Player Matchup

Kuzenbo
Kuzenbo
CaptAlchemy
Kuzenbo
Level 29
God Stats
1W - 0L
1,622 SR
Queue Stats
25W - 20L
1,583 Elo+
Party 1
Artemis
Artemis
HappyPogger420
Artemis
Level 8
God Stats
16W - 12L
1,702 SR
Queue Stats
44W - 31L
1,668 Elo+
Solo
Chang'e
Chang'e
Nostalgial
Chang'e
Level 28
God Stats
13W - 8L
1,651 SR
Queue Stats
101W - 60L
1,646 Elo+
Party 2
Osiris
Osiris
PsychoTurbo
Osiris
Level 29
God Stats
10W - 25L
1,364 SR
Queue Stats
149W - 164L
1,434 Elo+
Party 2
Hercules
Hercules
wrex44
Hercules
Level 26
God Stats
1W - 0L
1,772 SR
Queue Stats
39W - 37L
1,594 Elo+
Party 1
Team Averages
Level 24
1,622 SR
1,585 Elo+

VS

Team Averages
Level 16
1,695 SR
1,562 Elo+
Anubis
Anubis
BredNButta
Anubis
Level 22
God Stats
3W - 4L
1,557 SR
Queue Stats
41W - 35L
1,529 Elo+
Solo
Merlin
Merlin
Calsifer55
Merlin
Level 8
God Stats
2W - 3L
1,639 SR
Queue Stats
3W - 6L
1,488 Elo+
Solo
Izanami
Izanami
IFarmPeaches
Izanami
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 8L
1,654 Elo+
Solo
Amaterasu
Amaterasu
Ruthv2n
Amaterasu
Level 29
God Stats
4W - 1L
1,897 SR
Queue Stats
234W - 201L
1,657 Elo+
Solo
Thanatos
Thanatos
我是嫩叠叠
Thanatos
Level 16
God Stats
2W - 1L
1,884 SR
Queue Stats
85W - 70L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CaptAlchemy
Kuzenbo
15
3 / 4 / 11
11,145
507
7,282
15,999
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 1 / 8
13,219
601
21,800
18,806
8,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Nostalgial
Chang'e
20
19 / 1 / 10
14,755
671
29,422
19,950
7,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Osiris
15
1 / 4 / 6
10,524
478
3,764
16,323
10,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
wrex44
Hercules
20
8 / 0 / 7
13,331
606
11,416
20,413
11,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BredNButta
Anubis
15
2 / 4 / 1
10,037
456
10,001
13,243
6,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Calsifer55
Merlin
13
0 / 12 / 0
8,701
396
4,696
15,210
5,037
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
IFarmPeaches
Izanami
17
2 / 8 / 3
11,645
529
16,655
19,999
7,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Ruthv2n
Amaterasu
14
1 / 6 / 6
9,265
421
10,127
27,513
29,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
16
4 / 10 / 1
10,382
472
7,149
18,546
7,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
39
Kills
9
10
Deaths
40
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
BredNButta
Anubis
2
4
1
0.63
L
Merlin
Calsifer55
Merlin
0
12
0
0
W
Kuzenbo
CaptAlchemy
Kuzenbo
3
4
11
2.13
W
8
1
8
12
L
Izanami
IFarmPeaches
Izanami
2
8
3
0.44
W
Chang'e
Nostalgial
Chang'e
19
1
10
24
W
Osiris
1
4
6
1
L
Amaterasu
Ruthv2n
Amaterasu
1
6
6
0.67
W
Hercules
wrex44
Hercules
8
0
7
11.5
L
Thanatos
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,684
Damage
48,628
91,491
Taken
94,511
54,562
Mitigated
57,009
45,563
Healing
22,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BredNButta
Anubis
10,001
602
0
4,758
13,243
6,973
0
5,889
7,354
52,570
0
L
Merlin
Calsifer55
Merlin
4,696
201
0
0
15,210
5,037
300
8,597
6,613
46,996
0
W
Kuzenbo
CaptAlchemy
Kuzenbo
7,282
2,075
1,413
3,855
15,999
17,345
460
2,912
13,087
28,436
0
W
21,800
10,500
0
6,344
18,806
8,307
4,126
573
18,233
0
122,934
L
Izanami
IFarmPeaches
Izanami
16,655
11,898
0
4,905
19,999
7,839
4,365
4,384
15,615
0
105,795
W
Chang'e
Nostalgial
Chang'e
29,422
3,142
5,206
14,059
19,950
7,787
5,227
5,755
14,195
107,205
0
W
Osiris
3,764
583
0
5,427
16,323
10,049
2,166
7,648
8,675
0
36,279
L
Amaterasu
Ruthv2n
Amaterasu
10,127
3,156
265
3,647
27,513
29,413
223
8,635
18,878
0
27,975
W
Hercules
wrex44
Hercules
11,416
2,843
0
9,259
20,413
11,074
990
2,608
17,805
0
101,828
L
Thanatos
7,149
2,044
0
9,190
18,546
7,747
0
9,241
9,305
0
65,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,974
Gold Earned
50,030
552
Minions Killed
520
0
Camps Cleared
0
2,253,172
Distance Traveled
1,921,582
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,037
456
110
5
0
343,624
9
L
Merlin
8,701
396
80
4
0
356,974
5
W
Kuzenbo
11,145
507
23
1
0
430,245
5
W
Artemis
13,219
601
154
7
0
408,133
4
L
Izanami
11,645
529
201
9
0
350,350
2
W
Chang'e
14,755
671
162
7
0
457,778
2
W
Osiris
10,524
478
69
3
0
453,587
5
L
Amaterasu
9,265
421
34
2
0
454,859
13
W
Hercules
13,331
606
144
7
0
503,429
6
L
Thanatos
10,382
472
95
4
0
415,775
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role