Player Matchup

Tiamat
Tiamat
JointedRumble60
Tiamat
Level 88
God Stats
9W - 5L
1,742 SR
Queue Stats
396W - 378L
1,538 Elo+
Party 1
Xbalanque
Xbalanque
WestCoastVader
Xbalanque
Level 107
God Stats
8W - 8L
1,509 SR
Queue Stats
153W - 136L
1,476 Elo+
Party 1
Nike
Nike
akuakolomona
Nike
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
364W - 377L
1,457 Elo+
Solo
Team Averages
Level 88
1,583 SR
1,490 Elo+

VS

Team Averages
Level 84
1,608 SR
1,403 Elo+
Agni
Agni
GhostyBIZ
Agni
Level 107
God Stats
1W - 1L
1,729 SR
Queue Stats
22W - 33L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
HouseofBrick
Erlang Shen
Level 77
God Stats
11W - 5L
1,606 SR
Queue Stats
58W - 83L
1,324 Elo+
Party 2
Neith
Neith
TheRealBalZac
Neith
Level 69
God Stats
41W - 41L
1,488 SR
Queue Stats
81W - 109L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
9,754
750
9,750
4,961
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
WestCoastVader
Xbalanque
13
3 / 2 / 6
9,066
697
12,775
8,366
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 4 / 6
9,721
748
10,316
11,682
5,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
3 / 6 / 2
8,897
684
4,780
11,006
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
HouseofBrick
Erlang Shen
12
2 / 4 / 4
8,505
654
7,752
18,136
7,350
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 3 / 4
8,408
647
4,006
8,515
2,931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
6
6
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
3
6
2
0.67
L
Erlang Shen
HouseofBrick
Erlang Shen
2
4
4
1
W
4
0
8
8
L
1
3
4
1
W
Xbalanque
WestCoastVader
Xbalanque
3
2
6
3
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,841
Damage
16,538
25,009
Taken
37,657
12,370
Mitigated
13,376
3,028
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
4,780
347
0
550
11,006
3,095
0
2,156
8,850
23,143
0
L
Erlang Shen
HouseofBrick
Erlang Shen
7,752
2,953
0
3,360
18,136
7,350
0
5,728
12,408
0
15,922
W
9,750
1,323
0
2,315
4,961
3,131
201
1,426
3,535
37,311
0
L
4,006
1,424
0
948
8,515
2,931
0
2,282
6,233
0
34,759
W
Xbalanque
WestCoastVader
Xbalanque
12,775
3,507
0
588
8,366
3,408
302
1,654
6,712
0
38,260
W
10,316
783
0
125
11,682
5,831
0
2,180
9,502
0
24,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,541
Gold Earned
25,810
158
Minions Killed
185
8
Camps Cleared
4
765,107
Distance Traveled
703,451
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,897
684
62
5
3
207,407
3
L
Erlang Shen
8,505
654
32
2
0
269,711
1
W
Tiamat
9,754
750
72
6
4
277,778
4
L
Neith
8,408
647
91
7
1
226,333
3
W
Xbalanque
9,066
697
53
4
2
249,338
5
W
Nike
9,721
748
33
3
2
237,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role