0
10,852
434
2,803
16,494
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 5 / 1
10,833
433
6,707
10,420
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
n3rfHerd3r
Cu Chulainn
20
7 / 2 / 2
13,468
539
20,288
22,193
25,595
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CawnGuilt
Danzaburou
20
10 / 4 / 4
15,566
623
28,191
21,609
9,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
homsoy
Tsukuyomi
12
2 / 4 / 2
9,005
360
3,709
11,983
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
thany999
Artio
17
4 / 4 / 9
11,791
472
11,100
27,351
30,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
westdad28
Artemis
16
3 / 6 / 5
10,828
433
9,493
18,171
6,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 6
10,906
436
10,722
29,634
18,890
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
21
Kills
21
22
Deaths
22
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CawnGuilt
Danzaburou
10
4
4
3
W
4
6
8
1.33
W
Heimdallr
GhostFacerXD
Heimdallr
9
4
4
2.75
W
Awilix
1
5
0
0.2
W
0
5
1
0.1
L
Tsukuyomi
homsoy
Tsukuyomi
2
4
2
0.75
W
Cu Chulainn
n3rfHerd3r
Cu Chulainn
7
2
2
4
L
Artio
thany999
Artio
4
4
9
2.13
L
Artemis
westdad28
Artemis
3
6
5
0.92
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,009
Damage
63,215
103,689
Taken
108,748
89,749
Mitigated
69,546
29,993
Healing
26,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CawnGuilt
Danzaburou
28,191
11,653
0
5,869
21,609
9,381
4,235
8,884
12,458
0
130,863
W
19,901
2,431
252
11,003
35,236
46,009
220
4,687
30,549
69,737
0
W
Heimdallr
GhostFacerXD
Heimdallr
24,310
11,500
0
6,392
19,346
8,502
2,433
3,338
16,008
0
104,847
W
Awilix
2,803
686
0
5,078
16,494
5,788
367
765
15,729
0
76,178
W
6,707
589
0
943
10,420
3,855
1,202
855
9,565
48,884
0
L
Tsukuyomi
homsoy
Tsukuyomi
3,709
666
0
1,645
11,983
4,134
0
4,045
7,591
0
31,473
W
Cu Chulainn
n3rfHerd3r
Cu Chulainn
20,288
2,408
0
6,325
22,193
25,595
677
2,401
19,792
16,049
79,419
L
Artio
thany999
Artio
11,100
883
2,688
4,575
27,351
30,235
986
9,245
17,598
34,543
0
L
Artemis
westdad28
Artemis
9,493
4,922
0
4,056
18,171
6,906
252
6,332
11,493
0
62,891
L
10,722
2,048
0
7,242
29,634
18,890
133
7,766
20,783
1,686
61,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,487
Gold Earned
58,096
576
Minions Killed
501
0
Camps Cleared
0
2,286,456
Distance Traveled
2,393,950
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,566
623
208
8
0
518,243
5
W
Cthulhu
12,325
493
96
4
0
476,023
2
W
Heimdallr
14,009
560
136
5
0
464,902
7
W
Awilix
10,852
434
103
4
0
446,366
0
W
Agni
10,833
433
90
4
0
434,330
0
L
Tsukuyomi
9,005
360
62
2
0
326,380
0
W
Cu Chulainn
13,468
539
151
6
0
464,835
1
L
Artio
11,791
472
39
2
0
575,794
1
L
Artemis
10,828
433
81
3
0
482,256
0
L
Odin
10,906
436
111
4
0
491,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role