Player Matchup

Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FK BallistiCat
Arachne
Level 148
God Stats
10W - 4L
1,632 SR
Queue Stats
125W - 149L
1,535 Elo+
Solo
Ares
Ares
Iron Wolf1183
Ares
Level 103
God Stats
3W - 1L
1,436 SR
Queue Stats
115W - 89L
1,534 Elo+
Solo
Neith
Neith
SeraphLionKnight
Neith
Level 103
God Stats
5W - 8L
1,486 SR
Queue Stats
466W - 481L
1,512 Elo+
Party 1
Izanami
Izanami
True_Floop
Izanami
Level 120
God Stats
11W - 7L
1,722 SR
Queue Stats
349W - 341L
1,531 Elo+
Party 1
Team Averages
Level 124
1,555 SR
1,522 Elo+

VS

Team Averages
Level 137
1,586 SR
1,519 Elo+
Charybdis
Charybdis
AK-LES-TOMMY68
Charybdis
Level 128
God Stats
3W - 3L
1,613 SR
Queue Stats
429W - 408L
1,524 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AdrenalinoGM
Tsukuyomi
Level 123
God Stats
9W - 13L
1,427 SR
Queue Stats
843W - 826L
1,469 Elo+
Solo
Kukulkan
Kukulkan
M3liodas-20
Kukulkan
Level 156
God Stats
1W - 3L
1,713 SR
Queue Stats
151W - 124L
1,562 Elo+
Solo
Bacchus
Bacchus
TORRES_du68
Bacchus
Level 138
God Stats
284W - 256L
1,581 SR
Queue Stats
930W - 897L
1,539 Elo+
Party 2
Anubis
Anubis
dark0_0111
Anubis
Level 138
God Stats
52W - 43L
1,598 SR
Queue Stats
666W - 674L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
5 / 3 / 5
10,690
563
10,220
7,456
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 4 / 4
11,492
605
7,127
16,723
7,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 5 / 10
9,840
518
8,544
19,992
17,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 1 / 8
10,124
533
7,428
9,744
3,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
True_Floop
Izanami
20
17 / 3 / 2
14,269
751
24,765
20,829
7,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AK-LES-TOMMY68
Charybdis
15
4 / 4 / 5
9,552
503
11,123
16,019
5,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
AdrenalinoGM
Tsukuyomi
14
3 / 9 / 5
8,870
467
8,966
16,503
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
M3liodas-20
Kukulkan
17
1 / 9 / 0
10,112
532
5,728
13,421
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TORRES_du68
Bacchus
13
3 / 2 / 5
8,902
469
9,599
16,287
24,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
dark0_0111
Anubis
15
4 / 5 / 3
9,501
500
8,402
14,849
7,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
29
Kills
15
16
Deaths
29
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
3
5
2.5
L
Charybdis
AK-LES-TOMMY68
Charybdis
4
4
5
1.63
L
Tsukuyomi
AdrenalinoGM
Tsukuyomi
3
9
5
0.61
W
4
4
4
1.5
W
2
5
10
1.4
L
Kukulkan
M3liodas-20
Kukulkan
1
9
0
0.11
W
1
1
8
5
L
Bacchus
TORRES_du68
Bacchus
3
2
5
2.75
W
Izanami
True_Floop
Izanami
17
3
2
6
L
Anubis
dark0_0111
Anubis
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,084
Damage
43,818
74,744
Taken
77,079
38,950
Mitigated
47,944
28,397
Healing
19,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,220
599
153
1,413
7,456
2,595
259
3,318
4,116
52,380
0
L
Charybdis
AK-LES-TOMMY68
Charybdis
11,123
6,009
0
5,087
16,019
5,736
0
3,075
12,876
0
62,544
L
Tsukuyomi
AdrenalinoGM
Tsukuyomi
8,966
2,544
0
3,384
16,503
5,834
0
3,846
12,449
0
48,257
W
7,127
4,049
0
6,142
16,723
7,581
0
4,544
12,169
0
75,001
W
8,544
294
0
5,296
19,992
17,177
84
5,501
14,435
21,567
0
L
Kukulkan
M3liodas-20
Kukulkan
5,728
414
0
1,490
13,421
5,076
0
887
12,512
73,134
0
W
7,428
2,449
0
5,567
9,744
3,660
4,792
3,104
6,600
0
56,935
L
Bacchus
TORRES_du68
Bacchus
9,599
721
41
4,140
16,287
24,140
0
4,576
11,459
29,544
0
W
Izanami
True_Floop
Izanami
24,765
19,860
0
9,826
20,829
7,937
9,357
9,675
10,890
0
124,763
L
Anubis
dark0_0111
Anubis
8,402
120
12
5,595
14,849
7,158
418
5,386
9,019
50,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,415
Gold Earned
46,937
508
Minions Killed
518
0
Camps Cleared
0
1,813,092
Distance Traveled
1,608,710
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,690
563
72
4
0
382,539
4
L
Charybdis
9,552
503
122
6
0
278,373
1
L
Tsukuyomi
8,870
467
88
5
0
314,211
1
W
Arachne
11,492
605
113
6
0
417,113
6
W
Ares
9,840
518
30
2
0
347,559
1
L
Kukulkan
10,112
532
147
8
0
323,770
2
W
Neith
10,124
533
104
5
0
335,805
0
L
Bacchus
8,902
469
45
2
0
379,978
1
W
Izanami
14,269
751
189
10
0
330,076
7
L
Anubis
9,501
500
116
6
0
312,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role