Player Matchup

Fenrir
Fenrir
AJplays48
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
BEAST_MMF
Zeus
Level 17
God Stats
6W - 7L
1,559 SR
Queue Stats
29W - 32L
1,443 Elo+
Solo
Khepri
Khepri
BigBustaAppa
Khepri
Level 17
God Stats
1W - 4L
1,342 SR
Queue Stats
1W - 6L
1,349 Elo+
Party 2
Xing Tian
Xing Tian
BigPapaAppa3472
Xing Tian
Level 36
God Stats
1W - 2L
1,542 SR
Queue Stats
4W - 6L
1,561 Elo+
Party 2
Sobek
Sobek
FernyT
Sobek
Level 4
God Stats
0W - 1L
1,580 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 15
1,505 SR
1,471 Elo+

VS

Team Averages
Level 29
1,529 SR
1,521 Elo+
Neith
Neith
AliOrange4889
Neith
Level 12
God Stats
2W - 2L
1,403 SR
Queue Stats
69W - 54L
1,355 Elo+
Party 1
Nemesis
Nemesis
Clowol
Nemesis
Level 12
God Stats
1W - 1L
1,230 SR
Queue Stats
24W - 25L
1,318 Elo+
Solo
Ymir
Ymir
DatBoiSquidy
Ymir
Level 93
God Stats
2W - 3L
1,509 SR
Queue Stats
295W - 184L
1,731 Elo+
Party 1
Izanami
Izanami
Trumantv2014
Izanami
Level 18
God Stats
43W - 7L
2,001 SR
Queue Stats
317W - 50L
1,958 Elo+
Party 1
Nu Wa
Nu Wa
Tyler_hustle
Nu Wa
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AJplays48
Fenrir
17
3 / 13 / 7
10,886
907
10,634
23,976
18,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
17
4 / 12 / 9
11,724
977
13,566
21,497
10,175
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
18
2 / 2 / 11
11,510
959
6,699
14,866
23,627
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
BigPapaAppa3472
Xing Tian
17
5 / 5 / 7
11,469
956
10,874
22,119
22,382
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
FernyT
Sobek
18
0 / 5 / 13
11,130
928
9,712
24,373
31,968
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 11
10,250
854
3,465
4,556
1,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Clowol
Nemesis
19
4 / 8 / 15
11,725
977
7,950
15,849
6,341
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
6 / 2 / 23
13,537
1,128
15,822
18,521
24,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Trumantv2014
Izanami
20
23 / 1 / 11
16,751
1,396
58,285
14,336
5,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 1 / 22
12,722
1,060
14,890
6,485
1,859
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
119
14
Kills
37
37
Deaths
14
47
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AJplays48
Fenrir
3
13
7
0.5
W
0
2
11
2.75
L
Zeus
4
12
9
0.71
L
Khepri
2
2
11
3.75
L
Xing Tian
BigPapaAppa3472
Xing Tian
5
5
7
1.7
W
Nemesis
Clowol
Nemesis
4
8
15
1.44
W
6
2
23
8.75
L
Sobek
FernyT
Sobek
0
5
13
1.3
W
Izanami
Trumantv2014
Izanami
23
1
11
28.5
W
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,485
Damage
100,412
106,831
Taken
59,747
106,212
Mitigated
39,406
9,731
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AJplays48
Fenrir
10,634
3,844
0
1,626
23,976
18,060
0
7,175
16,801
0
24,509
W
3,465
1,929
0
609
4,556
1,455
0
3,483
1,073
0
8,406
L
Zeus
13,566
3,211
0
2,327
21,497
10,175
0
5,939
15,558
45,162
0
L
Khepri
6,699
409
0
0
14,866
23,627
0
5,022
9,844
26,620
0
L
Xing Tian
BigPapaAppa3472
Xing Tian
10,874
570
1,086
2,263
22,119
22,382
0
6,430
15,689
20,574
0
W
Nemesis
Clowol
Nemesis
7,950
3,972
0
898
15,849
6,341
0
11,049
4,800
2,784
16,724
W
15,822
1,979
315
2,737
18,521
24,577
0
13,437
5,084
29,364
0
L
Sobek
FernyT
Sobek
9,712
669
0
2,429
24,373
31,968
0
7,373
17,000
24,321
0
W
Izanami
Trumantv2014
Izanami
58,285
50,849
0
5,865
14,336
5,174
0
9,973
4,363
0
102,793
W
14,890
5,217
100
529
6,485
1,859
0
2,909
3,576
39,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,719
Gold Earned
64,985
187
Minions Killed
225
3
Camps Cleared
10
1,012,298
Distance Traveled
954,235
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,886
907
37
3
0
199,904
3
W
Neith
10,250
854
9
1
0
168,694
0
L
Zeus
11,724
977
68
6
2
180,941
0
L
Khepri
11,510
959
40
3
0
222,964
0
L
Xing Tian
11,469
956
19
2
1
227,253
0
W
Nemesis
11,725
977
20
2
1
184,916
0
W
Ymir
13,537
1,128
25
2
0
210,501
0
L
Sobek
11,130
928
23
2
0
181,236
2
W
Izanami
16,751
1,396
105
9
8
206,631
0
W
Nu Wa
12,722
1,060
66
6
1
183,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role