Player Matchup

Ganesha
Ganesha
DeceptiveSynth
Ganesha
Level 43
God Stats
19W - 21L
1,459 SR
Queue Stats
118W - 149L
1,421 Elo+
Party 1
Da Ji
Da Ji
Dragon9003814
Da Ji
Level 145
God Stats
5W - 1L
1,236 SR
Queue Stats
116W - 119L
1,449 Elo+
Party 2
Agni
Agni
Jerkilles
Agni
Level 125
God Stats
2W - 0L
1,834 SR
Queue Stats
120W - 121L
1,459 Elo+
Party 1
Izanami
Izanami
KaPowNow
Izanami
Level 157
God Stats
19W - 13L
1,603 SR
Queue Stats
451W - 434L
1,413 Elo+
Party 2
Ymir
Ymir
wickedimpuls
Ymir
Level 64
God Stats
10W - 3L
1,715 SR
Queue Stats
231W - 250L
1,449 Elo+
Party 1
Team Averages
Level 107
1,569 SR
1,438 Elo+

VS

Team Averages
Level 104
1,490 SR
1,477 Elo+
Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Junior9138
Cthulhu
Level 108
God Stats
23W - 29L
1,463 SR
Queue Stats
237W - 222L
1,471 Elo+
Party 3
Guan Yu
Guan Yu
NatBug
Guan Yu
Level 114
God Stats
3W - 3L
1,527 SR
Queue Stats
166W - 164L
1,461 Elo+
Party 3
Anubis
Anubis
Naughty_DogxX
Anubis
Level 160
God Stats
3W - 5L
1,450 SR
Queue Stats
365W - 383L
1,428 Elo+
Solo
Bellona
Bellona
SmokinKush-852-
Bellona
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
93W - 101L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,203
517
2,473
6,562
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 0
6,604
550
3,461
7,823
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
13
3 / 0 / 2
7,524
627
5,800
4,741
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
KaPowNow
Izanami
12
1 / 0 / 0
6,927
577
5,009
4,422
1,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 1 / 1
8,657
721
9,040
8,223
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 2
5,795
483
2,077
4,496
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
10
0 / 1 / 2
5,795
483
2,077
4,496
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Junior9138
Cthulhu
11
3 / 3 / 0
6,627
552
6,082
11,435
5,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
NatBug
Guan Yu
9
1 / 1 / 1
5,648
471
1,240
7,211
2,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 4 / 3
6,160
513
3,441
8,660
4,293
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 5 / 2
5,556
463
2,391
7,703
4,193
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
14
Kills
6
7
Deaths
15
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
2
1
L
Ymir
 
Ymir
0
1
2
1
W
0
2
4
1
W
3
4
0
0.75
W
Agni
3
0
2
4
L
Cthulhu
Junior9138
Cthulhu
3
3
0
1
W
Izanami
KaPowNow
Izanami
1
0
0
1
L
Guan Yu
NatBug
Guan Yu
1
1
1
1.5
L
0
4
3
0.38
L
2
5
2
0.6
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,783
Damage
17,308
31,771
Taken
44,001
13,087
Mitigated
20,503
9,744
Healing
10,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,077
652
0
400
4,496
2,016
0
1,880
2,616
31,707
0
L
Ymir
 
Ymir
2,077
652
0
400
4,496
2,016
0
1,880
2,616
31,707
0
W
2,473
226
0
1,158
6,562
4,145
0
2,653
3,909
16,922
0
W
3,461
938
0
1,688
7,823
3,087
360
1,422
6,401
0
36,151
W
Agni
5,800
619
0
1,142
4,741
1,291
0
2,487
2,254
47,026
0
L
Cthulhu
Junior9138
Cthulhu
6,082
1,100
508
4,045
11,435
5,129
0
2,947
8,488
35,487
0
W
Izanami
KaPowNow
Izanami
5,009
3,624
0
1,913
4,422
1,272
1,262
1,946
2,476
0
51,204
L
Guan Yu
NatBug
Guan Yu
1,240
392
454
1,734
7,211
2,856
0
936
6,275
0
18,860
L
3,441
256
0
2,322
8,660
4,293
0
5,883
2,777
33,454
0
L
2,391
215
0
783
7,703
4,193
0
5,667
2,036
5,267
9,701
W
9,040
2,014
0
3,843
8,223
3,292
248
3,870
4,353
50,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,915
Gold Earned
35,581
409
Minions Killed
333
0
Camps Cleared
0
1,136,707
Distance Traveled
1,318,352
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,795
483
64
5
0
233,952
2
L
Ymir
5,795
483
64
5
0
233,952
2
W
Ganesha
6,203
517
14
1
0
222,171
4
W
Da Ji
6,604
550
63
5
0
228,189
1
W
Agni
7,524
627
91
8
0
257,131
2
L
Cthulhu
6,627
552
69
6
0
219,315
1
W
Izanami
6,927
577
128
11
0
221,838
2
L
Guan Yu
5,648
471
32
3
0
222,082
1
L
Anubis
6,160
513
73
6
0
181,566
1
L
Bellona
5,556
463
31
3
0
227,485
0
W
Ymir
8,657
721
113
9
0
207,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role