Player Matchup

Medusa
Medusa
Crizj
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,146 Elo+
Solo
Nox
Nox
X_oAkumuRavenx_O
Nox
Level 156
God Stats
6W - 12L
1,632 SR
Queue Stats
430W - 423L
1,653 Elo+
Party 2
Yemoja
Yemoja
destroya2k
Yemoja
Level 17
God Stats
14W - 15L
1,496 SR
Queue Stats
17W - 24L
1,305 Elo+
Party 2
Team Averages
Level 60
1,543 SR
1,368 Elo+

VS

Team Averages
Level 63
1,530 SR
1,497 Elo+
Baron Samedi
Baron Samedi
CreeperSmasher01
Baron Samedi
Level 65
God Stats
99W - 82L
1,563 SR
Queue Stats
254W - 230L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
Devring
Cthulhu
Level 17
God Stats
10W - 15L
1,378 SR
Queue Stats
50W - 51L
1,344 Elo+
Party 1
Artemis
Artemis
apricotsage46
Artemis
Level 108
God Stats
6W - 3L
1,650 SR
Queue Stats
299W - 254L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crizj
Medusa
8
0 / 5 / 1
5,454
606
3,127
7,634
2,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 6 / 2
5,465
607
7,748
6,786
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
destroya2k
Yemoja
8
1 / 6 / 0
5,829
648
3,607
8,453
4,557
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CreeperSmasher01
Baron Samedi
11
4 / 1 / 12
7,476
831
2,909
6,560
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Devring
Cthulhu
11
2 / 1 / 14
7,191
799
6,656
10,435
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
12
11 / 0 / 5
8,566
952
9,895
4,758
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
1
Kills
17
17
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CreeperSmasher01
Baron Samedi
4
1
12
10
L
Medusa
Crizj
Medusa
0
5
1
0.1
W
Cthulhu
Devring
Cthulhu
2
1
14
9
L
0
6
2
0.17
W
Artemis
11
0
5
13.5
L
Yemoja
destroya2k
Yemoja
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,482
Damage
19,460
22,873
Taken
21,753
8,518
Mitigated
11,012
1,450
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CreeperSmasher01
Baron Samedi
2,909
464
948
2,532
6,560
2,818
429
3,485
2,928
19,309
0
L
Medusa
Crizj
Medusa
3,127
2,025
0
597
7,634
2,034
0
3,067
4,242
0
12,480
W
Cthulhu
Devring
Cthulhu
6,656
608
78
2,427
10,435
6,593
162
4,765
5,431
14,293
0
L
7,748
281
0
340
6,786
1,927
0
2,126
4,347
13,520
0
W
Artemis
9,895
5,532
291
2,423
4,758
1,601
1,517
3,085
1,497
0
31,237
L
Yemoja
destroya2k
Yemoja
3,607
779
499
14
8,453
4,557
0
3,993
4,049
12,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,748
Gold Earned
23,233
49
Minions Killed
101
1
Camps Cleared
8
423,209
Distance Traveled
478,094
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,476
831
38
4
5
149,955
0
L
Medusa
5,454
606
25
3
0
148,544
0
W
Cthulhu
7,191
799
18
2
0
170,919
0
L
Nox
5,465
607
11
1
0
160,460
2
W
Artemis
8,566
952
45
5
3
157,220
4
L
Yemoja
5,829
648
13
1
1
114,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role