Player Matchup

Sylvanus
Sylvanus
Brendin legend
Sylvanus
Level 146
God Stats
1W - 0L
1,352 SR
Queue Stats
36W - 37L
1,376 Elo+
Solo
Danzaburou
Danzaburou
Hodor2
Danzaburou
Level 29
God Stats
49W - 18L
1,775 SR
Queue Stats
183W - 62L
1,721 Elo+
Party 1
Bakasura
Bakasura
OldTrombones
Bakasura
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 212L
1,683 Elo+
Party 1
Anubis
Anubis
julianisnthere
Anubis
Level 99
God Stats
5W - 4L
1,769 SR
Queue Stats
276W - 175L
1,724 Elo+
Party 1
Hercules
Hercules
xxnigerhunterxx
Hercules
Level 63
God Stats
29W - 8L
1,796 SR
Queue Stats
169W - 80L
1,721 Elo+
Party 1
Team Averages
Level 93
1,638 SR
1,645 Elo+

VS

Team Averages
Level 70
1,563 SR
1,488 Elo+
Bellona
Bellona
MattBumchin
Bellona
Level 35
God Stats
27W - 30L
1,490 SR
Queue Stats
81W - 102L
1,434 Elo+
Solo
Apollo
Apollo
SirBlackDog
Apollo
Level 76
God Stats
2W - 2L
1,691 SR
Queue Stats
136W - 139L
1,503 Elo+
Solo
Olorun
Olorun
SwampDonkeySix
Olorun
Level 157
God Stats
0W - 2L
1,523 SR
Queue Stats
78W - 90L
1,487 Elo+
Solo
Freya
Freya
sufferlogan
Freya
Level 42
God Stats
1W - 1L
1,681 SR
Queue Stats
18W - 20L
1,537 Elo+
Solo
Kukulkan
Kukulkan
tthepthank
Kukulkan
Level 40
God Stats
5W - 9L
1,429 SR
Queue Stats
71W - 88L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
1 / 1 / 20
11,660
972
5,652
14,801
17,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Hodor2
Danzaburou
20
7 / 1 / 23
13,710
1,143
31,219
13,757
6,943
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
OldTrombones
Bakasura
20
10 / 2 / 16
13,364
1,114
17,236
11,157
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 1 / 18
12,900
1,075
28,809
18,039
12,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
20
12 / 0 / 16
13,281
1,107
25,136
21,943
19,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MattBumchin
Bellona
17
1 / 10 / 1
10,850
904
11,532
34,761
20,015
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
17
2 / 9 / 1
10,656
888
14,820
25,322
8,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 8 / 2
10,710
893
7,234
21,197
6,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 10 / 3
10,778
898
21,711
24,368
6,496
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
tthepthank
Kukulkan
17
0 / 1 / 1
10,153
846
15,705
6,195
1,845
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
13
38
Kills
5
5
Deaths
38
93
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
1
20
11
W
Danzaburou
Hodor2
Danzaburou
7
1
23
18.5
L
Bellona
MattBumchin
Bellona
1
10
1
0.15
W
Bakasura
OldTrombones
Bakasura
10
2
16
9
L
Apollo
2
9
1
0.28
L
1
8
2
0.25
W
8
1
18
17
L
1
10
3
0.25
L
Kukulkan
tthepthank
Kukulkan
0
1
1
0.5
W
Hercules
12
0
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,052
Damage
71,002
79,697
Taken
111,843
62,521
Mitigated
43,210
39,513
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,652
1,322
6,752
4,414
14,801
17,627
0
6,561
5,907
25,835
0
W
Danzaburou
Hodor2
Danzaburou
31,219
17,572
0
5,602
13,757
6,943
0
9,556
4,201
0
68,358
L
Bellona
MattBumchin
Bellona
11,532
1,897
0
712
34,761
20,015
0
13,660
19,554
45
28,142
W
Bakasura
OldTrombones
Bakasura
17,236
11,574
0
3,284
11,157
6,229
0
7,210
3,947
0
21,006
L
Apollo
14,820
7,910
0
1,082
25,322
8,180
0
7,697
16,847
279
26,267
L
7,234
3,056
2,227
3,748
21,197
6,674
0
3,555
16,971
39,504
0
W
28,809
1,401
138
10,443
18,039
12,393
0
10,425
7,614
51,534
0
L
21,711
6,466
0
1,907
24,368
6,496
0
7,851
15,437
45,759
0
L
Kukulkan
tthepthank
Kukulkan
15,705
1,149
0
0
6,195
1,845
0
1,698
4,430
42,927
0
W
Hercules
25,136
5,928
0
8,880
21,943
19,329
0
11,210
10,733
0
30,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,915
Gold Earned
53,147
250
Minions Killed
248
11
Camps Cleared
7
1,217,302
Distance Traveled
1,168,087
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,660
972
51
4
0
206,593
0
W
Danzaburou
13,710
1,143
100
8
5
232,480
1
L
Bellona
10,850
904
25
2
3
258,325
1
W
Bakasura
13,364
1,114
36
3
5
287,290
1
L
Apollo
10,656
888
27
2
2
229,172
2
L
Olorun
10,710
893
75
6
1
206,854
0
W
Anubis
12,900
1,075
48
4
1
218,293
0
L
Freya
10,778
898
48
4
0
228,519
0
L
Kukulkan
10,153
846
73
6
1
245,217
0
W
Hercules
13,281
1,107
15
1
0
272,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role