Player Matchup

Set
Set
AveDGr8
Set
Level 87
God Stats
33W - 37L
1,572 SR
Queue Stats
499W - 481L
1,649 Elo+
Party 2
Baron Samedi
Baron Samedi
GER Maddog
Baron Samedi
Level 160
God Stats
3W - 1L
1,733 SR
Queue Stats
129W - 82L
1,631 Elo+
Party 2
Awilix
Awilix
Klawra
Awilix
Level 122
God Stats
82W - 51L
1,664 SR
Queue Stats
406W - 285L
1,642 Elo+
Party 2
Anhur
Anhur
MoreRaccoon8360
Anhur
Level 18
God Stats
6W - 3L
1,571 SR
Queue Stats
51W - 33L
1,545 Elo+
Party 2
Neith
Neith
UL sgr 32
Neith
Level 149
God Stats
54W - 28L
1,632 SR
Queue Stats
274W - 252L
1,484 Elo+
Party 2
Team Averages
Level 107
1,634 SR
1,590 Elo+

VS

Team Averages
Level 47
1,494 SR
1,472 Elo+
Sun Wukong
Sun Wukong
OvMarco
Sun Wukong
Level 37
God Stats
3W - 7L
1,337 SR
Queue Stats
109W - 130L
1,428 Elo+
Solo
Bacchus
Bacchus
Sin of Kain
Bacchus
Level 87
God Stats
14W - 9L
1,631 SR
Queue Stats
34W - 27L
1,454 Elo+
Party 1
Nike
Nike
UnseatedManx64
Nike
Level 31
God Stats
2W - 2L
1,710 SR
Queue Stats
65W - 74L
1,426 Elo+
Solo
Nu Wa
Nu Wa
X_Savv05
Nu Wa
Level 39
God Stats
0W - 1L
1,223 SR
Queue Stats
45W - 29L
1,551 Elo+
Solo
Neith
Neith
clappinem
Neith
Level 39
God Stats
18W - 13L
1,570 SR
Queue Stats
147W - 112L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
3 / 2 / 2
6,145
615
3,597
5,816
2,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
GER Maddog
Baron Samedi
11
3 / 1 / 4
6,171
617
4,857
6,509
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
Klawra
Awilix
12
11 / 2 / 2
7,557
756
7,721
7,933
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
5,325
533
2,464
4,871
1,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
UL sgr 32
Neith
8
1 / 3 / 6
5,368
537
2,742
4,679
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OvMarco
Sun Wukong
8
1 / 4 / 1
5,059
506
2,843
5,470
2,158
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Sin of Kain
Bacchus
7
0 / 2 / 1
4,694
469
1,560
7,821
5,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 7 / 2
5,347
535
2,054
7,494
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
X_Savv05
Nu Wa
10
6 / 4 / 1
6,478
648
8,060
5,506
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
clappinem
Neith
10
2 / 1 / 0
5,840
584
3,447
5,741
1,431
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
10
10
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
3
2
2
2
W
Baron Samedi
GER Maddog
Baron Samedi
3
1
4
5
W
Awilix
Klawra
Awilix
11
2
2
6
W
0
2
2
0.5
L
Sun Wukong
OvMarco
Sun Wukong
1
4
1
0.38
L
Bacchus
Sin of Kain
Bacchus
0
2
1
0.25
W
Neith
UL sgr 32
Neith
1
3
6
1.33
L
1
7
2
0.29
L
Nu Wa
X_Savv05
Nu Wa
6
4
1
1.63
L
Neith
clappinem
Neith
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,381
Damage
17,964
29,808
Taken
32,032
9,903
Mitigated
12,971
8,626
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
3,597
1,518
0
1,139
5,816
2,624
0
559
5,257
0
27,565
W
Baron Samedi
GER Maddog
Baron Samedi
4,857
370
399
3,532
6,509
2,350
0
3,656
2,853
36,179
0
W
Awilix
Klawra
Awilix
7,721
3,188
0
1,636
7,933
2,398
0
2,464
5,469
0
43,778
W
2,464
1,386
0
1,323
4,871
1,118
674
1,012
3,859
0
22,631
L
Sun Wukong
OvMarco
Sun Wukong
2,843
845
0
1,090
5,470
2,158
284
0
5,298
0
14,845
L
Bacchus
Sin of Kain
Bacchus
1,560
184
129
1,341
7,821
5,285
363
1,875
5,946
9,136
0
W
Neith
UL sgr 32
Neith
2,742
938
0
597
4,679
1,413
227
1,929
2,750
0
22,986
L
2,054
511
0
675
7,494
2,762
1,023
1,535
5,959
0
22,285
L
Nu Wa
X_Savv05
Nu Wa
8,060
2,085
0
920
5,506
1,335
0
1,272
4,234
31,268
0
L
Neith
clappinem
Neith
3,447
1,154
0
2,615
5,741
1,431
903
576
5,165
0
35,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,566
Gold Earned
27,418
294
Minions Killed
201
0
Camps Cleared
0
969,336
Distance Traveled
842,220
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,145
615
62
6
0
184,455
2
W
Baron Samedi
6,171
617
52
5
0
187,030
3
W
Awilix
7,557
756
80
8
0
250,056
1
W
Anhur
5,325
533
54
5
0
195,372
0
L
Sun Wukong
5,059
506
27
3
0
137,562
1
L
Bacchus
4,694
469
12
1
0
178,872
2
W
Neith
5,368
537
46
5
0
152,423
0
L
Nike
5,347
535
47
5
0
165,287
3
L
Nu Wa
6,478
648
53
5
0
180,127
3
L
Neith
5,840
584
62
6
0
180,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role