Player Matchup

Ares
Ares
Demonzoz
Ares
Level 107
God Stats
6W - 6L
1,613 SR
Queue Stats
130W - 131L
1,519 Elo+
Party 2
Fenrir
Fenrir
FateItSeems
Fenrir
Level 128
God Stats
9W - 6L
1,656 SR
Queue Stats
126W - 122L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Joe-Senpaii
Tsukuyomi
Level 115
God Stats
1W - 0L
1,458 SR
Queue Stats
20W - 24L
1,580 Elo+
Solo
Ra
Ra
Warsclone
Ra
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 94L
1,489 Elo+
Party 1
Izanami
Izanami
sengar_1
Izanami
Level 124
God Stats
14W - 8L
1,582 SR
Queue Stats
91W - 96L
1,501 Elo+
Party 1
Team Averages
Level 115
1,562 SR
1,522 Elo+

VS

Team Averages
Level 98
1,523 SR
1,491 Elo+
Zeus
Zeus
ImpurusAlbino
Zeus
Level 107
God Stats
9W - 6L
1,674 SR
Queue Stats
92W - 93L
1,517 Elo+
Party 3
Amaterasu
Amaterasu
YourBuddyScott
Amaterasu
Level 105
God Stats
0W - 1L
1,206 SR
Queue Stats
15W - 19L
1,476 Elo+
Party 3
Hades
Hades
jujuus25
Hades
Level 132
God Stats
0W - 2L
1,741 SR
Queue Stats
35W - 38L
1,490 Elo+
Party 3
Kali
Kali
jwode93
Kali
Level 129
God Stats
0W - 1L
1,389 SR
Queue Stats
31W - 40L
1,538 Elo+
Party 3
Geb
Geb
runneberg94
Geb
Level 18
God Stats
1W - 3L
1,606 SR
Queue Stats
4W - 5L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 0 / 4
7,586
843
5,557
9,191
6,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
12
3 / 0 / 4
7,318
813
4,958
7,997
6,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Joe-Senpaii
Tsukuyomi
12
1 / 5 / 6
6,706
745
6,914
8,639
3,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
4 / 1 / 7
8,134
904
8,695
6,282
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
sengar_1
Izanami
15
3 / 0 / 5
7,894
877
6,333
6,896
2,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
7,158
795
10,084
6,977
2,713
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
YourBuddyScott
Amaterasu
11
1 / 6 / 3
6,200
689
4,530
10,504
7,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
jujuus25
Hades
14
2 / 2 / 1
7,771
863
7,914
7,820
6,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
jwode93
Kali
12
1 / 2 / 3
7,143
794
3,992
9,041
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 3 / 3
5,995
666
826
5,553
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
15
Kills
6
6
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
4
0
4
6
W
Fenrir
3
0
4
5
L
2
2
3
1.75
W
Tsukuyomi
Joe-Senpaii
Tsukuyomi
1
5
6
0.8
W
4
1
7
7.5
L
Amaterasu
YourBuddyScott
Amaterasu
1
6
3
0.42
L
Hades
jujuus25
Hades
2
2
1
1.25
L
Kali
jwode93
Kali
1
2
3
1.25
L
0
3
3
0.5
W
Izanami
sengar_1
Izanami
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,457
Damage
27,346
39,005
Taken
39,895
22,358
Mitigated
22,878
4,489
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,557
183
0
500
9,191
6,734
0
3,532
5,659
16,453
0
W
Fenrir
4,958
463
0
335
7,997
6,963
0
3,906
4,091
0
11,986
L
10,084
837
0
1,310
6,977
2,713
0
3,652
3,203
33,303
0
W
Tsukuyomi
Joe-Senpaii
Tsukuyomi
6,914
1,798
0
88
8,639
3,516
83
3,951
4,688
0
20,088
W
8,695
673
1,246
1,697
6,282
2,538
319
2,883
3,399
29,356
0
L
Amaterasu
YourBuddyScott
Amaterasu
4,530
1,344
0
1,386
10,504
7,115
18
4,087
6,216
0
11,566
L
Hades
jujuus25
Hades
7,914
286
95
3,885
7,820
6,304
144
1,236
6,543
36,946
0
L
Kali
jwode93
Kali
3,992
690
0
2,859
9,041
3,362
0
4,103
4,706
0
16,621
L
826
0
0
487
5,553
3,384
0
745
4,738
3,015
0
W
Izanami
sengar_1
Izanami
6,333
4,327
0
623
6,896
2,607
706
4,856
2,040
0
29,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,638
Gold Earned
34,267
197
Minions Killed
216
7
Camps Cleared
7
961,969
Distance Traveled
788,636
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,586
843
22
2
1
193,363
0
W
Fenrir
7,318
813
14
2
1
213,169
3
L
Zeus
7,158
795
72
8
0
161,505
3
W
Tsukuyomi
6,706
745
24
3
3
171,933
0
W
Ra
8,134
904
66
7
2
202,262
1
L
Amaterasu
6,200
689
19
2
1
155,793
1
L
Hades
7,771
863
95
11
2
177,234
1
L
Kali
7,143
794
25
3
4
181,408
1
L
Geb
5,995
666
5
1
0
112,696
0
W
Izanami
7,894
877
71
8
0
181,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role