Player Matchup

Cthulhu
Cthulhu
BackDoryn
Cthulhu
Level 28
God Stats
0W - 4L
1,066 SR
Queue Stats
8W - 18L
1,270 Elo+
Solo
Aphrodite
Aphrodite
Keitheys
Aphrodite
Level 6
God Stats
2W - 4L
1,476 SR
Queue Stats
2W - 10L
1,311 Elo+
Party 2
Ymir
Ymir
ooshuaswish
Ymir
Level 6
God Stats
1W - 3L
1,375 SR
Queue Stats
1W - 12L
1,148 Elo+
Party 2
Team Averages
Level 13
1,306 SR
1,243 Elo+

VS

Team Averages
Level 14
1,418 SR
1,074 Elo+
Raijin
Raijin
Darkkaiser03
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,382 Elo+
Solo
Neith
Neith
Mudsey
Neith
Level 6
God Stats
1W - 2L
1,403 SR
Queue Stats
2W - 11L
921 Elo+
Party 1
Cthulhu
Cthulhu
Zerepa
Cthulhu
Level 8
God Stats
2W - 6L
1,351 SR
Queue Stats
2W - 11L
921 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BackDoryn
Cthulhu
11
0 / 2 / 1
7,738
516
5,095
8,169
6,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Keitheys
Aphrodite
12
1 / 2 / 1
8,344
556
6,482
11,112
9,137
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 2 / 1
8,253
550
3,111
14,881
14,363
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 1 / 4
9,611
641
13,874
7,783
3,181
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Mudsey
Neith
13
3 / 1 / 3
9,420
628
9,435
7,218
2,962
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Zerepa
Cthulhu
13
1 / 0 / 5
10,001
667
5,697
9,105
9,054
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
6
6
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BackDoryn
Cthulhu
0
2
1
0.25
W
Raijin
2
1
4
4
L
Aphrodite
Keitheys
Aphrodite
1
2
1
0.75
W
Neith
Mudsey
Neith
3
1
3
4.5
W
Cthulhu
Zerepa
Cthulhu
1
0
5
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,688
Damage
29,006
34,162
Taken
24,106
30,353
Mitigated
15,197
10,741
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BackDoryn
Cthulhu
5,095
0
0
450
8,169
6,853
0
4,641
3,528
13,540
0
W
Raijin
13,874
1,386
0
2,486
7,783
3,181
162
5,371
2,412
52,693
0
L
Aphrodite
Keitheys
Aphrodite
6,482
1,315
4,430
5,251
11,112
9,137
110
7,697
3,415
23,859
0
W
Neith
Mudsey
Neith
9,435
5,651
0
1,961
7,218
2,962
490
4,879
2,339
0
35,387
W
Cthulhu
Zerepa
Cthulhu
5,697
189
289
2,657
9,105
9,054
0
6,071
3,034
22,523
0
L
3,111
320
0
610
14,881
14,363
25
7,233
7,648
10,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,335
Gold Earned
29,032
95
Minions Killed
171
0
Camps Cleared
11
688,036
Distance Traveled
755,958
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,738
516
30
2
0
220,898
0
W
Raijin
9,611
641
90
6
7
228,861
1
L
Aphrodite
8,344
556
50
3
0
230,649
0
W
Neith
9,420
628
50
3
1
250,875
0
W
Cthulhu
10,001
667
31
2
3
276,222
0
L
Ymir
8,253
550
15
1
0
236,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role