Player Matchup

Cabrakan
Cabrakan
A Vikings Honor
Cabrakan
Level 106
God Stats
2W - 1L
1,826 SR
Queue Stats
79W - 89L
1,455 Elo+
Party 1
Terra
Terra
BombShotYT
Terra
Level 106
God Stats
0W - 2L
1,275 SR
Queue Stats
12W - 9L
1,585 Elo+
Solo
Ullr
Ullr
JackDaddyDIAMOND
Ullr
Level 134
God Stats
2W - 4L
1,422 SR
Queue Stats
402W - 413L
1,473 Elo+
Solo
Nox
Nox
Sweet Tea JF
Nox
Level 68
God Stats
1W - 4L
1,351 SR
Queue Stats
190W - 187L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
baberr_34
Jing Wei
Level 97
God Stats
2W - 3L
1,753 SR
Queue Stats
256W - 221L
1,480 Elo+
Solo
Team Averages
Level 102
1,525 SR
1,500 Elo+

VS

Team Averages
Level 116
1,523 SR
1,515 Elo+
Sobek
Sobek
AshenGod13
Sobek
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 56L
1,557 Elo+
Party 2
Cerberus
Cerberus
Askingbolande118
Cerberus
Level 126
God Stats
4W - 2L
1,584 SR
Queue Stats
159W - 175L
1,454 Elo+
Solo
Persephone
Persephone
K00M Socks
Persephone
Level 144
God Stats
1W - 0L
1,127 SR
Queue Stats
28W - 31L
1,449 Elo+
Party 2
Izanami
Izanami
LeonEllioth
Izanami
Level 85
God Stats
1W - 0L
1,708 SR
Queue Stats
76W - 79L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
death1295
Baron Samedi
Level 106
God Stats
3W - 1L
1,698 SR
Queue Stats
74W - 66L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
2 / 9 / 1
8,585
715
3,430
19,200
22,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
15
5 / 9 / 2
9,578
798
9,820
21,368
20,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 8 / 5
8,180
682
4,885
15,309
7,282
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 7 / 5
8,710
726
13,328
12,937
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
baberr_34
Jing Wei
14
0 / 7 / 6
7,936
661
12,842
12,532
5,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
4 / 4 / 31
10,973
914
11,094
23,598
30,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 4 / 17
9,971
831
10,101
16,540
17,415
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Persephone
K00M Socks
Persephone
19
16 / 1 / 17
11,927
994
22,127
10,003
4,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
LeonEllioth
Izanami
16
5 / 1 / 21
9,817
818
9,808
9,172
3,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
death1295
Baron Samedi
18
8 / 2 / 24
11,033
919
20,946
12,652
9,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
150
11
Kills
40
40
Deaths
12
19
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
9
1
0.28
W
Sobek
4
4
31
4.88
W
7
4
17
3.88
L
Terra
5
9
2
0.67
L
1
8
5
0.44
W
Persephone
K00M Socks
Persephone
16
1
17
24.5
W
Izanami
LeonEllioth
Izanami
5
1
21
15.5
L
3
7
5
0.79
L
Jing Wei
baberr_34
Jing Wei
0
7
6
0.43
W
Baron Samedi
death1295
Baron Samedi
8
2
24
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,305
Damage
74,076
81,346
Taken
71,965
60,365
Mitigated
65,689
13,361
Healing
38,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
3,430
150
619
1,492
19,200
22,706
0
15,904
3,296
6,196
0
W
Sobek
11,094
844
1,044
6,058
23,598
30,641
0
8,018
15,087
16,892
0
W
10,101
82
1,395
2,819
16,540
17,415
414
5,053
11,348
18,312
0
L
Terra
9,820
1,803
2,620
3,285
21,368
20,172
0
15,071
6,297
17,034
0
L
4,885
2,182
0
696
15,309
7,282
0
10,975
4,334
0
12,733
W
Persephone
K00M Socks
Persephone
22,127
195
1,425
3,899
10,003
4,727
144
3,708
6,075
40,141
0
W
Izanami
LeonEllioth
Izanami
9,808
6,275
213
1,753
9,172
3,867
2,808
4,034
4,955
0
20,535
L
13,328
901
712
1,640
12,937
5,121
0
11,528
1,409
31,563
0
L
Jing Wei
baberr_34
Jing Wei
12,842
7,910
544
1,753
12,532
5,084
0
10,790
1,742
0
27,655
W
Baron Samedi
death1295
Baron Samedi
20,946
2,414
13,649
6,608
12,652
9,039
1,386
4,545
7,922
44,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,989
Gold Earned
53,721
110
Minions Killed
136
0
Camps Cleared
0
936,024
Distance Traveled
1,195,682
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,585
715
3
0
0
179,440
1
W
Sobek
10,973
914
9
1
0
231,720
0
W
Cerberus
9,971
831
20
2
0
218,898
0
L
Terra
9,578
798
12
1
0
192,835
0
L
Ullr
8,180
682
21
2
0
188,497
0
W
Persephone
11,927
994
41
3
0
283,140
0
W
Izanami
9,817
818
12
1
0
252,113
0
L
Nox
8,710
726
38
3
0
191,220
2
L
Jing Wei
7,936
661
36
3
0
184,032
0
W
Baron Samedi
11,033
919
54
5
0
209,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role