Player Matchup

Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold V
 
Chernobog
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver V
LeanSSJ
Yemoja
Silver V
Level 32
God Stats
1W - 1L
1,903 SR
Queue Stats
8W - 28L
1,189 MMR
Solo
Hera
Hera
Bronze IV
NathanHex
Hera
Bronze IV
Level 87
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 9L
1,232 MMR
Solo
Kukulkan
Kukulkan
Silver III
SNOOPYJAN14
Kukulkan
Silver III
Level 144
God Stats
61W - 55L
1,579 SR
Queue Stats
178W - 198L
850 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,557 SR
1,254 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,621 SR
1,172 MMR
Danzaburou
Danzaburou
Platinum III
 
Danzaburou
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Mopzy
Aphrodite
Bronze III
Level 35
God Stats
1W - 1L
1,622 SR
Queue Stats
23W - 36L
1,289 MMR
Solo
Bellona
Bellona
Silver IV
SantyAmmok
Bellona
Silver IV
Level 140
God Stats
11W - 1L
1,863 SR
Queue Stats
359W - 347L
699 MMR
Solo
Tiamat
Tiamat
Silver III
Swayzé
Tiamat
Silver III
Level 127
God Stats
5W - 0L
1,620 SR
Queue Stats
156W - 160L
872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 5 / 0
8,703
458
4,843
14,863
7,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
 
Chernobog
13
2 / 11 / 0
8,605
453
4,650
17,068
5,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
LeanSSJ
Yemoja
13
1 / 2 / 0
7,397
389
2,715
10,076
8,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
13
1 / 7 / 3
8,572
451
11,571
13,418
6,320
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
SNOOPYJAN14
Kukulkan
12
0 / 4 / 1
8,124
428
1,495
7,323
2,644
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ArtioAthenaGilgameshMorgan Le FayThanatos

VS

Bans
ArtemisOdinTsukuyomiGuan YuKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
13 / 1 / 2
14,320
754
14,528
13,337
6,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
 
Apollo
18
6 / 0 / 6
11,884
625
7,643
10,609
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Mopzy
Aphrodite
15
2 / 0 / 10
10,875
572
2,406
8,626
10,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
SantyAmmok
Bellona
16
2 / 4 / 10
10,771
567
8,947
16,248
12,324
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Swayzé
Tiamat
19
6 / 1 / 5
12,283
646
12,755
10,004
7,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
6
Kills
29
29
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
0
0.4
L
Chernobog
 
Chernobog
2
11
0
0.18
W
Danzaburou
 
Danzaburou
13
1
2
14
W
Apollo
 
Apollo
6
0
6
9
L
Yemoja
LeanSSJ
Yemoja
1
2
0
0.5
W
Aphrodite
Mopzy
Aphrodite
2
0
10
7
L
Hera
1
7
3
0.36
L
Kukulkan
SNOOPYJAN14
Kukulkan
0
4
1
0.13
W
Bellona
SantyAmmok
Bellona
2
4
10
1.75
W
Tiamat
Swayzé
Tiamat
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,274
Damage
46,279
62,748
Taken
58,824
30,001
Mitigated
40,219
8,352
Healing
28,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,843
631
0
1,351
14,863
7,607
0
5,735
8,868
0
62,864
L
Chernobog
 
Chernobog
4,650
2,707
0
1,804
17,068
5,333
20
2,248
14,739
0
49,516
W
Danzaburou
 
Danzaburou
14,528
8,147
0
8,726
13,337
6,146
10,538
1,987
11,350
0
111,373
W
Apollo
 
Apollo
7,643
3,614
0
2,057
10,609
4,069
6,055
3,597
7,012
0
80,822
L
Yemoja
LeanSSJ
Yemoja
2,715
312
487
1,717
10,076
8,097
0
2,162
7,852
31,740
0
W
Aphrodite
Mopzy
Aphrodite
2,406
498
3,144
4,599
8,626
10,403
384
2,578
6,048
29,761
0
L
Hera
11,571
2,804
0
1,880
13,418
6,320
180
2,108
11,250
47,247
0
L
Kukulkan
SNOOPYJAN14
Kukulkan
1,495
147
0
1,113
7,323
2,644
0
2,391
4,722
46,477
0
W
Bellona
SantyAmmok
Bellona
8,947
2,864
0
3,834
16,248
12,324
719
7,178
9,070
3,375
51,041
W
Tiamat
Swayzé
Tiamat
12,755
1,153
0
5,804
10,004
7,277
0
1,219
8,785
82,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,401
Gold Earned
60,133
450
Minions Killed
568
0
Camps Cleared
0
1,568,648
Distance Traveled
1,907,186
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,703
458
117
6
0
382,659
2
L
Chernobog
8,605
453
83
4
0
319,214
5
W
Danzaburou
14,320
754
165
9
0
357,445
4
W
Apollo
11,884
625
127
7
0
438,584
4
L
Yemoja
7,397
389
51
3
0
311,795
3
W
Aphrodite
10,875
572
40
2
0
355,104
3
L
Hera
8,572
451
94
5
0
305,277
0
L
Kukulkan
8,124
428
105
6
0
249,703
6
W
Bellona
10,771
567
87
5
0
384,410
10
W
Tiamat
12,283
646
149
8
0
371,643
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role