Player Matchup

Arachne
Arachne
BOYS_R_US_91
Arachne
Level 13
God Stats
5W - 5L
1,548 SR
Queue Stats
59W - 58L
1,642 Elo+
Party 2
Chaac
Chaac
Kapkey
Chaac
Level 11
God Stats
3W - 2L
1,773 SR
Queue Stats
12W - 13L
1,533 Elo+
Solo
Ymir
Ymir
MidorAFKTung
Ymir
Level 28
God Stats
5W - 3L
1,817 SR
Queue Stats
124W - 114L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
OneWingAngel89
Tsukuyomi
Level 8
God Stats
1W - 1L
1,769 SR
Queue Stats
50W - 48L
1,567 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shiirukaa
Morgan Le Fay
Level 23
God Stats
6W - 5L
1,912 SR
Queue Stats
190W - 148L
1,527 Elo+
Solo
Team Averages
Level 17
1,764 SR
1,569 Elo+

VS

Team Averages
Level 27
1,485 SR
1,563 Elo+
Janus
Janus
 
Janus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
 
Janus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
AphroPlayersSuck
Khepri
Level 83
God Stats
1W - 0L
1,494 SR
Queue Stats
20W - 12L
1,682 Elo+
Party 1
Thanatos
Thanatos
GollumisGreat
Thanatos
Level 11
God Stats
6W - 7L
1,417 SR
Queue Stats
7W - 7L
1,487 Elo+
Party 4
Neith
Neith
PurpleLeming
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 4
Izanami
Izanami
WashedSoloLaner
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,932 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BOYS_R_US_91
Arachne
12
2 / 7 / 2
7,104
444
5,351
12,968
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Kapkey
Chaac
10
2 / 5 / 3
6,523
408
8,189
15,387
10,436
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 3 / 3
7,291
456
5,345
16,326
11,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
OneWingAngel89
Tsukuyomi
10
4 / 7 / 1
7,032
440
5,486
15,783
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Shiirukaa
Morgan Le Fay
10
3 / 4 / 1
6,638
415
5,105
9,223
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
8 / 1 / 7
11,358
710
15,451
7,854
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
 
Janus
18
8 / 1 / 7
11,358
710
15,451
7,854
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 12
8,388
524
13,322
11,787
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
GollumisGreat
Thanatos
17
10 / 3 / 0
10,266
642
8,059
13,798
5,096
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

10
1 / 3 / 4
7,066
442
4,190
6,388
2,434
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 3 / 5
8,938
559
12,206
9,166
3,426
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
13
Kills
34
26
Deaths
14
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
1
7
11.5
W
Janus
 
Janus
8
1
7
11.5
W
1
3
12
2.33
L
Arachne
BOYS_R_US_91
Arachne
2
7
2
0.43
W
Thanatos
GollumisGreat
Thanatos
10
3
0
3.33
L
Chaac
Kapkey
Chaac
2
5
3
0.7
L
2
3
3
1.17
L
Tsukuyomi
OneWingAngel89
Tsukuyomi
4
7
1
0.64
W
1
3
4
1
L
Morgan Le Fay
Shiirukaa
Morgan Le Fay
3
4
1
0.88
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,476
Damage
68,679
69,687
Taken
56,847
34,620
Mitigated
22,224
15,850
Healing
21,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,451
1,199
0
1,829
7,854
2,803
2,651
546
7,308
73,696
0
W
Janus
 
Janus
15,451
1,199
0
1,829
7,854
2,803
2,651
546
7,308
73,696
0
W
13,322
882
34
1,894
11,787
5,662
482
3,989
7,798
33,194
0
L
Arachne
BOYS_R_US_91
Arachne
5,351
3,257
0
2,814
12,968
4,969
0
2,992
9,892
0
39,370
W
Thanatos
GollumisGreat
Thanatos
8,059
3,683
0
11,476
13,798
5,096
0
2,688
11,110
0
86,302
L
Chaac
Kapkey
Chaac
8,189
1,321
0
4,973
15,387
10,436
0
6,531
8,298
0
29,420
L
5,345
1,097
0
2,574
16,326
11,348
0
6,792
9,031
25,822
0
L
Tsukuyomi
OneWingAngel89
Tsukuyomi
5,486
1,583
0
2,629
15,783
4,766
0
5,340
10,238
0
29,133
W
4,190
1,579
0
728
6,388
2,434
668
2,034
4,354
0
13,774
L
Morgan Le Fay
Shiirukaa
Morgan Le Fay
5,105
1,178
0
2,860
9,223
3,101
0
5,224
3,455
26,954
0
W
12,206
8,054
0
3,380
9,166
3,426
6,952
1,193
7,973
0
64,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,588
Gold Earned
57,374
265
Minions Killed
590
0
Camps Cleared
0
1,372,670
Distance Traveled
1,898,061
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,358
710
148
9
0
356,132
5
W
Janus
11,358
710
148
9
0
356,132
5
W
Khepri
8,388
524
36
2
0
315,040
1
L
Arachne
7,104
444
68
4
0
327,724
4
W
Thanatos
10,266
642
117
7
0
327,003
1
L
Chaac
6,523
408
39
2
0
303,688
2
L
Ymir
7,291
456
50
3
0
272,450
5
L
Tsukuyomi
7,032
440
59
4
0
277,746
3
W
Neith
7,066
442
25
2
0
263,848
2
L
Morgan Le Fay
6,638
415
49
3
0
191,062
0
W
Izanami
8,938
559
116
7
0
279,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role