Player Matchup

Zeus
Zeus
AlexSkato1
Zeus
Level 109
God Stats
2W - 5L
1,798 SR
Queue Stats
169W - 152L
1,327 Elo+
Solo
King Arthur
King Arthur
Eyeball
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,304 Elo+
Party 1
Chaac
Chaac
HermitBeard
Chaac
Level 109
God Stats
4W - 2L
1,796 SR
Queue Stats
553W - 558L
1,435 Elo+
Solo
Thanatos
Thanatos
Huister11
Thanatos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,292 Elo+
Party 1
Hera
Hera
dancingking714
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 86
1,619 SR
1,372 Elo+

VS

Team Averages
Level 53
1,439 SR
1,354 Elo+
Charybdis
Charybdis
RiggenBotJR
Charybdis
Level 26
God Stats
1W - 1L
1,702 SR
Queue Stats
7W - 11L
1,375 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SmashSmashSmaash
Kumbhakarna
Level 86
God Stats
0W - 3L
1,376 SR
Queue Stats
60W - 89L
1,344 Elo+
Solo
Chang'e
Chang'e
VashRatax
Chang'e
Level 63
God Stats
2W - 1L
1,225 SR
Queue Stats
79W - 103L
1,369 Elo+
Solo
Vulcan
Vulcan
gewbard
Vulcan
Level 24
God Stats
0W - 1L
1,393 SR
Queue Stats
12W - 16L
1,398 Elo+
Party 2
Da Ji
Da Ji
maniac71690
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 24
13,556
904
31,921
17,037
6,827
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Eyeball
King Arthur
20
9 / 6 / 23
12,953
864
16,443
19,464
22,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
7 / 5 / 24
12,876
858
13,253
22,715
21,994
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Huister11
Thanatos
17
7 / 8 / 18
11,977
798
10,818
17,331
13,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 6 / 20
11,656
777
6,932
10,685
4,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RiggenBotJR
Charybdis
18
5 / 6 / 12
11,563
771
9,901
14,786
5,785
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
SmashSmashSmaash
Kumbhakarna
16
4 / 11 / 17
10,692
713
8,526
21,867
12,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
VashRatax
Chang'e
20
4 / 9 / 15
12,120
808
11,209
16,691
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
gewbard
Vulcan
20
11 / 5 / 12
12,747
850
25,885
18,596
7,904
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 11 / 11
10,372
691
9,381
15,553
6,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
96
42
Kills
29
30
Deaths
42
109
Assists
67
Player
Kills
Deaths
Assists
KDA
W
15
5
24
5.4
W
King Arthur
Eyeball
King Arthur
9
6
23
3.42
W
7
5
24
3.8
W
Thanatos
Huister11
Thanatos
7
8
18
2
L
Charybdis
RiggenBotJR
Charybdis
5
6
12
1.83
L
Kumbhakarna
SmashSmashSmaash
Kumbhakarna
4
11
17
1.14
L
Chang'e
VashRatax
Chang'e
4
9
15
1.28
W
4
6
20
2.33
L
Vulcan
gewbard
Vulcan
11
5
12
3.4
L
5
11
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,367
Damage
64,902
87,232
Taken
87,493
68,309
Mitigated
37,657
31,685
Healing
17,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,921
4,037
2,411
5,316
17,037
6,827
1,524
9,410
7,627
60,597
0
W
King Arthur
Eyeball
King Arthur
16,443
1,404
1,852
2,619
19,464
22,137
1,009
8,694
10,770
0
39,423
W
13,253
2,514
3,094
8,157
22,715
21,994
900
9,456
13,259
820
28,101
W
Thanatos
Huister11
Thanatos
10,818
1,848
955
6,175
17,331
13,015
1,703
11,256
6,075
0
16,035
L
Charybdis
RiggenBotJR
Charybdis
9,901
4,110
360
1,025
14,786
5,785
620
8,217
6,569
0
23,633
L
Kumbhakarna
SmashSmashSmaash
Kumbhakarna
8,526
1,946
1,311
1,782
21,867
12,277
0
9,271
12,596
12,584
0
L
Chang'e
VashRatax
Chang'e
11,209
1,636
4,181
3,345
16,691
5,452
608
7,163
9,528
31,032
0
W
6,932
1,816
681
425
10,685
4,336
429
6,804
3,881
17,716
0
L
Vulcan
gewbard
Vulcan
25,885
8,777
1,287
3,843
18,596
7,904
375
9,438
9,158
52,917
0
L
9,381
902
348
461
15,553
6,239
0
5,300
10,253
0
14,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,018
Gold Earned
57,494
166
Minions Killed
133
0
Camps Cleared
0
1,348,454
Distance Traveled
1,182,799
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,556
904
47
3
0
257,744
0
W
King Arthur
12,953
864
55
4
0
306,225
0
W
Chaac
12,876
858
30
2
0
287,720
0
W
Thanatos
11,977
798
11
1
0
256,147
1
L
Charybdis
11,563
771
37
2
0
246,927
0
L
Kumbhakarna
10,692
713
6
0
0
206,848
0
L
Chang'e
12,120
808
31
2
0
218,962
0
W
Hera
11,656
777
23
2
0
240,618
0
L
Vulcan
12,747
850
48
3
0
300,987
0
L
Da Ji
10,372
691
11
1
0
209,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role