Player Matchup

Hachiman
Hachiman
BirdyBunBunn
Hachiman
Level 28
God Stats
0W - 2L
1,234 SR
Queue Stats
24W - 26L
1,515 Elo+
Solo
Bacchus
Bacchus
Danielson09
Bacchus
Level 92
God Stats
10W - 4L
1,705 SR
Queue Stats
407W - 453L
1,436 Elo+
Party 1
Ymir
Ymir
ScaryDarry
Ymir
Level 75
God Stats
2W - 5L
1,526 SR
Queue Stats
340W - 333L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
ScopedHerb
Cu Chulainn
Level 107
God Stats
6W - 6L
1,480 SR
Queue Stats
239W - 285L
1,429 Elo+
Party 1
Mercury
Mercury
mek_cw
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,570 Elo+
Solo
Team Averages
Level 66
1,489 SR
1,480 Elo+

VS

Team Averages
Level 77
1,579 SR
1,441 Elo+
Danzaburou
Danzaburou
GroundhogNo1
Danzaburou
Level 29
God Stats
5W - 5L
1,409 SR
Queue Stats
302W - 262L
1,539 Elo+
Solo
Medusa
Medusa
Iconius
Medusa
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 101L
1,433 Elo+
Solo
Ymir
Ymir
Puxon
Ymir
Level 74
God Stats
1W - 0L
1,587 SR
Queue Stats
25W - 22L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VIPetee
Ah Muzen Cab
Level 117
God Stats
8W - 9L
1,897 SR
Queue Stats
469W - 543L
1,394 Elo+
Solo
Olorun
Olorun
freesmokee
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BirdyBunBunn
Hachiman
14
3 / 5 / 9
8,348
928
10,780
11,443
4,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Danielson09
Bacchus
13
1 / 7 / 7
7,327
814
8,735
14,391
17,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 6 / 9
8,239
915
6,428
17,995
15,167
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
ScopedHerb
Cu Chulainn
14
9 / 7 / 6
9,450
1,050
10,649
16,155
15,442
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
mek_cw
Mercury
14
4 / 8 / 9
8,481
942
5,683
11,510
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GroundhogNo1
Danzaburou
18
14 / 2 / 13
11,199
1,244
18,357
8,856
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Iconius
Medusa
12
2 / 5 / 18
8,405
934
7,767
7,678
3,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Puxon
Ymir
15
4 / 5 / 20
8,832
981
8,046
13,195
11,681
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
VIPetee
Ah Muzen Cab
17
6 / 3 / 22
9,723
1,080
17,484
11,328
5,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
freesmokee
Olorun
15
7 / 5 / 19
9,355
1,039
11,787
9,378
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
125
20
Kills
33
33
Deaths
20
40
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BirdyBunBunn
Hachiman
3
5
9
1.5
L
Bacchus
Danielson09
Bacchus
1
7
7
0.64
W
Danzaburou
GroundhogNo1
Danzaburou
14
2
13
10.25
W
Medusa
Iconius
Medusa
2
5
18
2.2
W
Ymir
Puxon
Ymir
4
5
20
2.8
L
3
6
9
1.25
L
Cu Chulainn
ScopedHerb
Cu Chulainn
9
7
6
1.71
W
Ah Muzen Cab
VIPetee
Ah Muzen Cab
6
3
22
5.67
W
Olorun
freesmokee
Olorun
7
5
19
3.3
L
Mercury
mek_cw
Mercury
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,275
Damage
63,441
71,494
Taken
50,435
57,189
Mitigated
28,725
13,529
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BirdyBunBunn
Hachiman
10,780
5,761
148
3,005
11,443
4,163
814
2,957
8,486
0
18,896
L
Bacchus
Danielson09
Bacchus
8,735
356
1,741
1,350
14,391
17,859
495
3,851
10,540
14,120
0
W
Danzaburou
GroundhogNo1
Danzaburou
18,357
8,247
1,802
3,300
8,856
4,032
1,636
2,528
6,328
0
30,968
W
Medusa
Iconius
Medusa
7,767
3,056
505
504
7,678
3,198
702
3,069
4,581
0
14,752
W
Ymir
Puxon
Ymir
8,046
1,868
669
1,098
13,195
11,681
398
5,836
7,359
12,237
0
L
6,428
552
455
3,216
17,995
15,167
189
4,229
13,766
14,010
0
L
Cu Chulainn
ScopedHerb
Cu Chulainn
10,649
1,091
486
1,713
16,155
15,442
236
4,783
11,372
6,647
14,237
W
Ah Muzen Cab
VIPetee
Ah Muzen Cab
17,484
7,140
689
4,178
11,328
5,036
1,280
4,036
7,292
0
33,146
W
Olorun
freesmokee
Olorun
11,787
5,557
2,649
1,589
9,378
4,778
1,271
3,246
6,132
17,701
1,782
L
Mercury
mek_cw
Mercury
5,683
176
537
878
11,510
4,558
0
2,848
8,662
0
10,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,845
Gold Earned
47,514
99
Minions Killed
85
0
Camps Cleared
0
773,161
Distance Traveled
784,832
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,348
928
37
4
0
167,078
5
L
Bacchus
7,327
814
16
2
0
148,692
0
W
Danzaburou
11,199
1,244
31
3
0
155,736
0
W
Medusa
8,405
934
14
2
0
142,962
4
W
Ymir
8,832
981
7
1
0
163,038
1
L
Ymir
8,239
915
12
1
0
158,262
4
L
Cu Chulainn
9,450
1,050
21
2
0
131,691
0
W
Ah Muzen Cab
9,723
1,080
25
3
0
173,455
1
W
Olorun
9,355
1,039
8
1
0
149,641
0
L
Mercury
8,481
942
13
1
0
167,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role