Player Matchup

Chaac
Chaac
CreeperSmasher01
Chaac
Level 65
God Stats
91W - 62L
1,565 SR
Queue Stats
254W - 230L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
Devring
Cthulhu
Level 17
God Stats
10W - 15L
1,308 SR
Queue Stats
50W - 51L
1,301 Elo+
Party 1
Skadi
Skadi
apricotsage46
Skadi
Level 108
God Stats
17W - 10L
1,595 SR
Queue Stats
299W - 254L
1,548 Elo+
Party 1
Team Averages
Level 63
1,489 SR
1,473 Elo+

VS

Team Averages
Level 105
1,534 SR
1,398 Elo+
Nu Wa
Nu Wa
ImSenseiVo
Nu Wa
Level 66
God Stats
3W - 4L
1,460 SR
Queue Stats
20W - 30L
1,383 Elo+
Party 2
Charybdis
Charybdis
SenjotheGoat
Charybdis
Level 121
God Stats
0W - 5L
1,500 SR
Queue Stats
68W - 84L
1,472 Elo+
Party 2
Geb
Geb
SnuglestrugleOG
Geb
Level 127
God Stats
3W - 2L
1,643 SR
Queue Stats
164W - 211L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 17
8,887
741
6,702
9,747
10,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Devring
Cthulhu
12
2 / 0 / 17
8,858
738
6,966
8,611
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
15 / 1 / 3
11,061
922
12,340
7,472
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 6 / 1
8,041
670
5,700
8,043
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SenjotheGoat
Charybdis
12
2 / 7 / 2
8,119
677
3,416
11,005
2,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 6 / 2
7,515
626
5,033
10,224
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
19
Kills
4
4
Deaths
19
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
W
Cthulhu
Devring
Cthulhu
2
0
17
10.5
L
Nu Wa
1
6
1
0.25
L
Charybdis
SenjotheGoat
Charybdis
2
7
2
0.43
L
1
6
2
0.33
W
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,008
Damage
14,149
25,830
Taken
29,272
20,286
Mitigated
9,460
9,839
Healing
2,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,702
308
567
2,687
9,747
10,407
467
3,514
6,233
0
23,102
W
Cthulhu
Devring
Cthulhu
6,966
336
827
3,453
8,611
7,205
117
4,622
3,989
19,260
0
L
Nu Wa
5,700
1,260
215
637
8,043
2,829
0
2,414
5,326
24,941
0
L
Charybdis
SenjotheGoat
Charybdis
3,416
1,768
683
394
11,005
2,958
0
1,840
8,790
0
16,539
L
5,033
177
493
466
10,224
3,673
0
2,806
6,733
18,937
0
W
12,340
6,330
592
1,713
7,472
2,674
1,914
2,908
4,564
0
43,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,806
Gold Earned
23,675
139
Minions Killed
97
4
Camps Cleared
8
605,401
Distance Traveled
561,364
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,887
741
34
3
1
207,906
3
W
Cthulhu
8,858
738
32
3
0
224,224
0
L
Nu Wa
8,041
670
44
4
3
184,837
2
L
Charybdis
8,119
677
23
2
2
191,934
3
L
Geb
7,515
626
30
3
3
184,593
1
W
Skadi
11,061
922
73
6
3
173,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role