Player Matchup

Anubis
Anubis
Drago214A
Anubis
Level 101
God Stats
7W - 10L
1,620 SR
Queue Stats
442W - 483L
1,510 Elo+
Party 2
Bakasura
Bakasura
Lawlbasaur
Bakasura
Level 102
God Stats
0W - 2L
1,310 SR
Queue Stats
351W - 412L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
P_olari_s
Danzaburou
Level 45
God Stats
8W - 7L
1,654 SR
Queue Stats
118W - 152L
1,392 Elo+
Party 3
Heimdallr
Heimdallr
TA_Grinder
Heimdallr
Level 36
God Stats
0W - 2L
1,308 SR
Queue Stats
11W - 16L
1,380 Elo+
Party 2
Chang'e
Chang'e
obi_hon
Chang'e
Level 57
God Stats
20W - 25L
1,454 SR
Queue Stats
187W - 229L
1,358 Elo+
Party 3
Team Averages
Level 68
1,469 SR
1,422 Elo+

VS

Team Averages
Level 98
1,557 SR
1,448 Elo+
Loki
Loki
GodWillRise7
Loki
Level 28
God Stats
64W - 59L
1,479 SR
Queue Stats
107W - 112L
1,410 Elo+
Party 1
Cerberus
Cerberus
Kenzotrack
Cerberus
Level 106
God Stats
7W - 1L
1,745 SR
Queue Stats
302W - 278L
1,530 Elo+
Solo
Anhur
Anhur
Lazydreams01
Anhur
Level 142
God Stats
5W - 4L
1,568 SR
Queue Stats
406W - 385L
1,413 Elo+
Party 1
Sol
Sol
MongooseSquire
Sol
Level 108
God Stats
8W - 1L
1,718 SR
Queue Stats
204W - 185L
1,467 Elo+
Party 1
Sobek
Sobek
funfox2000
Sobek
Level 104
God Stats
2W - 1L
1,277 SR
Queue Stats
140W - 165L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Drago214A
Anubis
14
2 / 2 / 1
7,482
499
4,304
9,049
3,663
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Lawlbasaur
Bakasura
11
0 / 5 / 3
7,028
469
4,510
11,497
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
P_olari_s
Danzaburou
13
2 / 3 / 0
7,808
521
8,087
8,997
3,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
TA_Grinder
Heimdallr
10
1 / 6 / 2
6,077
405
3,897
9,535
2,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
obi_hon
Chang'e
10
1 / 2 / 3
6,217
414
6,194
9,378
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,923
528
2,621
5,036
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Kenzotrack
Cerberus
12
2 / 2 / 9
7,436
496
7,739
12,335
9,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 1 / 5
8,468
565
5,568
8,006
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 4
8,376
558
12,052
7,940
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
13
1 / 2 / 4
7,676
512
6,886
14,951
12,924
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
18
18
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
Drago214A
Anubis
2
2
1
1.25
W
3
0
4
5
W
Cerberus
Kenzotrack
Cerberus
2
2
9
3.25
L
Bakasura
Lawlbasaur
Bakasura
0
5
3
0.3
W
6
1
5
8.5
W
6
1
4
8
L
Danzaburou
P_olari_s
Danzaburou
2
3
0
0.67
L
Heimdallr
TA_Grinder
Heimdallr
1
6
2
0.33
W
Sobek
1
2
4
1.5
L
Chang'e
obi_hon
Chang'e
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,992
Damage
34,866
48,456
Taken
48,268
15,856
Mitigated
28,568
15,604
Healing
17,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Drago214A
Anubis
4,304
0
0
3,047
9,049
3,663
0
5,463
3,250
48,035
0
W
2,621
200
0
2,005
5,036
1,585
292
716
4,300
0
36,991
W
Cerberus
Kenzotrack
Cerberus
7,739
341
0
3,629
12,335
9,422
90
2,347
9,748
33,433
0
L
Bakasura
Lawlbasaur
Bakasura
4,510
3,058
0
3,916
11,497
4,397
0
5,072
6,295
0
42,540
W
5,568
2,482
0
1,429
8,006
2,615
791
2,216
5,602
0
56,141
W
12,052
2,978
0
3,783
7,940
2,022
1,734
1,340
6,396
54,422
0
L
Danzaburou
P_olari_s
Danzaburou
8,087
4,236
0
2,339
8,997
3,224
172
6,270
2,701
0
43,182
L
Heimdallr
TA_Grinder
Heimdallr
3,897
625
0
1,373
9,535
2,546
0
3,617
5,818
0
23,495
W
Sobek
6,886
209
0
6,512
14,951
12,924
797
3,591
11,155
39,570
0
L
Chang'e
obi_hon
Chang'e
6,194
352
896
4,033
9,378
2,026
0
5,505
3,715
26,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,612
Gold Earned
39,879
355
Minions Killed
385
0
Camps Cleared
0
1,398,230
Distance Traveled
1,622,602
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,482
499
92
6
0
280,919
4
W
Loki
7,923
528
75
5
0
326,279
4
W
Cerberus
7,436
496
60
4
0
410,409
6
L
Bakasura
7,028
469
88
6
0
304,966
2
W
Anhur
8,468
565
88
6
0
315,240
4
W
Sol
8,376
558
102
7
0
304,235
5
L
Danzaburou
7,808
521
89
6
0
256,490
2
L
Heimdallr
6,077
405
36
2
0
271,737
5
W
Sobek
7,676
512
60
4
0
266,439
3
L
Chang'e
6,217
414
50
3
0
284,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role