Player Matchup

Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jackieslament
Morgan Le Fay
Level 18
God Stats
2W - 1L
1,355 SR
Queue Stats
2W - 2L
1,306 Elo+
Party 2
Tyr
Tyr
ThyFatherJohn
Tyr
Level 125
God Stats
35W - 46L
1,607 SR
Queue Stats
105W - 113L
1,658 Elo+
Party 2
Team Averages
Level 100
1,491 SR
1,491 Elo+

VS

Team Averages
Level 77
1,586 SR
1,402 Elo+
Osiris
Osiris
Zappazpot
Osiris
Level 16
God Stats
0W - 1L
1,687 SR
Queue Stats
8W - 22L
1,263 Elo+
Solo
Cthulhu
Cthulhu
brandonrael20
Cthulhu
Level 88
God Stats
11W - 9L
1,477 SR
Queue Stats
131W - 140L
1,450 Elo+
Party 1
Discordia
Discordia
thebearjew1999
Discordia
Level 126
God Stats
7W - 2L
1,595 SR
Queue Stats
124W - 145L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
5 / 2 / 8
8,312
756
9,422
13,981
10,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
 
Vamana
12
5 / 2 / 8
8,312
756
9,422
13,981
10,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Jackieslament
Morgan Le Fay
11
0 / 2 / 10
7,416
674
4,510
4,351
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
10 / 2 / 5
9,353
850
11,129
10,412
4,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Zappazpot
Osiris
11
2 / 5 / 4
8,038
731
3,969
10,349
15,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
12
4 / 4 / 2
8,336
758
7,831
9,828
11,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
thebearjew1999
Discordia
9
0 / 6 / 2
6,453
587
4,952
7,596
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
20
Kills
6
8
Deaths
15
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
2
8
4.5
W
Vamana
 
Vamana
5
2
8
4.5
W
Morgan Le Fay
Jackieslament
Morgan Le Fay
0
2
10
2.5
W
10
2
5
6.25
L
Osiris
Zappazpot
Osiris
2
5
4
0.8
L
Cthulhu
4
4
2
1.25
L
Discordia
thebearjew1999
Discordia
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,483
Damage
16,752
42,725
Taken
27,773
26,960
Mitigated
29,147
18,499
Healing
1,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,422
4,509
0
7,215
13,981
10,516
583
5,851
8,130
0
23,873
W
Vamana
 
Vamana
9,422
4,509
0
7,215
13,981
10,516
583
5,851
8,130
0
23,873
W
Morgan Le Fay
Jackieslament
Morgan Le Fay
4,510
328
0
140
4,351
1,606
726
2,145
2,206
17,324
0
W
11,129
2,365
0
3,929
10,412
4,322
1,192
4,989
5,423
0
30,698
L
Osiris
Zappazpot
Osiris
3,969
2,100
0
315
10,349
15,968
0
1,949
8,400
0
7,790
L
Cthulhu
7,831
545
232
412
9,828
11,399
0
2,326
7,502
19,163
0
L
Discordia
thebearjew1999
Discordia
4,952
224
0
450
7,596
1,780
0
759
6,837
23,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,393
Gold Earned
22,827
139
Minions Killed
79
10
Camps Cleared
3
831,431
Distance Traveled
551,725
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,312
756
23
2
3
214,733
3
W
Vamana
8,312
756
23
2
3
214,733
3
W
Morgan Le Fay
7,416
674
45
4
0
185,992
0
W
Tyr
9,353
850
48
4
4
215,973
0
L
Osiris
8,038
731
11
1
0
169,546
1
L
Cthulhu
8,336
758
23
2
0
193,477
1
L
Discordia
6,453
587
45
4
3
188,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role